i don't personally think the leveling aspect of them should be carried over. its so much gambling: farming, stimulators, base stats, levels, what...
that's how i feel now. i know its not Nostalgic, but i think its healthier, due to hacking, and farmability. id even suggest the pb scrolls also...
im voting against only on account of rebranding them as tradeable later. ive suggested many times already keeping pieces of time and the weapons...
speaking of vanilla HW solely, ive always thought it should also be able to cure basic status effects too. would be nice for casual or emergency...
bumping this because i would love to hear other's thoughts on it. i still believe this is an excellent concept with nothing but potential, and...
yeah i actually didn't know the thread was closed when i bumped, but yeah, suppose that's that
humble bump since there was a bit of aran discussion lately. pls no damage skin talk, and remember, this threads aim is just to theoretically...
this is something that could be easily patched up I don't see much wrong with the suggestion, except maybe the MW20 (and hypothetical mw30) 1000...
i think Phoenix doing fire DOT at certain levels and above would be great for them, and sorry im unsure, but does Phoenix proc hamstring? if not,...
i understood, I was just saying the min could be slightly increased, but i dont totally agree with no min distance suggestion, i think its fine as...
ive been suggesting the panic darkness reimplementation forever. it gives heros something, and at least its something that they were supposed to...
just want to reiterate on this suggestion and my own posts here and elsewhere, ive personally floated this same suggestion a while back, in a list...
ill try to keep this simple, and focus on skills brought up in the op, and go from there. [ATTACH] warriors [SPOILER] [ATTACH] magicians...
rage/enrage/concentrate/etc are relic skills, vestige nostalgia before the ubiquitous att pot meta pushed them into obsolescence outside ironman...
i agree with all the for/against points brought up in the thread, but because e. orb is a conditional skill, needing full energy, and 30 points to...
fantastic review and I agree with basically everything, and i hope staff enjoys it and finds the con list a very thoughtful constructive...
strafe is MM main attack, so if it has small efficiency buffs, that is better no matter what it seems like. imo its the better route than adding...
minor edits and improvements all over. enjoi
dont give your new char any funds, don't add anyone from your buddy list and make a max steal bandit and go out and hunt your own items and...
feelings on strafe becoming 3 line with max MMB (perhaps with a slightly higher strafe %, or crit%)? three lines would be more stable damage over...
appreciate all the likes and feedback. more importantly than simply injecting new content into the game, i think it should always integrate and...
if you wipe all in one room, cc, cycle through all ch, then move to another map with crimson trees and repeat through all the upper cwk ledge maps...
the level 90 dagger cursayer has a wicked aesthetic, but if you look closely, it's even more funky than you may realize. the spine of the dagger...
my suggestions tried to make it dynamic/warranting reruns and x factors to change up the monotony, and rewards based on those decisions, easy...
i agree, its a hard earned perk and highlight skill of the 4th jobs, but in the strict conceit of "op"ness, thats the whole reason it was ever...
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