[New Source] Corsair Guide

Discussion in 'Class Guides' started by xmetallica21, May 25, 2018.

  1. xmetallica21
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    My name is Brandon (ThorBjornson) in game and I will be giving an updated guide as to the workings of the Corsair. Most of which will come from Intensity and his guide Here because he did such a great job there really isn't much you can change. As always remember that everything is subjective when playing a corsair many people may not play as I do or as you will while becoming a corsair.


    Introduction:
    First of all this is a fact and not an opinion. A Corsair is by far the most rewarding class in the game after hitting 4th job, but in order to reach this you have to either be a little wuss and leech the entire way there, or be a man and work your ass off for it.

    A Corsair has some of the best if not thee best single target damage in the game and I say this due to the fact they don't need party buffs to like SE to give them a huge damage boost because it's already built into their kit with Bullseye.

    Pros/Cons:
    Pros-
    • Amazing DPS
    • Takes more skill while bossing compared to other classes (mounting/dismounting)
    • Does not need massive amounts of funding like Nightlords or Bowmasters to do a good amount of damage (unless washing in which case you will spend billions)
    • Benefits from both SI and SE unlike Nightlords who benefit from just SE. (Why a claw has faster attack speed than a gun still blows my mind)
    Cons-
    • Leveling to get to 120 is extremely grindy as the damage you do before 120 is lackluster
    • Has literally 0 party buffs for the entirety of your career starting from a slinger
    • Damage is dependent on being in battleship, although rapid fire just received a decent buff to help with that
    • Low health so you basically have to wash if you want to do Horntail or have to wait for a higher level and have hyper body.
    • Hp Washing is super expensive as the Hp/Mp wash ratio is disgusting.

    Ap Build:

    This will be pretty straightforward as I feel other builds like normal str builds are not important and should not be used. Starting as a pirate transistioning to a gunslinger then outlaw you will have one simple build.

    Totally strength-less transitioning to low-strength build where you will add up to 50 strength starting at lvl 90 possibly up to 60 into level 100 depending on funding. Later on with better funding and strength gear you will be able to use ability point resets to take some of these points out of strength. With the availability of maple weapons there is no point in putting points into strength early as you will benefit early on damage-wise as well as your accuracy while sniping newts by starting out strength-less.

    • All points into dexterity till lvl 90
    • At level 90 add points into str till lvl 100 while transitioning your gear to str overall and highest str possible gear so that you can equip concerto at lvl 100.
    I do not recommend any other builds so I will not write them down on this guide but if you are interested you can find them on intensity's guide Here

    1st Job Skill Build:
    Remember in order to advance into a pirate you need to be at least level 10 with 20 at least 20 dexterity. You Must talk to Kyrin in Nautilus Harbor: Navigation Room.

    I prefer this build but remember it is all subjective.

    10-16: Double Shot
    17: +1 Double Shot (MAX) & +2 Dash
    18-19: Dash
    20: +2 Dash (MAX) & +1 Bullet Time
    21-26: Bullet Time
    27: +1 Bullet Time (MAX) & +2 Somersault Kick
    28-30: Somersault Kick (11)

    Skill Distribution at Lvl 30: 61 Points Total
    • 20/20 Double Shot [MAX]
    • 10/10 Dash [MAX]
    • 11/20 Somersault Kick [MAX]
    • 20/20 Bullet Time [MAX]

    Although this is slower at training I prefer the extra avoidability and accuracy later on when Sniping this is my preferred build as you will get a minor benefit later on with it.
    The alternative is to just max somersault and only put 11/20 into Bullet Time which is better for mobbing and you won't look as cool because you won't be using a gun for those levels and you will also have to use 2nd job sp from grenade to put into bullet time later on (because Grenade sucks). I feel as though you have a chance of forgetting to put points in bullet time during 2nd job so I just prefer to do this.

    2nd Job Skill Build:

    As for you're 2nd job advancement you must go back and talk to Kyrin again where she will then teleport you to a special map where you will farm 15 Potent Wind Crystal's from Octopirates. After you have collected the 15 crystal's you can exit the map and talk to Kyrin again to obtain the Job Advancement Gunslinger.

    This Is the way I prefer to build 2nd job:

    30: Invisible Shot
    31-36: Gun Mastery
    37: +2 Gun Mastery (MAX) & +1 Invisible Shot
    38-43: Invisible Shot (MAX)
    44-45: Gun Booster (6)
    46: Wings
    47: +2 Wings (5) & +1 Recoil Shot
    48-53: Recoil Shot
    54: +1 Recoil Shot (MAX) & +2 Wings (7)
    55: Wings (MAX)
    56-61: Blank Shot
    62: +1 Blank Shot (MAX) & +1 Gun Booster (7)
    63-66: Gun Booster
    67: +1 Gun Booster (MAX)
    68-70 Grenade (11)
    Or if SSK build put it into Bullet-Time and Grenade will only end up at 2


    Skill Distribution at Lvl 70: 121 Points Total

    • 20/20 Gun Mastery [MAX] (Massively stabilizes your dps)
    • 20/20 Invisible Shot [MAX] (Your Mobbing ability
    • 20/20 Recoil Shot [MAX]
    • 10/10 Wings [MAX]
    • 20/20 Blank Shot [MAX]
    • 20/20 Gun Booster [MAX]
    • 2/20 Grenade -if SSK build, 11/20 Grenade, if standard build

    If you wan't to max Gun booster before wings or recoil Shot go right ahead as the mobility is only good in flat areas anyway and you won't be using it all that much as you will be pqing for most of these levels.

    3rd Job Skill Build:
    For the 3rd Job advancement this takes a bit of time. You can find the entire guide as well as the answer's to all the questions Here

    Only build you should use:

    70-76: Burst Fire
    77: +1 Burst Fire (MAX) & +1 Gaviota (1) & +1 Ice Splitter (1)
    78-85: Ice Splitter
    86: +1 Ice Splitter (26) & +2 Flamethrower (2)
    87-95: Flamethrower
    96: +1 Flamethrower (MAX) & +1 Homing Beacon (1) & +1 Octopus (1)
    97-105: Octopus
    106: +2 Octopus (MAX) & +1 Gaviota (2)
    107-110: Gaviota
    111: +1 Gaviota (15) & +2 Homing Beacon (3)
    112-120: Homing Beacon (MAX)

    Skill Distribution at Lvl 120: 151 Points Total

    • 20/20 Burst Fire [MAX]
    • 26/30 Ice Splitter
    • 30/30 Flamethrower [MAX]
    • 30/30 Octopus [MAX]
    • 30/30 Homing Beacon [MAX]
    • 15/30 Gaviota

    Burst fire will be your main attacking skill for most of your outlaw career as you will be heading to Leafre: Destroyed Dragon nest to snipe Jr. Newties. Flamethrower and ice splitter are pretty decent when you obtain some glaze and blaze capsules. Although I think flamethrower is still broken and doesn't apply dot damage. Homing beacon is important so that you can later max out Bullseye. Gaviota has to be lvl 15 if you later want Airstrike which is currently broken and you can't even do the quest... Should be fixed within the next couple patches maybe? If you don't really care for airstrike right now you can just max Ice Splitter as it will do a little bit more damage and then you can later put points from 4th job to get Gaviota to level 15 if you want airstrike as most corsair skills later game are pretty useless.

    4th Job Skill Build:
    Finally you have hit 4th job and now you need to advance from 3rd to become a Corsair you are almost there but first need to do a few things in order to obtain this advancement. First I would recommend buying a couple of Vip Teleport rocks as you will need these to get around faster one set to the 3rd job instructor and one to the 4th. First you must speak to you're 3rd job instructor they will then direct you to go to the 4th job instructor at Hidde Street Leafre: Valley of the Antelope. Talk to the 4th job instructor for the pirate and they will then ask you to obtain a Heroic star (Griffy Drop) and a Heroic Pentagon (Manon Drop), these are also obtainable through a Secret Spell Scroll in Eos Tower: 44th floor from Vega for 10 million mesos or the free market from other players, then trading this scroll to Chief Tatamo for the two items. Once you talk to you're instructor with these two items they will then advance you.

    After the New Source Corsairs can finally do one thing that they previously shouldn't have and that is that we should now max battleship because it will benefit you.

    So the new build in my opinion should be as follows:

    120: +1 Battleship(1) +2 Battleship Cannon (2)
    121-130 Battleship Cannon(30) +2 bullseye (2)
    131-136 Bullseye (20)
    137 -140 Battleship (10) +2 RapidFire
    141-150 Rapid-Fire (30) +2 MapleWarrior max first (most likely to lvl 10 as MapleWarrior 20 is pretty expensive, but if you can afford to max it do so)

    Then use skillpoints for pretty much whatever you want as most other skills are pretty much useless. This is where Airstrike becomes pretty fun to troll around with, Wrath of the octopi does a good bit of damage combined with Rapid-Fire when boat is on cooldown so you might want to max that, although it really doesn't matter too much. Just do whatever you wan't its only a guide.

    I don't really see a benefit from putting 1 point into battleship torpedo as Intensity described as you will never use it as a corsair and maxing cannon as fast as you can to hit that sweet 4 shot cannon really maximizes your damage and allows you to bigfoot that much faster.

    Bullseye skill is one of the Corsair's most important as it provides an extra 20% damage to the mob that you threw the Bullseye at, it also only makes you target that specific mob till you throw the Bullseye at another so anything in front of that mob that has the Bullseye will make any attacks go through them to hit the Bullseyed mob.
    Remember you will have to use Bullseye on every zakum arm you want that extra damage boost and every body that is killed you will have to reapply it to the next body. Same with Krexel eyes and any body parts to Horntail.

    Some people prefer to max battleship first as it provides a bigger health boost to your ship. But because you won't be doing bosses like Zakum/Krexel or others I would recommend just going straight for damage as the damage boost helps you kill that much faster with these 9 points that you would be missing early on. If you do decide to max battleship before others you can do so if you wish but I feel as though you will level quite a bit slower and those extra 9 points early on in Cannon can really knock off a few mins when killing big foot.

    You can use the following skills while on battleship
    • Battleship Cannon/Torpedo
    • Flamethrower/Icesplitter
    • Gaviota
    • Octopus
    • Gun booster and maple warrior.

    4th Job Skill Quests
    Battleship
    Talk to Kyrin. Then select the second option to fight her. Survive for 2 minutes and you will be given the skill. Easy!

    Cannon/Torpedo
    Defeat 150 (Gigantic) Spirit Vikings and collect 50 of their drops. Gigantic Spirit Vikings for Torpedo and normal Spirit Vikings for cannon.

    Hypnotize
    Talk to the girl in the Training Room. You then pick the second option to be transported to a special area. There are 3 mini jump quests here. The jumping isn’t difficult but rather there are the pink and blue Mu Lung snakes here. If you touch one, you start from the very beginning of the entire thing. When you get to the end, click the NPC and you will be transported to another special map where you must protect the NPC much like HPQ and EPQ from Sage Cats, Book Ghosts, and Peach Monkeys (I forgot if you actually have to do this part in Royals. The JQ part you definitely have to do). Afterwards, you are given the skill!
    (Quest is currently Broken and you will not be able to obtain the skill)

    Air Strike
    Collect 100 Flyeye Wings (Flyeye) , Stirge Wings (Stirges), Red Wyvern Wings (Red Wyverns), and Destroyed Dragon Nests (Nest Golems). Talk to Lord Jonathon in the room right next to Kyrin’s room. Pick the last option! (Quest is currently Broken and you will not be able to obtain the skill)

    Battleship formula and Mechanics
    I believe this is still accurate the only difference is that you will now be maxing battleship as the cooldown is now the same at all levels. This in turn gives your battleship more health at later levels.

    [(Skill Level) * 4000)] + [(Character Level - 120) * 2000]

    Example of my battleship health I am level 160 as of right now.

    Battleship Health = [(Skill Level) * 4000)] + [(Character Level - 120) * 2000]
    Battleship Health = [10 * 4000] + [(160-120) * 2000]
    Battleship Health = [40,000] + [(40) * 2000 ]
    Battleship Health = [40,000] + [80,000]
    Battleship Health = 120,000 at level 160 with maxed battleship

    This may seem like a pretty low number because it really is a low number. But Corsairs have a technique that makes them very unique compared to other classes called Dismounting that prevents their ship from taking any damage. This is extremely helpful to maintain consistent dps while trying to keep ship from going on cooldown.
    Its as simple as dismounting off of your boat right before the damage animation and remounting quickly to keep up with damage output.


    Hp Washing:
    If you are new and don't understand what washing is I would suggest you ignore this section or to learn more about it in the link below. If you are decently funded and have some knowledge of hp washing It is my suggestion that you wash to around 10k hp because this should be enough to comfortably fight horntail without hyper body. Remember Hp washing goals are always subjective you don't have to wash, or you can wash more than what I recommend.
    If you wash to 10k remember you will still get 1 shot by other mini-bosses such as bigfoot, anego slap, samurai and toad So if you have the funds and you want max hp or almost near max hp, go for it this is your choice.

    There is information that all classes will be getting some sort of buff in the amount of hp they will have by 4th job, as we know right now this is about 2000 hp for ranged classes damage dealing classes and about 4000 hp for warrior type classes. How this will be obtained we don't exactly know but I will update the guide on this when it comes out.

    For all your hp washing information I would go Here as I do not have the time to explain hp washing to everyone and how a corsair should go about doing it. All I know is that it is going to be very expensive and time consuming and you will most likely have to leech till you hit 135+ if you want to hit your goal. I would also refer to @Shiyui for her washing calculator Here.

    Also a great addition from @Hampa if you have much higher hp goals you can counteract how much a 1/1 attack does to you when using specific hp potions that heal you for a specific amount so that your ship doesn't take as much damage from those 1/1's.

    Bossing:
    This is where corsairs Excel is at their bossing potential especially bigfoot, Krexel and Zakum.

    Zakum:
    Remember in order to fight Zakum you need to do the prequests, there is a guide Here.

    Zakum one of the most commonly thought of bosses in maple for a very long time and also one of the easiest imo unless your pet decides to F*** you and not autopot because this can happen from time to time.

    Zak is pretty straightforward You will not be able to mount/dismount at arms as his arms are basically instacast abilities sure there are ways to dodge his attacks and ways to learn how to dismount certain arms if you get used to it but it really isn't worth trying to remember each and every single arms attack range and ability timers and I feel mounting/dismounting here is a waste of time and in doing so will reduce the amount of overall dps you will be doing. Once you hit higher levels problems with ship breaking at arms is basically nonexistent and you can easily get through the arms taking every hit and completing a zak run without 0 ship downtime once learning body timers. Always Remember to Use Bullseye on each new arm you wish to attack.

    His main body attacks are very easy to get used to and his 1/1 is really the only ability to look out for and can be kind of hard to dodge if he is covered in mobs.
    The bullseye ability shines here as you will be only hitting Zakum and none of the mobs when this ability is locked onto him

    Krexel:
    Remember in order to fight Krexel you need to do the prequests, there is a guide Here.
    Pretty straightforward in terms of bossing. He only does a couple of attacks that are very easy to learn when mounting/dismounting, He has no 1/1 so you can just basically sit back and relax and just hold down 1 button the whole time as his attacks do no more than around 2.5k.
    Also be careful with his eyes and do not touch them they will one shot you if you haven't washed to the correct amount. You first start with the left Eye and move to the right eye, remember to always use Your bullseye skill or you will be missing out on that huge damage boost.

    Bigfoot:
    You will be killing thousands of these during your life as a corsair, simply because you can kill them very fast and efficiently and you can also make some money doing so by selling toes.
    Bigfoot is pretty easy to kill but this can be a bit tricky when first learning how to do. First off you have to know how to pin this boss. Pinning Bigfoot is pretty simple although I would still recommend having some safety charms on hand as you can make mistakes pretty easily. This is the video Intensity posted and the one I will post because I don't feel like making my own video when there are already ones out there.

    Pretty simple you just aggro him then go to a corner, Recoil shot over him in the opposite direction and hit him with either double shot or if you have it by that point rapid-fire to try and pin him in the corner. This may take quite a few tries to get down perfectly and don't be ashamed if you end up dying or it ends up taking you 10+ minutes to get this down the first few times.
    The best part about this is you can start Bigfoot right at level 120 if you like and you can level extremely fast to 135 to start bossing.
    Horntail:

    I do not do Horntail on my corsair but if someone would like to put a guide at the bottom it would be very helpful and I could put it right here. Refer to @Eli if you would like to know more about how to Horntail as a Corsair because im pretty sure thats all Eli does.
    @Eli also has a Mounting/dismounting guide for Horntail Here

    Equipment:
    At lower levels before you start adding strength these are the items I would Recommend.
    Starter items- Low funding.

    • Helm- Dex scrolled Green Bandana or Zhelm at level 50 if you can afford and survive a run.
    • Dex Scrolled earrings- Doesn't matter how much dex
    • Cape- Scrolled with dex.
    • Slime boots available from Kerning Pq starting at level 21+, Try to get +dex any.
    • Any attack Work Gloves
    • Gun- at level 35 get a Maple gun, at level 43 get a Maple Storm Pistol. You can find these from various mobs by checking in the royals Library for the mobs that drop them.
    • Dex scrolled bathrobe
    • Spiegelmann's Necklace when Carnival pq comes. For now if you cant afford a Deputy star its not important unless you have the funding.
    • 10+sets of level 30 or 50 bullets as they are very easy to farm just check the Library again for drops.

    This is the gear I recommend you get from level 64 onwards, since gear before then doesn’t honestly matter at all. Remember to try your best to get stuff that comes with MapleRoyals godly system!

    • Zhelm - TRY TO GET ONE ASAP - This provides the most bang for your buck!
    • DEX Earrings - Doesn’t matter how good they are, just try and get a pair.
    • Any Pink Gia Cape/Pink Adventurer Cape or DEX Cape - Once again it doesn’t really matter how good these things are.
    • Slime shoes scrolled with Shoes for jump (Dex).
    • Any Atk WG - Even 8 attack gloves are very cheap.
    • 70 Attack + Maple Cannon Shooter or if the anniversary event is going on you can try to buy or obtain through the event a Maple Pyrope Shooter. Note: They are typically pretty expensive when buying from other players.
    • DEX Bathrobe - 20 DEX+ bathrobes aren’t too expensive and you might be able to just scroll your own with a little bit of mesos and luck.
    • Deputy Star if you can afford one.
    • Whatever bullets line up with your level 10, 30, 50, 90 and 110. You usually want to have at least 15 sets of either of these.
    Middle-ground equipment for when you are a full fledged corsair

    • Clean or Scrolled Zhelm (Helm for dex is pretty cheap nowadays and you can even farm them fairly easily at Master Chronos in Ludibrium.)
    • 8-10 DEX Earrings
    • 3-4 Attack+ Pink Gaia Cape or Pink Adventurer Cape (Pink adventurer tends to be a little more expensive, You can also gach for Pink Gia in Kerning City if you like to gamble.)
    • 2 Attack+ Facestompers or 8 STR+ Shoes scrolled for jump (Dex)
    • 10 Attack+ Workgloves (10 attack is fairly cheap these days)
    • 100 Attack+ Concerto/Dragon Revolver(Whatever you can equip, although revolver looks way cooler even at the cost of 10 extra strength)
    • 20 STR + Overall
    • Deputy Star
    • 20 Sets of Eternal Bullets

    End Game Equipment: This is the gear you will get when you are striving for some of the best. This will also be very expensive.

    • 35 DEX+ Zhelm
    • 10 DEX+ Earrings
    • 10 Attack+ Pink Gaia Cape or Pink Adventurer Cape
    • 10 Attack+ Facestompers
    • 15 Attack+ Stormcaster Gloves/Brown Work Gloves
    • 100 Attack+ Dragon Revolver/Concerto
    • 7+ DEX Face Accessory
    • 30 str+ Overall
    • Horntail Pendant, Maple Scarf chaos if you are rich and can afford to possibly get a good one(you should be able to farm a scarf during the upcoming anniversary event, as it is only obtainable from this) to hold you over till Mon which if godly should be equal or better than a horntail pendant.
    • 25 Sets of Eternal Bullets


    Macros:
    Recoilshot/Wings Macro Pretty simple just put Recoil first then Wings into a macro and use. Some people do wings first but I find this to be annoying to use especially when you will be big-footing alot.


    • Icesplitter/Flamethrower in that order because you will want to freeze first so that you can save hp pots. Simple Enough

    Training Locations: Leech is for scrubs
    10-15 HH1 or job quests or Orbis exchange to lvl 25-30
    15-21 Bubbling slimes, horny mushrooms.
    21-30 Kerning PQ or boars if you want to grind.
    31-35 Chronos or teddies in ludi. (Carnival pq when it is released till lvl 51)
    35-51 Ludibrium pq, Master or Platoon Chronos or straw dummies.
    51-70 Ludibrium Maze PQ, Orbis PQ, Pirate pq, Voodoos, mysterious path 3
    70-120 JR. Newt Sniping (this can get very boring but will level you extremely fast) an alternative if you miss alot is Voodoo, or staying at mp3 or ghost ship areas.
    75-120 headless horseman or sniping newts, windraiders or at
    85+ you can use your icesplitter/ flamethrower macro to go to Ulu Estate 2 or at Encounter with the Buddha where Himes are located both are great places to train. Although Himes will burn alot more pots and watch out for black crow as he will one shot you.
    120-135 Bigfoot, Ulu 2 (slow), Tot Quests
    135+ Zakum, Krexel, bigfoot, Anego and papulatus (CWK PQ, and Targa/Scarlion hopefully soon)
    155+ Horntail if you can survive and washed.
    175+ Pink bean Maybe one day???

    Most if not all maps can be found Here

    NOTE: (Apparently According to @Inusama Ice Splitter/Flamethrower Combo seem to be broken on mobs that require alot of hits to kill suffering from the 0 exp bug, this Makes training at Ulu 2 and himes basically impossible. You can see this in his video here


    Headless Horseman tips provided by @Inusama

    [​IMG]




    Thank you
    A special thank you to Intensity and his guide that was a major part of putting this together as much of what is in his guide can still apply to how a corsair works even years later.
    Have fun on your journey as a corsair it is a very fun and rewarding class unless you leech then you basically didn't do anything to deserve holding the mighty Dragon revolver. But then again I really can't blame you because this server basically forces you to wash so have fun anyway and good luck.

    If I made any mistakes or you want me to add anything or change anything just let me know.
     
    Last edited: Jun 24, 2018
    Pandora, qfresh, amintje and 11 others like this.
  2. nany625
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    nany625 Well-Known Member

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    Good job:love:

    We gonna have two new Corsair guides,my friend is working on one too.:D
     
  3. Hampa
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    i would like to add that you could wash to 30k hp and use potions that heal less hp during bosses that does the 1/1 skill and your ship wouldn't take more damage than if you had less hp.
     
  4. MushroomYoYo
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    MushroomYoYo Well-Known Member

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    Generally speaking, it's a great guide.
    But, for this part, if you know each hand's attack range, it will become possible to dodge them.
    For example:
    1. you might know if you stand on the left top, there will be only 1 & 2 which can hit you.
    2. you won't be attacked by hand 3 at the same place.
    3. if the target of hand 4 is on the ground floor, you won't be attacked by that.
    4. for hand 7 & 8, shoot them 5-6 times and dismount immediately if you are their target.
    (In this way, you're able to dodge all damage)

    btw, why do you think an overall with Str is better than an overall with Dex. :p
     
    HikariNoPuri and nany625 like this.
  5. xmetallica21
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    xmetallica21 Donator

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    I would have to disagree, you will take damage no matter what, and a new player looking to get into playing a Corsair really isn't gonna take the time to learn every single arms attack patterns and positions when doing Zakum. I would just find it more efficient for someone to not dismount at all on arms as they will become insignificant later on anyway as you won't take enough damage to destroy your ship. I can get through Zakum easily without my ship going down a single time without mounting/dismounting at arms.
     
  6. TEHrelentlez
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    TEHrelentlez Donator

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    Overall it's a good guide but wouldn't maxing battleship before 135lvl would be more beneficial?

    1.less downtime out of ship means more DPS
    2.battleship max at 135lvl gives you 70k shipHP as to having it 1point in only gives you 34k
    3.you're a sair if you're not in your ship whateven are you doing with your life?
    btw #sairssucks why would you even play it?
    So I would max out battleship before anything else then go as the guide says.

    I would recommend dreamy ghost/himes at 95 till 105 use the ice/fire macro (i did grind there till 120 ~f7)
     
  7. xmetallica21
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    xmetallica21 Donator

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    You would want to focus on maximizing dps by lvl 135 as you will be bossing by then Imo if you want to do battleship first go ahead but I don't really see the point when that 4th hit with cannon and bulls-eye will drastically improve dps performance over ship health. But I will put it before Rapid-fire which I should have done. And yeah himes is also great ill add that to the guide.
     
  8. MushroomYoYo
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    MushroomYoYo Well-Known Member

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    If you still think it must be, maybe I can show you someday.
    Most of the time, my ship is able to stay 80% or more hp in my solo run (after 8 hands).
    However, you can't maximize your dps without any effort.
    Therefore, I just show you the best routine I have found and checked.
     
  9. TEHrelentlez
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    you can still max out cannon and maybe like 8points into bullseye.

    Having your ship on is better than it being on CD cause of low ShipHP
    also im not sure if the CD on lvl1 and max lvl battleship is the same (iirc lvl1 has longer CD)
     
  10. ImJakeFromStateFarm
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    I think getting an egged htp (even if it's average stat egged), is more cost effective that chaosing deputy star.

    Scarf is much harder/rarer than htp because it's event only.
     
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  11. xmetallica21
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    Isn't the anniversary Event coming up soon with this next patch? Pretty sure that the scarf is available from that.
     
  12. ImJakeFromStateFarm
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    It is coming up, but HTP is more common will always hold true. I never said scarf is impossible to get. Even if you have many scarfs, HTP is still more cost effective.

    VIP HTP cost 800m~1b usually, but the chance of you spending over 1b on chaos scarf and not getting anything close to what egged HTP will give you is high.
     
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    Yeah but you have to understand this is a guide to becoming a corsair. Most people who read this either have a sair already, or plan on working on one which by the time Mon is released they will be able to obtain one when they hit the level needed to do cwk pq. I don't see the point in wasting 800+m for a pendant that will soon become useless to attacking classes when you can spend those funds on something that will benefit you more such as a better weapon or overall when waiting for the pq to be released after the next update.

    Scarf which is available during the event coming soon is a good place holder till mon is released within probably the next month or so after this coming patch. Don't waste the funds on a htp.
     
  14. Hampa
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    maybe you should add this reasoning into the guide chaosing a deputy star is completely pointless scarf too atleast with a htp you know what you get for your mesos if you're looking to have a good pendant while waiting for mon to be released. You also have to take into account that htp is greater than mon unless you get a godly stat mon which might not be easy since every single attacker will be looking to get godly mons.
     
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  15. ImJakeFromStateFarm
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    Doesn't that also hold true about chaosed deputy star and chaosed scarf?
    For a deputy star to be anywhere close to a average egged HTP, you need to drop at least 3 chaos (1.5b) on deputy star. That's also assuming all 3 worked and got + 5 on each chaos.

    I don't see how you can call spending 800m on HTP a waste, but saying the 1.5b+ on chaosing deputy star not a waste. Same goes for chaosimg scarf. I'm willing to bet that you will spend over 800m on chaosing scarf to get anything close to an average egged HTP
     
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  16. xmetallica21
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    Yeah sorry your right, I forgot to remove the chaosed Deputy from intensity's guide as most of the equipment was still relative to corsairs. I removed and updated the guide. Its been a long day and I wasn't thinking straight.

    I don't think that is necessarily true as you can only egg a pendant once, we won't know till we find out if they nerf mon or not and it has an average of 10 attack far better than a horntail pendant just in the attack stat alone.
     
  17. Hampa
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  18. ImJakeFromStateFarm
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    We already know the average attack on MoN will not be anywhere close to 10. See quote below and here is a link to the thread and conversation.

    https://royals.ms/forum/threads/mark-of-naricain-vs-horntail-pendant.114324/

     
  19. Ayane
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    • Benefits from both SI and SE greatly unlike nls who benefit from just SE. (Why a claw has faster attack speed than a gun still blows my mind)
    This is actually false, Sair is one of the classes who benefit the least from SE and SI doesn't help you that much either.
    Battleship cannon got a speed of 0.63 with normal booster and 0.6 with SI which means only a 5% damage boost, while rapid fire doesn't benefit from SI at all since it has a fixed speed of 500 bullets per minute.
    And about SE due to the high damage of the cannon skill (380%) SE will barely affect your damage and will only give you a damage boost of about 5.5% (in comparison Drks get about 12.5% or so from SE and almost 15% from SI)
     
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  20. xmetallica21
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