Hi hi GMs! Maylins here. I read your lists of bugged skills on the paladin and figured to do more testing for you in Temple of Time, Road of Regret against Qualm Guardians. I been testing Threaten here to give you guys some insight and possibly save you some time. I gave it about 40 minutes of testing and far as I can see, it doesn't seem to be acting as if it is subtracting 20% from monsters attack or defense. Test on attack subtraction: Believe it or not, I actually USE Threaten even before the new source because I find defense saves me meso in the long run against large mobs and it would subtract about 200 dmg from affected monsters. I'm testing now and I see no difference. I'd like to test this on a boss, but none are available at this time. Test on Defense subtraction: I gave it about 20 minutes for both attacking enemies with and without Threaten and the only difference I am seeing damage wise to monsters affected by the debuff is literally 100 points. Without Threaten, while attacking with Blast + Lightning charge with my Maple Pyrope Sword (112atk+19str +38acc), I am inflicting 55,3xx damage maximum to my targets. With threaten, while attacking with Blast + Lightning charge with the same weapon, I'm inflicting 55,4xx damage maximum. Test on Bosses: When the site first came back up earlier last week, I was able to fight Papulapus before it got disabled. The debuff affects bosses, so we are in the green there. That about sums up my test for the skill, "Threaten". Hope this little test of mine saves you guys time. I'll keep testing things on this end with every update. Take careā„