I went to duo scarlion with a guildie so he can get extra helms. We only summoned scarlion. We pinned it to the right corner then beat it to a pulp. The movement of scarlion felt very... weird. I am aware of the rubber band effect that can cause movement delays from the boss mobs but what we saw was slightly beyond the ordinary. Scarlion would sometimes stand still and do nothing despite the knockback damage or the rush attempt. Right at the end of the run, on my drk's screen, it stayed on my right hand side but on my si mule and guildie (BM)'s client, he was actually standing on the left side. Such that crusher skill landed on Scar which actually stood in a completely different location unless Scar came through a parallel universe and existed in 2 different places at the same time. What's going on here? Did the nerf patch screw up something?
it doesnt knockback properly when i rush on hero but bucc's corkscrew seems to push it back normally abt 60% of the time.