Sorry my bad english, I have a proposal to rework the potions that heal 50% of the life of the characters, instead of that they heal 50%, that heal up to a cap of 50% of your real life, example: your DK has 80% life, you use the 50% potion and it will not heal anything, but if you are at 30% it will only heal you up to 50%, a boss give u 1-1, a potion will heal you 50%, to keep berserk active, from this Since these potions are not available via NPC they will increase their value. Let's make the DK shine again!
I don’t think it makes sense to change a pot that so many classes use just to buff DKs, also this would be taking the skill out of playing a DK which I know a lot of players probably take pride in.