monster animation

Discussion in 'Help & Advice' started by bluemoon, Jul 22, 2019.

  1. bluemoon
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    bluemoon Well-Known Member

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    I loaded the mob.wz file and every monster has a sequence of animation call hit, which triggers when a monster get hit. Every monster also has stand animation, my understanding is that you can stunlock when a monster is at walking or idle animation to trigger the hit animation. Kinda like bigfoot pin. Any one want to shed some light on how to pin bosses here, like the mechanical reasoning behind it? :D
     
  2. Tect
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    Tect Well-Known Member

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    Hit hard + hit at right speed = pin
     

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