Im not English main speaker so sorry about bad english Marksman has almost the lowest in dps when it has end gears compared to other classes its because main dealing skill is strafe which is low in efficiency of increasing damage as att increase So here's my offer 250k damage with 5sec cooldown doesnt make any DPS change compared to 4sec 199k damage because 250k / 5 = 50k/s (DPS) and 199k / 4 = 50k/s (DPS) but when with end gears (I mean when current snipe becomes less damage than strafe. Around 9.5k clean range and apple) this makes end-gear marksman dps becomes higher on the other hand low gear marksman dps is not changed snipe is an ultimate skill its designed to be godly damage compared to normal skill since GMS has high att pots which makes ppl reach 199k damage so easily (Maplestory was originated in KMS and KMS has no att pot higher than 5 wa, no WS and no shield wa scrolls, no att cape, shoes. So 199k damage is truely godly damage in KMS thats what game designer in kms intended) the "godly damage" must be higher too and my offer in this thread makes this sense