Suggestion: Paladin Blast + HH Improvement

Discussion in 'General Discussion' started by McConnell, Jun 20, 2024.

  1. McConnell
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    McConnell Member

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    -Current Situation-
    1) Some paladin can hit cap and are limited in damage for this reason.
    3) The damage cap cannot be increased.

    -The Idea-
    While HH is on cooldown, it stores any excess damage and will release it upon next cast.
    A plus point would be to make HH damage NOT hidden.'
    HH will hit more times to until stored damaged is exhausted.

    -Example-
    >Use HH
    >Hit cap 5 times in 20 seconds, store 30k x 5 = 150k damage
    >Use HH, do 2 lines, 199,999 + 150,000
    >Hit cap 10 times in 20 seconds, store 30k x 10 = 300k damage
    >Use HH, do 3 lines, 199,999 + 199,999 + 99,999

    What do you guys think?
     
  2. Crags
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    Crags Donator

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    McConnell and Sylafia like this.

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