There is some hack that lets them automatically log out or CC or something as soon as you go on their channel. I was training on path of oblivion 3 in ToT or whatever it's called, the 3rd map over with the chief guardians, and 11 of the 20 maps had people vacuum hacking sucking up all the monsters. You can't even report them since their hack makes them leave immediately. It makes me feel like 90% of the high lvls in this game must be hackers just like real maplestory was before big bang. It makes me really sad and disapointed to see how prevalent the hacking problem has become =/
I agree this is very disappointing. Coupled with the low player count, all these wildspread hackers (plus the hack taunt-ers) in FM chnl1 may be signaling to other server that royals is dying. (conspiracy theory it is them who is hacking and bad naming us ?) A more realistic explanation is, because the server "had" high demand, especially consistently being in the first Gtop100 ranking, never fallen, and how developed our server is, economic inflation is very bad. Desperate players are trying to buy mesos (yes, quote the official maple story) aka RWT. This creates a demand for mesos, what these vac hackers do is they do all sorts of hacks to kill mobs, NPC the loots and that is exactly how mesos are created from thin air. Occassionally you will see some random "players" appearing near an NPC, flashing in air for a few seconds, disappearing and then re-appear etc... It is pretty obvious they are they hacker because: They spawn at an impossible spot in the map If you manage to save their IGN and track them, they teleport between the NPC and the mob map in a second They are like lv150 spearman/brawler. The admins are working hard on auto-ban, and hopefully this will kill off loads of these hackers. However to see things more realistically, they can always find workarounds to these barricades. It will be a battle of ban/hacking cycle.
If the hacker was attacking just before you arrived, you can use the commands ~mapowner and ~servertime, and then capture and submit a screenshot to the Report Abuse section. GMs will investigate each report and ban the player if they were indeed hacking. https://royals.ms/forum/forums/report-abuse.107/
I don't think that works though, almost everytime when I bumped across vac-ed maps, ~mapowner shows no one owns the map because the hacker had some mechanics to spam cc in order to clear mapownership
That's not how mapowner works. If they are killing or attacking mobs across different channels, you will 100% be able to get their ign using the command. It is important to note that there is a recent phenomenon where mobs are simply being vacced in as many maps as possible. In this case, since the hacker's only purpose is to vac mobs, the mapowner command is useless. This is seemingly done to elicit a response from players (a trolling hacker), coupled with the trolling in FM (damage hacking/flying.) You can read Matt's response to that: https://royals.ms/forum/threads/addressing-the-huge-influx-in-vacced-mobs-everywhere.197797/ In that case just reporting the raw ign is sufficient. A screenshot (of stuff like vacced mobs and items on the ground) does nothing, as they will want to confirm it themselves anyway. You can try catching them on video though.
I'm unsure about that. I believe a screenshot may help establish credibility (e.g. circumstancial evidence of vac'd mob) and provides the critical information (correct spelling of IGN from ~mapowner and time of suspected hack from ~servertime). You are right that GM won't ban with solely this information, but having the screenshot might help.
Okay. I guess if there is mapownership then it is fairly easy to catch them. however another question is what is the point of banning them? Hackers are just like bots that “respawns” every second. Understand that if we dont do anything at all it will be worse. generally i agree the best counter we have now is to use a bot (autoban) to fight against a bot (hackers). No individual has the time to fight against bots 24/7
Cause the solution isn't just a simple "just ban them" There are times where the GM will spend more time confirming the situation before issuing the ban And the autoban isn't 100% yet Maybe some of us are okay with false bans but are everyone okay to get false bans? Example: Such as 3 days or more falsely banned until investigations are over, and potentially missing out on e events
I can't seem to post in the above mentioned: https://royals.ms/forum/forums/report-abuse.107/ '(You have insufficient privileges to post here.)' Am I doing something wrong? Just want to do my part
You need to go to the subsection "Reports". Spoiler: Screenshot https://royals.ms/forum/forums/reports.7/
hackers are necessary in the gaming economy. Do you know how many players have managed to get out of poverty? A great example was the neppendeath honey farming for HP QUEST. I remember it took me a week to get 10 sets hp quest to sell. thanks to hackers I saw many others sell HP Quest. We know that the hardest thing to get is the nependeath honey. Meritocracy to the toilet and pull the lever.
this + players who think that is healthy or good for the game to "race" hackers with mule mass farming makes the FM floods with goods that ultimately ends worse for everyone to keep farm or play,especially the new and casual players that put a lot of efort in to farming,questing,bossing and are not aware that is allready "exploited" and that they just wasted their time being stuck with "useless" things
How dare you insinuate that people who use 10 mules to farm 10 channels of Ulu for 20 hours a day are somehow responsible for how bad the game is right now, those people are just working harder than everyone else! The only reason the game is in a bad state right now is the hackers, and the auto ban system will definitely solve everything immediately, and definitely not be completely circumvented in 3 weeks!
Back in my day the Royals Dream was real and any fine, hard working Royaler could get there with just a little bit of elbow grease on their ulu farm mules for 10 hours a day. We need to ask not what your server can do for you, but what you can do for your server.
Saying hacking is necessary for the economy is like saying organized crime is necessary.. making money by doing illegal activities like murdering ppl or selling drugs to kids. Hacking is in no way necessary and it screws the economy up. You saying something like that makes you sound like a hacker...
It is necessary, how do you think the government pays for police protection, social services, welfare, etc.? For instance, drug dealers make money illegally dealing drugs, this increases the amount of cash flow in the economy as they are more likely to spend money which inevitably goes into the economy and recycles as taxes and such. Bringing the same concept to Mapleroyals, hackers increase money load to which they now use for services where other players will now do. Basically, hackers are necessary in a way to help the economy develop and flourish. It may screw the economy up at a first glance but there are deeper roles that they play... don't be so naive to say that hackers = bad therefore anything a hacker does = bad for everything.
w...what? are we seriously discussing the legitimacy of hacking now? I see a hacker, I ban a hacker, as simple as that. Anyway, I want to share some of my perspectives. The number of hackers is actually significantly lesser than we started back in Feb./March, believe it or not. There are times that the server has 0 hackers. I cannot give out many details about the autoban but many parts of it are implemented in-game already!