Hey all, In the current state of the server, it's almost impossible to a new player to start a proper attacker in the server. I won't enter to hp washing & leeching from level subject (I think all the problem is because some classes MUST it for their main game part, the problem is in the game numbers and not in the washing). When a new player gets to level 30-70, he always has the choice between: Should I go to pq, or should I grind to make some money. I think the sever should encourage pqs. It makes connections between players and can let them join a bossing group even they aren't the strongest player. But, how can any1 take you to any boss if you don't have a basic gear? It effect the whole group! If you are doing only pq for leveling, you even won't have the money for pots (relying on voting as the only money source is broken). I agree pqs should give less money from grinding, but it mustn't be 0 mesos. Ok, I'm a new player, I just got to a bossing levels. I even worked super hard for a gear because I don't have a mage. I want to boss now. After the last updates attacking potions became extremely expensive. When funded old players can afford their self to buy potions, the new players need to work too hard and give up on gear because the new crazy heartstoppers price. I agree with the drop rate decrease, a single player who farms stopper shouldn't get that much. The problem is there is only one map who supplies all the stoppers in the server. ONLY 20 players can farm at a time and supply it to whole server (more because of endless ksing there). Add one more map which drops it, will let more players to farm it. If the new map will be none small (with other drop rate of course) it will let the new players to farm it and decrease the crazy price too. In conclusion: 1. Big improvement to pqs bonus. Add pure mesos price of a few millions. 2. Add a new, not small, map which drops heartstoppers. Thank you.
Stopper supplies: https://bbb.hidden-street.net/items/food/heartstopper Maps: https://bbb.hidden-street.net/items/food/heartstopper https://bbb.hidden-street.net/map/mini-map/haunted-house-sophilias-bedroom-3
From a bossing attacker standpoint, lower Heartstopper prices would be enticing. I do like the idea of adding another map versus increasing the drop rate. Would open up the option for farming to more people, rather than increasing several people's gains from farming.
It doesn't change the fact heartstopper's price is too high right now and most of the times - you will lose a money which is critical who doesn't have fund. It doesn't change the fact that a new player can't find a map to farm stoppers 90% from the time.
I can see how new players will struggle in terms of getting decent gears or stoppers as it is quite expensive. Maybe make a mage to sell some leech to get mesos or save up for gaches or simply sell ap reset for mesos?
To get minimum gear(for not be so bad) you need few billions. Get that by selling ap resets will take forever. And the other suggestion, you can't force every player that want get minimum fund make a mage. When your only option is open mage or rely ob voting, you know there is a problem.
OR maybe new players can play whatever they want and not worry about having high damage? There is no (minimum) gear necessary.
When I played my hero up to 140 I had a 3atk cape, self scrolled sparta, 18atk shield, and 7 dex violet snowshoes, and 11atk warrior gloves. I’d say everything costed around 1.1-1.2b. But it was procured overtime in around 2-3months; but I was happy. You are making it sound like you are chasing after mid-tier/late-game equips people have worked months/years for without actually trying and complaining. I’ve made mesos when I only had a warrior. I farmed on my warrior. I understood it was slower then a mage, but at the time I didn’t want a mage. There are plenty of forms of making mesos but if you’re just gonna complain that you can’t magically afford atk pots and atk gear while only killing zakum/krex twice a day, or when you farm it doesn’t compare to what mages make selling leech; then that’s not the game’s fault.