Make it so that Geist Balrog will not fly to top left or right corner

Discussion in 'Closed' started by MoriForest, Mar 15, 2018.

  1. MoriForest
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    MoriForest Well-Known Member

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    Suggesting this to prevent this from happening

    [​IMG]

    No Nightlords in the party to Flash Jump over. Luckily someone with maxed speed and haste was able to grab it after a minute of panicking. Would have been total disaster if it was dropped a little more inside.

    Speaking of Geist Balrog, can you nerf its Goku transmission technique? Sometimes it's totally invulnerable for a 30 seconds flat because it's disappearing and doing some Bleach shunpo shit around the map.
     
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  2. Nemo
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    Nemo Well-Known Member

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    I think this is more like Recruiting-part issue. For similar example: zakum run, you don't recruit a range class, you enter with only melee class and find it hard to kill top arm. Isn't that your fault???
    The same as this. You should have a NL or sair or someone with max speed and jump to handle this situation.
     
  3. Sen
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    Sen Donator

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    Yeah but I feel like one scenario is intended game mechanics and the other is poor game design lol. Then again, I've never zak'd and I have no idea what this is so what do I know. :p
     
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  4. godys
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    godys Well-Known Member

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    Or you could just wait for it to fly down instead of killing it there?
     
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  5. danman
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    danman Donator

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    Obviously, but the fact that this CAN happen and potentially ruin one of someone's 4 runs, is a problem. If people could run infinitely like before, however...
     
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  6. MoriForest
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    MoriForest Well-Known Member

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    Yeah so this happened again today lol

    [​IMG]

    Can you at least make it so that we can teleport to the top platforms? Also the platform where Amos is standing on. You can just add an extra warp in one of the existing teleportation platforms, make is so that we warp to the top platforms, which is a 4 point warps, instead of the current 3 point warps. I think that will solve this issue once and for all.



    Slight rant, just gimme the WP if this flame is excessive: Also fix the god damn PQ. Sometimes the monster spawn one by one in Stage 1, sometimes we crash as we enter the PQ area past Amos' Training Ground map, sometimes we would crash during the boss round too. This happen every few random days and it's pissing me off real good. Getting 6 people to enter the PQ is already hard, and we are limited to 4 times per day. At least remove that god damn sissy looking Thomas Swift from FM. Why even keep him there? Just to say FUCK YOU to us? LIKE WHY. REMOVE HIM FROM FM IF YOU'RE NOT GONNA MAKE IT FUNCTIONAL.
     
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  7. Muff
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    Muff Donator

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    I haven't done the Amoria PQ in ages, but as a player I fully agree with doing something to prevent an impossible situation like this would be great. I'm not sure how easy it is to prevent the Balrogs from flying up there, so many adding the option to warp to the top platforms would be easiest.
     
  8. Andreas
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    Andreas Donator

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    We are looking into fixing the issues with the Geist Fang dropping in places certain classes can't reach.
    For the "Goku transmission technique" it's not something we have planned to change.
     
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  9. MoriForest
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    MoriForest Well-Known Member

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    THANK YOU!
     
  10. Matt
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    Matt Administrator

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    Honestly didn't see this part of your post the first few times I looked at this thread since it was in small grey writing. But would you mind compiling the issues into a bug report? Had a quick look but couldn't see a thread, but if there is already a thread open then feel free to bump it.
     
  11. MoriForest
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    MoriForest Well-Known Member

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    Done, hopefully they will be fixed ASAP to make APQ experience better. Thank you.
     
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