This is more a server thing than a client thing. Yes, I can fix some client crashes so that you won't experience those, but I can't do anything...
Very realistic: [MEDIA]
We could theoretically add any condition to amplify or reduce the damage cap. Map is HHG? Damage cap is now 1bil. Fighting ZMM? Damage cap is now...
I'm not gonna lie, I read this while in bed and it made me get out of bed to attempt it, very interesting idea and I love it! Here is a working...
Uncapping damage is a simple task :) I can also add conditions so it's only uncapped for some jobs, or even skills. [MEDIA] In the video I...
Hi, I go by "yeehaw" or "bird" online, and I prefer to keep my real name private, but some may know it. My forum username is "yeepog" because...
Hi! I appreciate you being wary of new additions who seem rather random, really shows you care a lot! :) I'd like to clarify, I'm not just some...
Doable, yes. But dang was this one hard! It took me about 2 hours to get this "prototype" working, and it's still buggy (the skill doesn't...
Interesting idea! I've definitely had times where accidently closed the client when I was doing something, and often facepalmed because of it....
You're right, client restrictions aren't total horseshit, but many of them can be overcome, and most of them are honestly very easy. Let's take...
Separate names with a comma.