I was thinking this is a cool feature to have that whenever a godly item is dropped the person who killed the mob will get a notice about it. the reason I think it gonna be usefull is because sometimes , people have full inv and they don't even picking up item (like me , a lvl 7x priest in gs2 [no door]) also ,another reason for it would be : I think it's just kinda sucks if I get a godly item and just npc it by accident.. any thoughts?
I am pretty certain this has been suggested before but I can't find the thread. In my opinion your suggestion will take away an exciting and challenging part of the game.
The defence stat is also included in determining whether or not an item is godly. This is why some not so great items glow blue, and some amazing items are grey.
"Challenging"? I think you meant tedious? I get so many equips that autoclicking to sell still takes a couple of minutes. Checking each and every one for the tiny chance of a good item not being blue would multiply this by a considerable factor, and frankly isn't even worth the time for most people (unless you farm really slowly). On a sidenote, disabling enter from closing the store npcs would be nice =).
Or you could scan your inventory as you pick up the items. Also as you sell the items, just hoover your mouse over the item before you sell it
I think autoclickers count as third-party programs and robot play - they're certainly cheating. We probably ought to clarify this in the T&C though, as they're likely to become more popular once we release the fixed Ludi PQ.
With the buyback feature this is quite feasible actually, as it is if I'm going at a decent rate I'd probably npc a few items I meant to keep, which is why I sort before npcing.