99% chance no... doubt all this is even possible... but yolo might as well give it a well constructed go! AZWAN PQ What is it? It is a PQ that was introduced in v114 of MS. It's not for level gains, but just for a system implemented called Inner Ability. What is Inner Ability? Basically, it is the potential system, but not on items, on one's character itself. How is it obtained? By completing a PQ you gain honor points and coins to use on a shop. IIRC, the shop gives you the Ability Circulators you use to 'cube' your character. The honor level determined how many lines of a buff you can get (1 at lv 30, 2 at lv 50, 3 at lv 70). I don't want Azwan in its entirety. I want a heavily toned down version of it. - Exclude every ability except for minor flat stat gains and buff duration (maybe excluding or changing the INT? Abilities can be discussed anyway). -Not one that has legendary or unique tier upgrades but rare only. -PQ accessible by walking there only (located 2 maps from Ariant) -Change level requirements for lines (maybe to 50, 100, 150?) Of course I'd like it to be considered for the future. Thoughts?
Well either to have the PQ itself or something quite similar added to dojo coz I really do believe it would make it very very interesting. Maybe something custom if it was approved, idk.
Eh, i know youre looking for a much tamer version of the pq but i cant help but shiver at the idea of anything potential related. Im not apposed to the idea of small stat gains as long as they arent % base. Ultimately the problem i see happening is the amount of work that would be required to not only bring in a system that ran on mucb newer versions of Maple but for us to then try and force it to work on our older client version and removing a ton of the features that were in it to stay pre bb. Just feels like it might cause a lot more work with not a huge payoff with as much stuff that needs tweaking for our server I could be wrong and would be cool if @Karven could chime in if he isnt totally bogged down by new source work!