I remember the little apple suits that you had to wear back in day xD The training camp was fun, lol.
I had a permanent beginner in that map, fun times lol I just spent way too much time digging up old screenshots for this lol @Vipe Spoiler (when GMS updated they got rid of the apple suits and map and made this the new "camper" map)
Just for nostalgia sake, I would love to see the "apple factory" maps added to Maple Island here. These were the first maps I ever saw back in GMS and would be happy to relive them.
Most of all i miss being poor and noob, and back then it wasnt so bad because all of our friends were noob and poor too ;_;
For me the thing I miss the most about old MS are the hard times getting into Ludy PQ and Orbis PQ. Okay here it's also hard to get in but that is because there is nobody to party with. I always enjoyed socializing and the excitement that seeing your track being in bonus stage brought.
THIS. It was so much fun spending hours spamming J>PQ in ludi tower, rapidly CCing trying to beat other parties getting in, going on covert operations to figure out which party was inside so you could track their progress and click the stop sign like a madman as they were leaving the bonus stage. Such good times
These two nostalgically complex, hilarious animations capture the essence of LPQ: , I agree that LPQ should be made more competitive/have more people. Right now the problem is that CPQ is chosen over LPQ because of its brainless ease and quick EXP; hence, no one chooses LPQ. If LPQ were shifted to a higher level range, and had a lot more EXP, people would do it. I recommend making the level range for LPQ 70+ (successor to LMPQ), offering decent EXP to people in 70-100 range. Then there would be one PQ for each level range, KPQ for 21-30, CPQ for 30-50, LMPQ for 50-70, LPQ for 70-100. That offers a friendly alternative to boring grinding, which is basically life after level 70 these days..