hello everyone, I am a marksman player (level 186). When i first created the character, I have decided to main only MM for the rest of my life in Royals. Whatever happens in the future, i will still main MM forever. Here is my opinion/suggestion: Marksman's strafe skill should increase damage from 125% --> 150%. I am happy that the damage got increased from 100% --> 125%. But i feel that the damage is still not enough compare to other class's damage. First, lets talk about Marksman vs Bow master. with the damage increase at 125% strafe, a Bow master can still easily out damage a marksman. (this is facts). both marksman and Bow master are weak in general. But marksman is a lot weaker than Bow masters and this is not fair. In a level 130 battle between a marksman vs a bow Master. Marksman will win because of Snipe skill (200k dmg every 4 second). this is the early stages of playing royals.) Now i am talking about main marksman and bow masters. In a level 180 battle between them, bow master will easily win because of the damage output. Here is an example of other players that feel the same way as me: As you can see, the Smega shows that the players are looking for a person who mains SE (job with sharp eyes skill - Marksman or Bowmaster) for cwkpq. I understand that a main marksman will have no chance vs a main bow master (read what i said earlier about level 180 marksman vs level 180 bow master. The players ONLY wanted Bow Masters to join their Crimson wood party quest because they are "strong". The players even said they do not take marksman because they are"weak" class. I am a marksman player and I feel the same way as them. I believe marksman is weak. Now lets talk about the community. Recently this Month I noticed that almost everyone have quit marksman and bow master to play a better damage class. We need to do something before Archers main go Extinct. I believe the cause of this is after the patch that buffed Buccanners, Shadowers and Paladins. Along with the buff there was a damage chart that showed players comparing damages with other class. Bow masters and Marksman are ranked the lowest damage. A paladin right now can do more damage than a marksman. The buff of the 3 characters has shifted the archer class to weakest damage. the picture of the damage chart has turned players into playing a class just for highest dmg = Night Lords. Almost every player who quit BM/MM is because they said it is weak.
I feel like your thread is mainly pushing the agenda of buffing MM instead of buffing Archers. Correct me if I am wrong but after the skills buff, BM comes up fourth behind Bucc, and that's a pretty comfortable position for BM players, while what you said is partially true, that being MM do get a stronger start and outdamage the rest bar NL & Sair and falls off in the late game. Still, MM has their own strength and make them comparable to BM, for example they can clear Black Wyverns easier than BM at HT, and they can Snipe through weapon cancels in Zak/HT. Instead of primary attack buff, I would suggest buffing 4th job's Dragon's Roar Breath instead because this skill is absolute dogshit and not working at all in melee range, making 2nd job's Power Knockback being more useful. Apart from that I think archers class are in a comfortable position in the general meta.
Even agreeing with u, u cant take marcios chat to prove ur point, he doesnt even know the difference between mm and bm, he tought mm was a diferent job :s
I think we should just remove SE from the game and add significantly more crit chance & crit dmg on archers (Both MM&BM) 1st & 2nd job passive spells. This way Archers are buffed and NLs are nerfed. 2 flies with 1 stone
I'd have to aggressively disagree with this (although im not sure if u are serious or not) When a new player who played maple for years, including post bigbang, comes into this server and asks "where is Sharp Eyes?", means the game's fucked.
I think you are over exaggerating some points. For one, there is no chance on single target that a warrior will out damage an Archer, unless funds are disproportionate (eliminating the cause for comparison at all). Multi-target sure.
Nah man. MM and BM already outdamage (single target/bosses) all warrior classes and warriors, Buccs are still slightly ahead and of course NL and Sairs are at the top. Buff Warriors
https://royals.ms/forum/threads/krexel-battle-2-drk-is-joining-the-party.135175/ For 0 obstacle single target boss, krex, BM > Drk > MM That 24 sec difference is small enough for drk to turn over the table if there are obstacles like in Zak/HT.
You're right! Also DK better dmg at Zak arms. But I feel people would still prefer MM/BM because of SE. RIP.
As long as the NL got a lvl130 SE mule on multiclient nobody will care *insert Rick and Morty "What is my purpose? You give SE. Omg" meme *
This kind of problems come with allowing multi client. There is absolutely no point playing archer class because SE mules are a thing and NL is just better. Thats how I feel, unfortunately. Same with hp wash. That is a glitch that shouldnt be allowed. Who has money can just hp wash nl. Why fund a mm or bm? lol. NL's have the highest dps in game. But they do have a big disadvantage, which is low hp. And for that, they need HB. Every class is suppose to have their cons and pros, every class is good and bad, every class are suppose to need each other. NL as a ranged late game carry, with high avoid and mobility (just like the classic carry) high dps and low hp. Archer the same, but not has good damage, instead, with a very usefull party skill, sharp eyes, that works perfectly with nl, making them as a type of 'supportive carry'. Warrior as melee, slow, and tank, and for that reason makes sense that they can not only mob easier than those two, but they also have much more hp, providing hb to them. NL's needs their hyper body. Warrior needs to peel and tank for them, so they can deal damage. Every class completes each other. Think about it... Allowing multi client and hp wash (which, it's not meant to be this way) completely unbalances the game. What is the point on making an archer, can anyone tell me? Sure you can enjoy their skills a lot more, which I obviously understand, or maybe you want to be unique, but at the end of the day you will always feel bad about it and maybe regret at some point. There's always that bad feeling, that Peanutz talks about. And that is why people quit archer's. Shouldnt be this way. Leeching is another thing that is wrong. People didn't use to leech like this, even if they were crazy rich. One thing is leeching from bf, maybe from skeles, but having the possibility to just add base int and wear some int gear on your nl and hero since level 1 till level 135 and not even playing the character is just wrong. That is not nostalgic in any way. Do not get me wrong, boys. I do enjoy this server. And I do understand the % rates increase (its a ps after all) makes bish (even if multi client wasnt allowed) to always be able to leech and even make money out of it. But that's manageable. Why not create new mid-late game grind content? Sure 110~135 is hard to level up, there's n other way to do it besides leeching. Why not add Lion Heart Castle? Not sure if that was pre big bang, I think it was, but let's say that's out of the question. Why not make ToT maps a grinding spot for partys? 50% bonus exp per each member on the party. Make the grind as a party be worth over the leeching process. just an idea. People can still buy leech, sure. But please implement some kind of alternative and to be honest I don't care if it's even faster than getting leeched but please let us play the game. I ran away from the classic maplestory because I can't stand this type of mentality. It is not pay to win for sure, and very good job on that, but it's wrong just in a different away. The spirit just vanish. Of course NL shine, they suck at mobbing but that doesn't matter when the only content there is, is bossing all day. I rather play archer class than night lord, but I just don't want to feel bad. It should be ok to play a weaker class damage wise, there's people who pref. to play warriors and have lots of hp. I may have weaker dps but I should shine on other things and I should be feeling proud and wanted in party's. I'm sure most people have been at least once approached with some new player's questions about hp wash. And I feel so bad having to explain them what it is, they get so confused and they start asking if they need to reset the character along with other shit. I myself done that and felt that way. It sucks. You can maybe disagree with me, but that's you being okay with NL being overpowered. Because it is. Not saying NL damage is absurd. It is supposed to be the best in the game. The only reason they're overpowered is because allowing glitching for the extra hp (even tho if was not meant to be a glitch, just another way for nexon to make money) and allowing SE mules makes them the perfect class. Archer would be as good as nl, same for dark knights etc... prons and cons, completing each other. Of course people will somehow disagree, and all I have to do is respect everyone's opinion, for sure. But what I do respect the most is someone whos able to be impartial even tho they wasted billions on washing their nightlords. I am playing a nightlord too. We gotta be reasonable. The game is unbalanced
I'm not against multiclienting (Since I used it to level my int sair to 135 with my bish so lets not be hypocrites here) but when it comes to bosses it really downplays everyone since you can just substitute one human being with mules since the only purpuse of non-NL classes is to buff the NL. When the NL got all the HS/SE/SI/MW20 mules every other class becomes worthless/optional bossing material. I have no idea how to control/solve that.
Multiclient, self leech/getting leeched, hp wash its a major part of this server. So you did it. That doesn't mean you're not against it. And I can see you would prefer not to do it. Like I said, you gotta be reasonable. And this is fucking sad bro. I swear I feel so bad about Peanutz. Washed nl or gtfo, sad mentality. I'm not sure how to solve that either, but maybe not allowing specifically SE mules would be (not a buff, but) something that equilizes archers mains on the meta. SE mules make the mm/bm job be worthless. And I'm saying this when I'm totally aware that my next move if I choose to main nightlord is to make a SE mule.
You are right about the multi-client part on SE mule. I agree with you. Everyone is quitting archer to play a higher damage class with a SE mule multi-client. People do not feel the need to main archer anymore. I realized now it has nothing to do with the damage. Every class is unique like you said. If Royals have banned being able to multi-client, i am sure a lot of people will play archer again, regardless of their damage because people like to play as a support class as well. just like main bishops. Thank you for your comment