"Removal Of Bodyguard B iFrame"

Discussion in 'Closed' started by PuffyMelon, Feb 23, 2017.

  1. PuffyMelon
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    PuffyMelon Donator

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    With the recent changes made, the bodyguards are no longer summoned on the platform which is why i think removing of iframe for bodyguard b would be an reasonable request.
     
  2. Sila
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    I disagree, because it was always supposed to spawn below the platform, and thus always supposed to be difficult.
    That i-frame is what makes him difficult (as well as his damage), otherwise he's just a punching bag with high HP and EXP.
     
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  3. Eli
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    Eli Well-Known Member

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    No more "Krexel-like" punching bags please!

    [​IMG]
    [​IMG]
    [​IMG]

    Spawning on the platform took away from the difficulty of the fight and so would changing how BGB works.
     
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  4. PuffyMelon
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    PuffyMelon Donator

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    Alright then. Let's drop the topic about removal of i-frame for bodyguard B. And I also realized that the way the Bodyguard B drains mp was pretty much abnormal compared to the one i had in the original MapleStory.
     
  5. Sila
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    It's always been like that in gms too:

    Watch there.
     
  6. Sila
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    On a side note: Bodyguard is supposed to be a difficult battle. It's not meant for 16x or even 17x NLs to solo. It's actually meant to be a party boss.
     
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  7. PuffyMelon
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    PuffyMelon Donator

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    The issue is Bodyguard B (MapleRoyals) is draining mp too frequently. Glitch? Maybe?
     
  8. Sila
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    No...as I said, and if you look in the video, that's how it's supposed to be. Bodyguard B has at least two different attacks, one of them is the MP drain and the other is a close range hit that deals 11-12k damage. It's supposed to be quick paced and difficult. Probably about on par with Horntail's difficulty. Some videos make it difficult to see the frequency of the attacks because the goal is to stay out of attack's range.
     
  9. Aram
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    Just switch your pet potions to MP Elixirs after BGA and that drain won't be a problem at all, works wonders against BGB.

    iFrames are also not too bad if you know how to attack him. Stay close to him and the iFrames will basically disappear. NLs with high HP are good at this due to their high avoidability.
     
    Last edited: Feb 26, 2017
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  10. xLastNL
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    Bodyguard B iframe duration seems to be longer in the new source.
    While attacking Bodyguard B closer, it does trigger him to attack, it should reduce the frequency of iframe occurring in the old source however in the new source it doesn't work well anymore.
    I think it post a problem to those NL that doesn't wash and it's harder to pin Bodyguard B now even with a full party.

    Is there any possibility of reducing the iframe duration or removing it from Bodyguard B?
     
  11. nyannko777
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    Has anyone recently been to this boss ? or Just wasting content [:(]
     
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  12. Geyforlife
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    Don't see myself doing this boss except for the thrill of a challenge. It takes too long for a fully assembled team and even then, the exp is bad for the time spent, no thanks to bodyguard b's iframe. I don't think this series of boss will be anything but just a recreational boss. For people looking for exp or mesos, look elsewhere.
     
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  13. JackHarrie
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    R> Showa bosses ~f1

    I need the monster cards
     
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  14. kyoko3102
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    kyoko3102 Well-Known Member

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    remove the iframe f5 !!!
     
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  15. CreamGoddess
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  16. Megun
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    Remove plz....
     
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  17. OrcaGel
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    500m hp, mp drain spam, and a lot of iframes. This boss was purposely meant to be annoying and I feel that it should be kept that way. The reason most people don't do Showa bosses is because they're some of the hardest bosses in the game, yet their drops are pathetic. 5k nx isn't even a guarantee.
     
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  18. Joong
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    Giving some closure on this thread. We have no plans to remove the i-frame on this boss. It's both part of the boss's design (yes, Wizet gave the mob 6 frames of animation just for the i-frame), and we find it charming that different bosses provide different gameplay, even if it may sometimes be annoying. Since the creation of the thread we've buffed the rewards from this expedition, so hopefully that should be compensation enough.
     

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