I think it would be pretty cool if there was a separate medal upon completion of both Legendary Collector and Quest Virtuoso since both challenges are quite tedious to complete. My proposed stats would be [base stats of Legendary Collector + 1 to 3 all stats]. My rationale behind this is it would make questing a bit more lively on this server since the base stats of Quest Virtuoso is not the greatest for the amount of effort you put in. In addition, it would reward existing/future players that aim for this goal with a nicer end game medal.
This idea is honestly not bad. I can see myself as a dead player coming back to grind 4months for this 3 stats. As awful as it sounds, it becomes a achievement that minmaxers will want to explore.
I'd argue for this medal to give more base stats than WA to lessen the gap between freely equipping all your gear due to auf helms and equipping your gear as a "regular" player. EDIT: the idea itself sounds cool!
with more cities coming new cards coming, so a new medal would be great. After 400 sets we still have 77 sets that are hard to collect.
To going a bit further into why this would bea great idea, it wouldnt be a mindlessly do the same thing for hours str8 to get money, youve doing something that forces you to pay attention, """""""play the game as it meant to"""""""(LOL) and who knows, ppl might feel nostalgia about something in the middle of getting it... Power creep is arguable, but IMO, that ship has sailed a while ago
what is your proposed stats? If it is anything less than the level 200 medal/legendary collector I think most people would consider it “not worth it” but that is just my opinion.
It could be something like 10~ all stats, and maybe 1~2 weapon attack. This would also make it somewhat unique in featuring both base stats and weapon attack on a medal, thereby creating a new and possibly meaningful niche comparing to the other (already strong) medals out there.
id say 4per stat 3att whould be the most fit in my opinion but to achive the medal should be extremley hard
I agree that it needs to be better than both in order to be worthwhile or at the very least combining stats from both medals to form 1 medal. However, maybe adding an additional level of difficulty or going beyond 400 cards and 1000 quests to provide the additional challenge. Something like increasing the requirement by 10% to 1100 quests completed and 440 cards completed. Note: the 10% is an arbitrary number but personally I would take into account the total cards and quests available in the entire game and set it slightly below that number.
+10 str +10 dex +10 int +10 luk +5 watt +5 matt +100 acc +100 avo +1200 hp/mp is fine for me :3 after all it is a mixture of the two medals, it is only to amplify both statistics a little, including the HP / MP edit again! add complete Genesis PQ, Kerning PQ, LudiMazePQ, LudiPQ ,OrbisPQ,Pirate PQ and Ellin PQ 99 times respectively , I guess this will add some spice to the medal. :3
I'd be interested in having the avoid follow also. Flex end game legendary collector is the best medal as it is the medal that increases your range the most, however true utility end game Quest Virtuoso has my win because of the +20 avoid you get with also the 4-5 avoid from the dex/luk. It's a pretty big increase that imo gives more benefit than the range increase collector gives. 3 Att / 8Matt 3 all stat 20 avoid 1000hp Give or take on theses a little bit. Also the idea of turning quest virtuoso into a ring so that you can utilize BIS on two item spots was something mentioned at some point as well.