Event Happy Halloween 2014!

Discussion in 'Events' started by Katsuruka, Sep 30, 2014.

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  1. Katsuruka
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    Katsuruka Donator

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    Happy Halloween 2014!


    Event Starts: Tuesday 30th September at midnight server time

    Event Ends: Friday 31st October at midnight server time

    [​IMG]

    Please give a big thank you to Joel (Joong) and Sila for their collaboration on the Halloween artwork! <3
     
  2. Plenty
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    Plenty Well-Known Member

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    Reverse Weapons Hype! Level 77 Maple Weapon Part Deux! All aboard the hype train!
     
  3. Timmy
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    I see "equips" not reverse weapons.. but before anything.. B>Reverse Alchupiz(the spear). ~f17
     
  4. Jace
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    Finally, the motivation to keep training my islander. :D
     
  5. Sila
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    Plenty is just trolling for fun. No reverse weapons :p
     
  6. NightcoreFtw
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    Halloween events were always my favourites. I could just give all of the staff a big, wet chocolate kiss. :D
     
  7. iCeci
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    Halloweeeen!!!!! I'm so freaking excited.
     
  8. EatSleepLift
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    What is Halloween? Americano?
     
  9. Plenty
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    Plenty Well-Known Member

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  10. slycooper
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    Yo look at me in the picture I'm the black guy with the box hairstyle and sunglasses
     
  11. Gi
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    Gi Well-Known Member

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    If the rewards from Malady could have a full item description when hovering over the item name, that would be awesome.

    [​IMG]
     
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  12. Gags
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    Picture doesn't work 4 me
     
  13. Rob
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    Accepted! :p
     
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  14. Plenty
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    Plenty Well-Known Member

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    Puu.sh was being wonky yesturday so all the images associated with Puu.sh were not available (Should be fine now).
     
  15. Matt
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    Updated Malady so that it shows item information when hovering over the items, and shows the items which are included in the outfit bundles.

    Inb4wtfprices: These are Amherst prices.

    [​IMG]

    [​IMG]
     
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  16. Gi
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    Gi Well-Known Member

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    I was just wondering why the event info isn't also included in the Maple Administrator?

    [​IMG]

    I've spend quite an amount of time on the script, and I think it could be useful to have it included.
    1. The NPC shows the current server time, and also the start and end date of the active event(s).
    2. The NPC will show a nice log of old events if this is updated with each event.
    3. It offers an easy implemention for event prizes.
    I'm not saying Malady should be removed, I fully see the theme there. But it might be nice if the event details were also displayed in game. The Maple Administrator is basically the NPC for that!
     
  17. Katsuruka
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    Katsuruka Donator

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    Basically, we had a limited amount of time and people available to get things done, and the quickest way to get the event underway was to update the Malady script we had from last year.
     
  18. Gi
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    Code:
    var events = [{name: "#fUI/UIWindow.img/UserInfo/bossPetCrown# MapleRoyals first anniversary!", start: "2014-05-17 00:00:00", end: "2014-06-17 00:00:00", prizes: anniversaryRewards.concat(pyropeWeapons), info: "MapleRoyals is celebrating its one year anniversary! We wanted to thank you all for helping us get this far, and what better way than to reward you with special anniversary goodies! \r\n\r\nHere you can trade #b" + nameId(4031305, 3) + "#k which can be found from all monsters for special anniversary items!"}];
    Code:
    var events = [{name: "#fUI/UIWindow.img/UserInfo/bossPetCrown# MapleRoyals first anniversary!", start: "2014-05-17 00:00:00", end: "2014-06-17 00:00:00", prizes: anniversaryRewards.concat(pyropeWeapons), info: "MapleRoyals is celebrating its one year anniversary! We wanted to thank you all for helping us get this far, and what better way than to reward you with special anniversary goodies! \r\n\r\nHere you can trade #b" + nameId(4031305, 3) + "#k which can be found from all monsters for special anniversary items!"},
                  {name: "Happy halloween!", start: "2014-09-30 23:59:59", end: "2014-10-31 23:59:59", prizes: [], info: "#bMalady#k is not pleased - once again, those naughty monsters have stolen all the #b" + nameId(candyid, 3) + "#k she made! Help #bMalady#k by killing the monsters and collecting the #b" + nameId(candyid, 3) + "#k, and she will reward you will.\r\n\r\nYou will be able to find #bMalady#k in the Free Market Entrance, Kerning City and Amherst."}];
    Old versus new. Well, that was a lot of work. (Obviously the text is just an example, and candyid has to be replaced with the actual itemid.)

    Actually it might be more please-able if this branch was removed (around line 280). Or atleast gets the typo fixed.
    Code:
    else {
        cm.sendOk("Sadly this event doesn't give you prices.");
    }
    
     
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  19. Katsuruka
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    Code appreciated; sarcasm not appreciated.
     
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  20. Gi
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    Gi Well-Known Member

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    Just wanted to point out I'm not asking the impossible. Sarcasm is a great tool for doing so, so I stand by my post.

    I've been waiting patiently for an update of the script and your reply seemed to suggest changing it wasn't being considered due to the extra work it brings.

    May I also stress that I designed the NPC so that adding events is child's play just for purposes like this? Where time is limited. I wouldn't even call the above code. I could've easily settled with an easier script like, no offense, Malady. Not using the script was also not appreciated.
     
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