Normal 160+ Grinding Spots

Discussion in 'Feedback' started by Wonderstruck, Apr 13, 2025.

?

Do you wish for this dearly? <3

  1. Yes

  2. No

  3. Depends / Uncertain

  4. Just to see the poll results

Results are only viewable after voting.
  1. Wonderstruck
    Offline

    Wonderstruck Donator

    Joined:
    Apr 10, 2020
    Messages:
    1,568
    Likes Received:
    671
    Country Flag:
    Hey! What is this mob? And which area do they spawn? It looks like a boss with the damage reflect buff, I hope that area has both bosses and supporting mobs to make the area interesting.

    I have not seen something similar to this, could it be a newer post-bb content?

    This is a great suggestion nonetheless. If you could provide with more details, maybe the devs or staff can look up the area to see if it fits this feedback.
     
  2. ImVeryJelly
    Offline

    ImVeryJelly Donator

    Joined:
    Jun 20, 2016
    Messages:
    1,186
    Likes Received:
    2,741
    Gender:
    Male
    Country Flag:
    IGN:
    ImVeryJelly
    Level:
    201
    It’s Cygnus empress. If we get that, we’d have to release ereve (Cygnus knights) as npcs.
     
    Sylafia and JuliusOmega like this.
  3. JuliusOmega
    Offline

    JuliusOmega Donator

    Joined:
    Aug 14, 2014
    Messages:
    709
    Likes Received:
    853
    Gender:
    Male
    Location:
    Guayaquil/Ecuador
    Country Flag:
    IGN:
    OmegaArrows
    Level:
    200
    Guild:
    Create
    Obviously that would be the case, but I would like them to be added with quest chains, that is, explorers making the lore (history) of the cygnus, perhaps if they asked me, I could support them in giving them fresh ideas, about what benefit could be obtained from it, it would even be striking to have Angelic Blessing as an extra ring and apart from its nice effect: oh yeah
     
    Wonderstruck likes this.
  4. Wonderstruck
    Offline

    Wonderstruck Donator

    Joined:
    Apr 10, 2020
    Messages:
    1,568
    Likes Received:
    671
    Country Flag:
    The last few content releases all had restrictions, Ellin forest could be the latest without but it doesnt serve the 160+ range. I think this was due a couple years ago though its never too late to implement in the future. I still havent gotten any legitimate alternatives to my suggestion, proving that we have no content on this.
     
    noobgamer97 likes this.
  5. B0NK
    Offline

    B0NK Well-Known Member

    Joined:
    Jan 27, 2024
    Messages:
    68
    Likes Received:
    295
    Gender:
    Male
    I would love to see a exp/drop buff to ToT, as i personally think these maps are ideal for parties and guardians are the coolest/most satisfying mobs to farm in the game, and combined with a pink bean release, could also revive that (epic) region. Then again, i feel it's kind of fitting that the lategame 150-200 road is mostly softlocked behind time limited daily content (bosses, lhc) :)
     
  6. Dock
    Offline

    Dock Donator

    Joined:
    Jun 14, 2019
    Messages:
    445
    Likes Received:
    797
    Gender:
    Male
    IGN:
    Shadock
    Level:
    200
    I personally think leveling is too easy considering people come here for the "Old School Maplestory" experience. I don't see any reason to add more content. I'd rather see old content getting updated instead. Being an old school server does not only mean that only the original classes should be out but also that the game IS suppose to be harder and progression should be slower.

    Anything you presented as an optional solution on this post would be exploitable by mage farming and therefore will ruin the server balance. I rather not see these changes being implemented.
     
    Wonderstruck likes this.
  7. Apoc_Ellipsis
    Offline

    Apoc_Ellipsis Donator

    Joined:
    Jul 18, 2023
    Messages:
    262
    Likes Received:
    715
    Gender:
    Male
    Country Flag:
    IGN:
    ApocEllipsis
    Making mobs immune to magic, or at least take less damage is viable. For Example it's extremely difficult for Bishops to train at Ellin Forest.
     
    JuliusOmega and Sylafia like this.
  8. Wonderstruck
    Offline

    Wonderstruck Donator

    Joined:
    Apr 10, 2020
    Messages:
    1,568
    Likes Received:
    671
    Country Flag:
    This is an interesting perspective. I am curious to understand why you’d feel that 150-200 should be softlocked behind limited content? If that is the case, then this is exactly what we have currently.

    And since many of the player base are ageing, we would probably start to have less and less time to play. Do you (or others) think that we should look into non softlocked content so that players dont quit because of time limitations?
     
  9. B0NK
    Offline

    B0NK Well-Known Member

    Joined:
    Jan 27, 2024
    Messages:
    68
    Likes Received:
    295
    Gender:
    Male
    I think it makes sense that to get to those high levels, more "demanding" content should be rewarded - whether that be bossing or other raid-like stuff like LHC. Not really maple specific, but more a general MMO design choice, that i think makes sense. That sort of content for the most part requires you to do prequests, learn how bosses/LHC works and how it can be done efficiently, teaming up with others, and investing in the content (apples, echo, etc.) These are all qualities that 1-135 mob grinding for the most part don't require.

    I'm not sure i understand your second point about less time to play? LHC/bosses is a kind of lategame "grinding", where you party up to hunt very strong mobs, that gives the best EXP/time in the game, and it's balanced around not being able to do it for more than 1/2 times per day (lounge scroll cap). So instead of me grinding 6 hours at ToT, i can get the same EXP from 1 hour of LHC, making it great for people who don't have 6 hours to spend a day :)
     
    Wonderstruck likes this.
  10. Wonderstruck
    Offline

    Wonderstruck Donator

    Joined:
    Apr 10, 2020
    Messages:
    1,568
    Likes Received:
    671
    Country Flag:
    I agree that high levels should be more demanding no doubt about that.

    For the second point, allow me to clarify. I am suggesting that players are getting busier with real life and are not able to offer long timeslots. This will likely continue to intensify as our player base begins to focus on their career, get married, perhaps start a family, or simply for personal reasons. This would mean that players will not be able to commit to LHC parties as the community expects at least 1h of time commitment. This applies to any other major bosses as well. Therefore, players will not be able to join any LHCs, and the only available contents are the likes of Pap, Shao, and a couple others.

    I think your example clearly illustrates where my suggestion can fit in. Equivalent EXP at ToT takes 6 hours as compared to 1 hour in LHC. This may be severely understated but lets just use as an example. My suggestion is to create a grinding area similar to ToT, where higher level players can take 3 hours to gain an equivalent EXP as compared to LHC. As I established earlier that players are not able to join LHC parties due to time commitment, this grinding area can allow players to come and go as they please. So, instead of needing 6 hours for equivalent exp to LHC, players can now get it in 3, it will never be a best or optimal place, but something reasonable for one's playtime.

    This leads me to the initial post where I have drafted some questions to explain my thought process.
    As you can see, 1 hour of play time a day is fairly reasonable, however it may be difficult to accommodate the likes of the community expectations.
     
  11. Wonderstruck
    Offline

    Wonderstruck Donator

    Joined:
    Apr 10, 2020
    Messages:
    1,568
    Likes Received:
    671
    Country Flag:
    Hey, when you mean levelling too easy, could you explain a little more about this? I agree that doing content that are already available does give good exp:time, thereby making it fairly easy to level as compared to the "old school" concept.

    I am trying to understand if you went through the route of bossing and LHC which you find levelling easy, or you grinded at whichever spot and did find it considerably easy. My suggestion is that this is a middle ground area for players who are unable to commit or join bossing parties even rose garden due to the time requirement for it. I also wish to suggest that this area is inclusive for all players ranged, melee or mage who'd like to gather for some mob killing fun.

    On the part about mage farming, this is a part on player's abuse. Similar to any drugs, people can and will abuse if given the opportunity, however this does not mean that we do not produce them as the benefit outweigh the abuse, and separate measures should be put in place to limit this. I will have to leave the balancing to devs/staff as I do not have ample experience in game design. It would be great if we as players could come up with suggestions on how this can be implemented so that it is not exploited. However, mage farming is not common in ToT, Ellin or NT, therefore I am confident devs/staff have a way to curb or minimize such behaviors.
     

Share This Page