So I'm sitting in the FM right now and I have a duck chair. SUPER cute btw hahah <3 but anyways back to the point, can we do like chair sounds? For example, a ducks' "quack" for this chair specifically that activates every time you lapse or spawn the chair? While adjusting each chairs' sound accordingly to the chair's appearance. It should definitely be possible since attack skills have sounds right? some kind of hybrid code of those ones if not exactly identical. Let me know I thought it was a good idea. A definite custom update just saying that seems within reach.
I walk into the FM... QuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeowQuackBonkMeow