Hello guys! I don't know if it has already been discuss on another thread but here's my thoughts on lionheart castle update. First of, this new place is pretty cool. It's a really good challenge for even end-game funded players and the exp CAN be really great. However, finding a full party (cause let's face it, 3-4 ppl party isn't worth it here) is a real pain 'cause of the time limit you can spend into the castle each day. Also finding a full party to realize few minutes later that few of them have to go cause of the limit of time is pretty frustrating. IMO, removing LHC's timer would be a really nice thing so everyone can get party without worrying about one's timer. Seriously guys, please do it!
It is indeed a pain. I love LHC but can't find any parties to grind due to pre quest and time problems, literally just went once with 2 other guys and they left at half of my timer leaving me alone with no chance to find anybody else for 30 mins lol, im stucked on the pre quest and don't feel like doing them alone.
i typically only find 3-4 people, but then it's 100% not worth it so we don't go lol cool new content is already empty I think better exchange rewards, drops, or tokens of teamwork would draw more people in. EXP is otherwise shite without 6 people and there's no boss at the end, so there's literally no reason to waste an hour there.
Honestly i was really excited to find that LHC was up in royals, only to be turned down by the fact that there was a limit. (A grindy game having a limit on grinding? -hoot) First day of content release was still okay as people wanted to try it out. But after that, it was just people’s general dislike to: 1) 1hr limit 2) Huge hp pools 3) No benefit as of now to do LHC 2) and 3) is kinda okay cuz the hp pools were meant to be tough and new content will be added. But 1), i mean have you ever played a game that required you to chop down wood and build a special house (for a future benefit) only to realise you can only chop wood 1hr per day? How do you think the motivation for that game will be in the first 1 week? This was imo a bad decision that has noticeable impact (as shown in how empty those maps are lmao). Literally your end game content is for your top 10% of players who are still playing this game and not dreaming somewhere else. Hope you reconsider it asap as the boat is slowly dreaming away. Thanks for reading cheers!
I absolutely love party grinding and I think we all do I'm afraid devs will look at the amount of players at LHC and think otherwise +1
All im going to say is if I wanted to boss id go kill bosses. The large HP pools are by design and aren't something Royals did (unless they changed the HP of the mobs), it's part of what helped make the maps great grinding spots, and discouraged small partys since it was generally inefficient. It also meant mages couldn't grind in these maps very well (I spent an obscene amount of time here on GMS and we never had a mage in the party unless it was a friend/guildy- but they had better spots to level generally). The 1 hour limit is dumb tho. This just turns grinding into a "bossing" experience which is just. God I hate bossing. If I wanted to be limited on what I could do and forced to play every day for a little bit I would just boss. Grinding is supposed to be done on our own time whenever you want no limits. Best I can remember there were NEVER any time limits like this on GMS, outside of the mini dungeons which were unlimited use. I've been told the exp is "too good" and by not having a timer it would ruin the diversity of grinding spots. I mean- what spots. Leafre, Ulu, and ToT? All these spots were still used on GMS, it was a progression. LHC should be better, and meant for mid to end 4th job. Not that anyone cares, but this update is dead on arrival for me till the timer is gone. I am assuming more was added, I honestly don't know- but it sounds like there's daily quests to access it in the first place. Talk about mood killer- I loved LHC and I haven't reinstalled, so that says a lot for me.
it feels like it was rush content release and all the focus was on strict exp"grind" rules and limits that made everything else abandon on side the prequest is huge gate and counterproductive to the original party play idea (forces players to solo farm the rare etc for the quests,finish all quest then hope to join party to grind) not to mention mage mains status in LHC meanwhile we have leech-multimage mule farm powercreep going on for a while that is so high & somewhat broken outside of LHC. and royals HP wash meta is still a thing and highly encouraged(i understand some of the players they got no other choice with such high amount of INT other then leech and mules farming) elin forest had longer lifespan even after the nerf and few ninja nerfs and the rewards are still better would be better to focus on rework the existing content and PQ's then just adding content just for the sake of we have it in royals
There's a ton of players just starting to hit bossing levels alot of old heads quit or took a break. Find a consistent team or idk use guild to communicate with new players and help them get to lhc with you
the exchange quest is very good but looks like no one finds out about it yet. it gives an equivalent of bossing income if you treat it like an expedition. We add the timer because the reward (exp and meso wise) is way too good. I would say the best way to do LHC is to gather the party before entering, similar to how boss recruitment works
Im quite literally asking, it was a question. It's got a time limit/daily limit, like bosses. It has "good meso rewards", if you treat it like an expedition or bossing (which wasn't a part of the original LHC, which is why it's important, it was added). Everything about it seems to be more about gathering people as if it was zakum or HT, and not about grabbing a group and spending an afternoon grinding. edit: My point was, bosses are called expeditions in Maple, aren't they? edit 2: lol So, gathering a party should be done like a boss, not like how most grinding parties are started (my experience says you talk to players in the map and form a party or grab some friends/people come in and leave) Why was it overtuned to begin with to warrant the changes? Why couldn't it have been added in it's original form and nerfed down, and if too nerfed it could be fixed with a buff. LHC didn't need any changes, it was easily one of the best updates GMS ever released on it's own. It didn't need any love.
I want to grind, not to form another expedition which I couldn't find yet btw because you mostly have to solo the pre quest and get a full party with all the pre quest done aswell. You could lower the exp/drop rate a bit and just take out the timer, I bet LHC will be full of people trying to grind there and just partying up when you get to the maps. I know the intentions with this content was good and it is a great content (I personally love LHC) but it is dead because we can't find parties to join in the same map, we can't help each other on the quest because we have dialy time limit to do our owns quest and no a lot of people like grinding as they like bossing/buying leech (shao/krex/anything). Kinda sad I've been trying to form a party for 3 days now and I'm just getting 1-2 pms, buddies prefer bossing for profit instead of grinding for exp and the place is pretty much desolate (sadly). I'm not the best giving feedback because I'm not native English and don't really have a big vocabulary on it to type the proper words to communicate what is on my mind, but I hope somebody else can bring a better input on this because I don't wanna see this great content dead.
I understand that finding a party might be difficult. Do you think the implementation of party finder would help?
Seems like a bandaid. Why not fix the underlying issues instead? More people will use the content if there wasn't so much red tape and restrictions.
All of the high level grinding/bossing has requirements and limits, you can't just grind mavs, you can't just grind ob4, or any tot map, you can't just walk in to zakum or run it all day. Also I would at least wait until the entirety of the content is out first, it sounds like von Leon won't be affected by the timer, since it says bosses aren't affected by the timer, meaning there will be a whole new high level boss fight with rewards, and an hour of great supplemental party exp as well. I think the unique lhc party/exp/reward system is a great way to counter leeching and reinforce party play, and it's worth it if you find a party. Party finder would be amazing overall and not just a bandaid fix for this particular problem. Also, there is still more content to come. A possible way to aid in more party play would be for players who have cleared a previous section to get a tiny boost in exp if they join a party on a previous section that they've already cleared, so there is cross grinding, and people trying to get the quests done themselves aren't passed up when party hunting
Im okay with pre-quests- once it's unlocked you could grind till the end of time if you want. There's no time limit at ToT.