Because of the way exp formula works you will get 20% exp of any mob/boss that you can kill regardless of your level if no one is in a party. You can Holy Symbol yourself but will only gain 10% exp for not being in a party and to do it you'll have to HS yourself before misting does damage. Players who are hp washing their characters can use single target skills to get to 99% and then door yourself back to town>1 map over and then use a random character of any class/lvl to leech the last kill to level the hp washer What you'll need: A fire poison mage with max mist + meteor shower Any level character with enough accuracy to 30-100% hit rate the mob but like poison breath training its best at 50% hit rate Random character of any class/lvl to help level hp washers So far here are some good maps that you can get most efficiency from this method Warrior/Brawler/Shadower Maps: Lvl 20-35 Extra D and Leader A (Zipangu Finance Of Flaming Raccoon) Lvl 20 physical hit rate = 99.6%/58.6% with 200 accuracy(maple pop) = 298/198 exp per kill (1,488/992 x .2) with 20 mobs Flat map with lots of spawn so you can lure with mist to one side and kill them like Himes. Lvl 35-55 Gobys(Deep Sea Gorge 2) Lvl 35 physical hit rate = 59% with 250 accuracy(maple pop) = 896 exp per kill (4480 x .20) with 66 mobs? Requires a 4th job mage to kill fish houses to spawn Gobys then auto-lure to the top and attack while mist is doing damage. Lvl 55-75 Female/Male Thieves (China Mount Road 2) Lvl 55 physical hit rate = 72.3% with 300 accuracy (maple pop) = 2,816 exp per kill (14,080 x .2) with 25 mobs These mobs give insane exp for their levels and the map is fairly small so you can mob a lot often. Thief/Bowman/Gunslinger Maps: Lvl 20-35 Black Bear Swordsman (China Foot of the Mountain) Lvl 20 physical hit rate = 16.3% with 200 accuracy(maple pop) = 1,664 exp per kill (5824 x.2) with 15 mobs Lvl 35-55 Gobys(Deep Sea Gorge 2) Lvl 35 physical hit rate = 59% with 250 accuracy(maple pop) = 896 exp per kill (4480 x .20) with 66 mobs? You can snipe with range characters here at 100% hit rate because the poison will aggro mobs on the f/p mage in one spot for you. Since the mobs are 1 hp you will never pull aggro from them since you cannot lure dead mobs. Lvl 55-75 Female/Male Thieves (China Mount Road 2) Lvl 55 physical hit rate = 72.3.7% with 300 accuracy (maple pop) = 2,816 exp per kill (14,080 x .2) with 25 mobs Once again these mobs just give too much exp to pass up Mage maps: Lvl 20-50 Nothing yet since mages can't use maple pops and their accuracy formula is a bit different Lvl 50-70 Black Bear Swordsman (China Foot of the Mountain) Lvl 50 mage with Zhelm + LUK gear (245base)280 INT and (10base)50 LUK = 32.7% hit rate = 1,164 exp per kill (5824 x .2) with 15 mobs Remember that you only need to hit them once to get exp so maps where you can snipe at a safe spot or mob would give you the best exp By using poison's lure mechanic you can theoretically use multiple attackers to spam from far away with skills like Arrow Bomb or Blank shot to perma-stun them Using multiple characters to attack at the same time would give you higher % hit rate because of more attacks being cast at the same time so you can power level many at the same time and faster Proof of EXP Gain: These screenshots show how much exp is gained for the lvl 159 fire poison mage and lvl 56 Cleric last hitting the 1 hp lvl 85 mob Death Teddy at a 25% hit rate References: https://royals.ms/forum/threads/what-are-the-rules-for-exp.214442/ https://royals.ms/forum/threads/seeking-clarification-on-exp-splitting.136312/ https://royals.ms/forum/threa...oby-guide-included.145533/page-7#post-1218217 https://mrsoupman.github.io/Maple-ACC-calculator/
Did you actually test it out to confirm it works or this is just a theory? Himes is poison immune so that won't work
No but I can make one just don't know what program to do it with. I've tested the exp gain by misting Soul Teddy (lvl 63) with a lvl 159 F/P and last hitting with a lvl 56 Cleric and got 211 exp (20% exp + event exp) out of 1056 total exp(+event exp) without HS so you can gain exp from a mob/mister without being in level range since the cleric wasn't in level range to leech from soul teddy or the mister.
That sucks a lot but you might be able to do those levels at Galloperas or Grim Phantom Watches as they are semi-flat maps with tons of spawn and decent hit exp/avoid ratios.
Its not a guide. its just an idea. you dont have enough hp to tank goby/himes at that level. also bronze monks has prequests for enter the map. so you cant get there. you have to try atleast one time all of them before making guide.
You can use the built-in Windows 10/11 video recorder - xbox game bar https://support.microsoft.com/en-us...game-bar-2f477001-54d4-1276-9144-b0416a307f3c
Before level 35 maybe not but afterwards with Hyper Body mule you can tank Gobys and himes hit for a few hundred more so with zhelm at lvl 50 you'll be able to tank them since none of the mobs hit more than 2k hp At lvl 30 a thief has 1k clean hp so with hb +60% hp you'll have 1.6k to tank gobys/swordsmans Wasn't aware of the pre-quests but the other shaolin mobs you can enter freely All of these methods have been used before in a different way, this is like combining misting + poison breath training methods into one and the exp gain formula is also confirmed
I just tested it out. It won't work. I believe it only works if "monster level <= low-level attacker + 10 level" but I haven't tested it out.
The brawler/fp must not be in a party for it to work so after hb/hs buffs you leave the party then go kill
Here's a screenshot of how the exp is split while not being in the party with the character levels showing. I can't get the capture to work because it keeps saying "Gaming features aren't available for the Windows desktop or File Explorer" lol. @DickDann
Yeah I had to split the image in 2 so it'd fit lol now it's working but hope this clears up the exp gains
I believe this only works for you because your cleric is already able to hit and deal some damage to monsters. If you go higher level monsters where you most likely hit missed or 1 damage with increasing accuracy, this probably won't work. I would say this is not working because it's useless if the mob levels are low as the character. And I just actually tested it out on other maps. Unless you already tested out the maps/monsters you mentioned above and confirm it works 100% You should continue to share this idea here https://royals.ms/forum/threads/possibly-new-leech-strat-lvl-50.214365/, not as a guide since you don't really understand how it works or know if it actually works.
It looks like your low level character might be in the same party with your bishop - is this the case? If so, even though your bishop is in a different map, it still breaks the exp gains. You need to not be in a party at all.
Here's the true test where I went to Death Teddys with a 25% hit rate chance heres what the cleric got it works 100% and where you went wrong is that you can't give yourself hs because when you are invited into the party to get hs and leave you won't be able to get exp from the kill anymore i don't know why but thats what it is. to do it you need to not get any hs or buffs and stay out of party while in the same map while poison is doing damage to get exp
For the sake of the experiment spirit, I went back to test it again. Yes, my brawler cannot be in any party when brawler kills the monsters. I take it back. It works.