I just got back from over a year hiatus and installed latest files this past week. I had decided to do Cwkpq today on my Hero + SI mule and everything seemed fine but when Archer boss died and the MoN flew up, my screen froze and a C++ Runtime Error box popped up. Two more of them appeared and the last one said 'Runtime Error abnormal program termination' before the client closed itself out. My SI mule client was fine (was standing in center of map). Windows 10 | Nvidia - Geforce GTX 1060 6gb Haven't changed my computer/settings since last time I played over a year ago Had no d/c or issues in Papulatus, Vergamot (all bosses I did so far) and in Ola Ola
Just did Cwkpq run on Pally and SI mule: 1st run Archer & Warrior boss were dead. Almost finishing Thief boss and SI mule client just suddenly closed and then the same thing happened to my main Pally client a minute after. There was no pop-up of an error like before the patch. (Had Picture Quality at Best) 2nd run SE d/c in Fire/Bat Trap JQ The other day I did Vergamot -> Dunas v1 and when I came out of Dunas v1, the boss stage sound was still playing when I went out into Mushroom Shrine. Didn't happen when I played year before, required me to not reclient for a long time while doing multiple bosses.
I was CWKing today and had two members of the trio run DC today. 1st run: Everything was fine. 2nd run: One person was duo-attacking mage with NL + shad, I was attacking pirate as a BM. The other player's NL and shad crashed in that order. So, I started to duo-attack with pally on mage, BM on pirate. Eventually my BM dc'd leaving my pally. I killed the mage, and moved onto the bottom mobs. At some point in the middle I tried to scroll through the chat to look at a smega the bot attacker mentioned, and the chat blanked out. The chat came back eventually, but my pally crashed shortly after. The crashes for both my clients was just that everything blacked out; I didn't see any error messages. I don't know what the NL + shad saw.
Did Duo Krex run. First run I had no issues so I thought I could do second run..... that is until it was around 3% hp left on 1st eye, my Paladin disconnect, my partner disconnect, followed by his bishop, my SI after, and then my SE mule d/c upon killing the second eye...