New Party Design

Discussion in 'General Discussion' started by Nayru, Sep 4, 2025 at 5:43 PM.

  1. Nayru
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    Nayru Donator

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    Suggestion for later Bosses updates on the server:

    Party capacity: Increase the number of players in the party accordingly to the maximum capacity for the Boss Map
    Von Leon > 30 players
    Horntail > 30 players
    Zakum > 15 players and so on

    Pros: + exp distribution
    Interaction /invite /expel and coordination (1 leader - maybe could add a command to add Jr., which could invite/expel like on guild)
    "Party Buff" would make skills like HB, SE, Haste, TL, MW20 even stronger, since 1 player could theoretically buff everybody.

    Cons: Mules will be excluded from the main party, they are already.
    Skills like heal would be randomly healing if all players are on top of each other.
    Smoke Screen, Holy Shield would create too much of an impact making the bosses weaker?
    Space for trolls to be "funny", buffing with meditation or Rage to interrupt modifier potions

    I would like to see some opinions on why YES or NO, about this idea.
     
  2. Zenoooo
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    Zenoooo Donator

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    [​IMG]

    Time to make every buff's class and sweep all bosses? oh I have them already
     
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  3. Geto
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    Geto Donator

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    so uhm
    you do realize that you can make one huge smoke party and remove any skill cap whatsoever with that change, right?
     
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  4. LilNoddy
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    LilNoddy Well-Known Member

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    Can we be less hostile please.

    Even though I don't agree with the suggestion too.

    Forums are dead as it is without posters being discouraged.

    On-topic I think we have to fix party bug first before even considering this lol
     
  5. B0NK
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    B0NK Well-Known Member

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    > 29 nl's
    > se d/c's
     
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  6. NehZu
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    NehZu Donator

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  7. Rhynhardt
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    Rhynhardt Well-Known Member

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    I think the real problem is that you couldn't find that many players on at the same time - it just be 4 people on 5 accounts lmao
     

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