Simplified HP wash guide for DK?

Discussion in 'Help & Advice' started by Josefu, Feb 6, 2018.

  1. Josefu
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    Josefu Donator

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    In the cheapest form of guide if possible, like 6 int wand, 5 int cape, clean Zak helm, clean dep star, and such. It'll be a character starting from level 1. I'm so sorry I can't figure this out myself but please help me.
     
  2. Shiyui
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    Assumed 29 int in int gear (6 int wand, 5 int cape, 13 int Zhelm, 5 int dep star).

    Just get your base int to 31 and you'll be just fine. :D

    [​IMG]
     
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  3. Josefu
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    Josefu Donator

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    What if I only want to hp wash at level 150? And where do you get such good thing?
     
  4. Shiyui
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  5. Zerato
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    Firstly, I want to say that this "good thing" - the calculator, is great and I recommend it to everyone in game who asks me questions about HP washing.

    Now I'd also like to add a counter- suggestion
    Getting to 18750 at 135 isn't hard but costs a bit. And Krexel doesn't require 30K HP unless you want to watch Netflix while killing it. Zakum also doesn't require HP but it can be comfortable to have more. Personally, I'm doing just fine with 24K and have managed with far less.
    If you would put that goal at 150 instead, I believe you need almost no base INT (please try with the calculator) , which is good if you planned to be strong as a low level player too
     
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  6. Shiyui
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    Thank you for your input Zerato! Didn't know the gameplay feel with Zerking below 30k HP, assumed it was a normal standard for most people to have that much HP when starting bosses at 135. Holding off on washing until level 150 saves 29 AP Resets, 464m! Also requires only 21 base int with the int gear given above! :D

    [​IMG]
     
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  7. Josefu
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    Josefu Donator

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    Thank you both for the valuable inputs. @Shiyui I've a question about the calculator, in the Int Gear tab, do I input the amount of Int I can have in those level range? Like if I've a 5 int level 25 earring I'll then put 5 in 25-29 column and if I also have a 10 int level 65 cape then I'll put 10 in 65-69 column? Also, do I have to wear the int gears all the time if they don't add ups to tenth values (10, 20, 30, etc)?

    I also notice that Level to Reset Base Int is not the same with Level for HP Goal in your screenshot, what does that two mean?
     
  8. Shiyui
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    You should always wear int gear! And your way of inputting int gear is all correct, except the slightly difficult part is if you'll be upgrading int gear as you go along. For instance, if you start with a 10 int Green Bandana (level 10) but later you want to equip a 15 int Zakum Helmet (level 50), you take 15-10=5 and add 5 to the level 50 cell. The spreadsheet already knows you have 10 int in the hat slot, so upgrading your hat by 5 int means you only put 5 at the level you'll upgrade the item to! If it's too complicated, you can just add all your int gear together and put the sum in the cell next to level 50. :D

    Level to Reset Base Int is the level you want to play your character and have all your damage. Diverting AP away from str into int reduces your damage somewhat. So usually people want to play their characters at level 135 to start doing Zak and Krex.

    Level for HP Goal is the level you want your desired HP at. See, you can start bossing at level 135, so you want all your AP out of int back in str where it belongs so you're as strong as you should be. But if you put your desired level for your HP goal later, the total cost for HP washing to that goal goes down because my calculator automatically takes into account the natural HP you get from leveling up between when you reset your base int to the level for your goal. It's kind of silly to HP wash all the way to 9.8k HP on a NL at level 135 for instance when you only need that HP for HT which is level 155. So by accounting for the natural HP you get between 135 to 155, you save yourself from spending unnecessary meso. :D
     
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  9. Josefu
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    Thank you for the detailing answer. Last question though, does the MP gain only occurs for every tenth int (10, 20, 30, etc)? If that's so I can more or less adjust my base int / moments to wear certain int gears.
     
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  10. Shiyui
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    Ah yes! Correct! You gain 1 MP for every 10 total int (base int + int gear) you have per level up! Assuming you have 29 int gear at level 50, your base int then should be 21 for an even 50 int total so you gain 5 MP for those level ups! :D
     
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  11. Josefu
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    Thank you! :)
     
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