Hey Maplers, please share your LHC grinding session Exp gain below. Using the following format is appreciated: Map: Party size: Party composition (Jobs/Level): Personal Total Exp in 1 hr: Partys Atk Potion: Looking forward to your submissions and some theorycrafting. If you wanna be added to the List include an SS of the exp with ~servertime before and after the grind. For the Exchange Quest check this out! Spoiler: Game updates regarding LHC Update #73.3 05/08/2021 Exp divided by number of parties Server Check 25/08/2021 Spawn not affected by number of players in map Update #74 17/09/2021 Added Elemental Weakness for Grey Vulture and Castle Golem Spoiler: Crocky the Garekeeper Level: 125 HP: 4,200,000 Base Exp: 87,840 Bonus Exp in a Party of 6: 219,600 Elemental weakness: Fire Maps & Results: Under the Castle Walls 1 90m Exp @Becca Spoiler: Reindeer Level: 130 HP: 4,975,000 Base Exp: 104,000 Bonus Exp in a Party of 6: 260,000 Elemental weakness: None Maps & Results: Under the Castle Walls 2 (has Blood Reindeers too) No results yet Spoiler: Blood Reindeer Level: 141 HP: 7,750,090 Base Exp: 162,560 Bonus Exp in a Party of 6: 406,400 Elemental weakness: Ice Maps & Results: Under the Castle Walls 2 (has Reindeers too) No results yet Under the Castle Walls 3 217m Exp @CCcooper 195m Exp @Gwaihir 195m Exp @Zancks Spoiler: Bearwolf Level: 148 HP: 9,800,000 Base Exp: 204,800 Bonus Exp in a Party of 6: 512,000 Elemental weakness: Fire Maps & Results: Short Castle Walls 1 170m Exp @Kenny 150m Exp @Fergerar Under the Castle Walls 4 402m Exp @Zancks (Spawn Mule Strategy) 382m Exp @Zancks (12 Man Strategy) 320m Exp @Kethoe 252m Exp @nutleafcity 230m Exp @caselead Under the Castle Walls 5 No results yet Spoiler: Grey Vulture Level: 144 HP: 6,200,000 Base Exp: 129,600 Bonus Exp in a Party of 6: 324,000 Elemental weakness: Lightning Maps & Results: Short Castle Walls 2 No results yet Short Castle Walls 3 No results yet Spoiler: Castle Golem Level: 152 HP: 12,500,000 Base Exp: 261,280 Bonus Exp in a Party of 6: 653,200 Elemental weakness: Holy Maps & Results: Tall Castle Walls 1 170m Exp @Zancks Tall Castle Walls 2 No results yet Very Tall Castle Walls No results yet
During testing, I received 12% in 5 minutes at Crocky's with a full party of 6. I was a 164 DK, but unfortunately I forgot everyone's class/level I hope this helps somewhat! Additional info: I was around 10.5k range (using gizers) and our party never stopped for a break. Everyone was attacking consistently. A memory before we adjusted some stats! Whoops Cleared up the confusion down below!
Thanks for sharing! If my maths is correct and you would be able to maintain that speed it should be like this: Edited accordingly to @Becca‘s post Map: Crocky‘s Party size: 6 Party composition (Jobs/Level): 164 DK + 164 NL + 159 Bucc + ? SE + unknown Personal Total Exp in 1 hr: 36-37%, ~90m exp Also if any1 manages to complete LHC Monster Card Sets, please post a screenshot of hp and drops!
I think I misremembered I think that was the stats before we slightly lowered it before release, we did quite a lot of testing and adjusting so I apologize so above is misinformation. When I did Crocky's on Live on the same 164 DK, I made about 36-37% in 1 hour. We were in a full party, the other person was a level 164 NL, A 159 Bucc, and I forget the other 3. We had SE/SI/Haste/MW20 and I believe Echo. Everybody was active, and nobody took a break!
All good! 150% vs 37% sounds like a little more than slightly though Also: R>Party for in 2hrs (4pm servertime) 6/6 now
Today's Results Map: Bearwolves Party size: 6 Party composition (Jobs/Level) with % gain. 165 DK - 57,5% 164 NL - 62% 172 MM - 39% 155 Pally - 97% 179 Shad - 30% 196 Bucc - 11% We all got around 150-153m Exp in the full hour. Bearwolves exp in a 6 man pt is ~562.000 exp including the Party bonus. Ty for coming everyone!
Yes as stated here: https://royals.ms/forum/threads/update-73-14-07-2021.193634/ Spoiler: excerpt of the developernote For each active party member, an extra 50% of the monster’s base EXP will be granted to all active party members in the map, when the monster is killed. This does not stack with EXP-modifiers such as Holy Symbol or Taunt.
Map: short castle wall 1 (bearwolves) for 48 mins Party size: 6 Party composition (Jobs/Level): ^ Personal Total Exp in 1 hr: 136.6M; 12.34% at lv192 48 totems
Spoiler: Party comp We grinded in two different maps 30 minutes each: First map was Short Castle Walls 1. I, 187 paladin, got around 60,316,525 exp (from 44.46% to 51.57%). Second map was Under the Castle Walls 4. I got around 78,556,549 exp (from 51.57% to 60.83%) We I got a total of 39 totems and used a total of 338 PEs, considering I was looting all the etc's and pots. A little extra info from my party members: 170 hero got 41% total, 196 BM got 10% total and 195 BM got 10% total.
Thanks Fer! Totems however are a personal drop and your party members should have gotten their own! I will try to do another session later today too! Might give Stone Golems a shot at Tall Castle Walls.
Map: Tall Castle Walls 1 / Castle Golems Party size: 6 Party composition (Jobs/Level):^ Personal Total Exp in 1 hr: 170m exp Map: Tall Under The Castle Walls 3 / Blood Reindeer Party size: 6 Party composition (Jobs/Level):^ Personal Total Exp in 1 hr: 183.7m exp
My personal gain was 29,58% (69.39% to 98.97%) 58 mins of grinding full* party at bearwolf. DrK (iMicky) got from lvl 168 65% to 169 15% Drk (theBoringDK) got around 10%. Used 2 energizers, around 100 elixirs and 15-25 mana elixirs using a lot of drain (i'm cheap lol) *We kinda did a 5 man grind since the bowmaster apparently lost his hurricane/arrow rain/arrow bomb or any other skill key but Dragon's Breath and was dealing 1-3k dmg everytime, yet never stopped attacking so we still got the bonus but could've been a bit more exp with an attacking archer.
I will try to restructure / update this weekend Meanwhile I wanna encourage every1 to try out different maps too
Not really, but you will burn significantly more potions than you would in a boss run (at least, that was my experience as a thief.) Disclaimer: I am a shad with meso guard (8.2k HP) but I was never worried about dying, even when I forgot to buff. Okay, perhaps I'm a bit privileged as a shadower. Just tested castle golem with no guard, about 5.5k touch damage.
Updated~ If any1 knows Level or HP values of LHC Monsters from collecting cards please let me know. @Matt are monsterbook details correct?