Suggestion for later Bosses updates on the server: Party capacity: Increase the number of players in the party accordingly to the maximum capacity for the Boss Map Von Leon > 30 players Horntail > 30 players Zakum > 15 players and so on Pros: + exp distribution Interaction /invite /expel and coordination (1 leader - maybe could add a command to add Jr., which could invite/expel like on guild) "Party Buff" would make skills like HB, SE, Haste, TL, MW20 even stronger, since 1 player could theoretically buff everybody. Cons: Mules will be excluded from the main party, they are already. Skills like heal would be randomly healing if all players are on top of each other. Smoke Screen, Holy Shield would create too much of an impact making the bosses weaker? Space for trolls to be "funny", buffing with meditation or Rage to interrupt modifier potions I would like to see some opinions on why YES or NO, about this idea.
so uhm you do realize that you can make one huge smoke party and remove any skill cap whatsoever with that change, right?
Can we be less hostile please. Even though I don't agree with the suggestion too. Forums are dead as it is without posters being discouraged. On-topic I think we have to fix party bug first before even considering this lol
I think the real problem is that you couldn't find that many players on at the same time - it just be 4 people on 5 accounts lmao