If it's a brand new etc item, I agree. If it's an existing etc like manon tail, I'm gonna give that a hard pass. At least one of the people who kill manon for their 'drops' hoards the tails as a trophy. I'd rather not reward them
Yeah it could be damaging to reinforce hoarding behaviour. Don't want to make their hoarding disorder more severe
I don't think it's a good idea to give more power to Boss hunters by being able to monopolize the etc and potentially charging everyone 15m+ just to go to HTPQ/HT. The current quest system works better than that instance. In my opinion, I'd rather have the Manon kill for the repeating quest for Dragon Elixir removed. Players will still need to find Manon for their first Dragon Elixir (to keep intact part of the OG), HT attackers aren't impeded due to lack of Manons, and Boss hunters aren't shamed as much & can enjoy loot (though Staff may need to follow up with slight nerf to Manon loot drop chance if Boss hunters are profiting too much from more uncontested Manons). If Staff thinks this is too easy, then they can slightly increase the number of etc requirements to make elixir (i.e. needing 20 Dragon Skins instead of 10 and/or 2 Cornian daggers instead of 1).
Maybe some jump quest with npc that merge the etcs to 5 dragon elixir. Similar to zak, if bad at jq just do the long quest line.
I 100% agree with this. It should not be changed. Allow me to play devil's advocate here. You know what bothers me? When I go to restock my drinks and there is only three Manon left because HT runners have killed them all for their elixer quest. Man needs his redbull. So inconsiderate... You see, it goes both ways. How many of you thought about that, or were you too busy only thinking about yourself and your own wants and needs? Here is an idea, just gonna throw it out there. How about, rather than wait until you see someone smega R>HT to go get your Manon, you stock up on elixers a day, maybe even a week or two in advance? Remember your P's folks. Proper-Prior-Planning-Prevents-Piss-Poor-Performance. How about, instead of blaming other people for you know, just playing the game, you take a little responsibility and be proactive?
"It should stay the same because the required time and effort are fair. Players can help each other by smeging or stocking up at once to make it easier, so it shouldn't be an issue." Fair point and I don't think it's a "devil's advocate" opinion. (you might make it sounds like it tho)
I am not able to find a single thing dropped by Manon that is unique to it. There are literally other sources for every item it drops besides Manon's tail. People need to admit they like being dickheads and move on. They would kill it regardless if it dropped anything out of spite/boredom.
You can only farm that many with Manon because the majority of the community understands the importance of keeping Manon alive. If we allow this to be okay/not toxic, you can say goodbye to that rate and start thinking of Manon as being as scarce as Pianus. If your being serious about the gizer thing, daily bosses and the most common bosses in the game drop gizer. If you just do anything else with your time you can buy them for like 800k each its not that serious.
Manon should not be adjusted just because people have other intentions to hunt for it, aside from HT. People that hunt Manon for HT quest should not be given a special privilege from people that hunt it for gizers/cards/books/other purposes. Regardless of whether or not it's to finish the prequest for one of the most popular content on royals, everything should be weighted the same. Same logic can be applied to the people that hunt leviathan for the nx, when I want to farm it for the card, but cannot find one. Area bosses are competitive for a reason, and to finish it for HT quest should not exclude other people from hunting it.
I think area boss hunting itself for whatever reason shouldn't be the issue. I think the requirement of "killing a Manon" for HT pre-quest to exchange 2 dragon elixirs repeatedly might be the frustration for majority of players. Comparing with other quests that required killing area bosses, other quests just need to kill it once. EX: ToT, Leviathan...etc Other quests that required area boss's ETC, they're easier to access. EX: Pianus, Kacchuu Musha, big foot...etc The requirement of "Killing a Manon" for HT pre-quest to exchange 2 dragon elixirs repeatedly seems more difficult than other area bosses and quests.
and i personally believe the pre-quest itself was supposed to be difficult by game design, since HT is supposed to be the end game final boss for our current running patch version and not the kill-it-twice-daily boss that it has turned into after years of boss content stagnation. manon is an open-map boss, competition should naturally be expected, i used to run HT pretty much daily for 2-3 years back then, probably going to start again soon with my nearly-done new bossing character and i would still agree that arguing manons should be kept alive so that you can conveniently scoop it up right before your HT run is beyond logical and screams how self-entitled you are. your HT run gameplay experience is not inherently more noble than simply farming a manon for its drops since ultimately the general motive to go for a HT run is still derived of self-interest -> i.e. mesos and experience. HT is no longer the optimal boss for most aspects of your personal gains after the release of neo tokyo and lhc so there is even less reason to claim you "need" to run HT still. there is already a randomized boss respawn timer (base time +/- 20%) implemented to prevent area bosses being monopolized, in theory the manons in all 20 channels should almost never spawn close enough in timing such that someone is able to kill them all in one go to leave almost none for the HT runners, in reality that is naturally influenced by the playerbase active time period which i believe most of us can agree that it inclines towards a spike at evening hours for asian players (such as the player who caused this mess of a debate to happen) so it may be harder to find a manon during a certain period of time if such a player wiped them all before anybody else got to any of them. it should however, quite precisely fallback to a random spawning pattern after that initial wipe and be nigh impossible for other players to monopolize them during the second wave as you all know but maybe don't realize there's another small intricacy with the manon spawn map that prohibits you from changing channel inside to make it slightly harder to surf for the boss. it's just mathematically pathetic to try to monopolize the second wave of 20 manons during the next 72-minute time window, people need to realize that manon-farming is only lucrative on the initial wave where they mass spawn due to prolonged area inactivity and even so this kind of spawning pattern is still pretty rare. i don't support making the horntail prequest any easier than it already is. call me masochistic but even after all the years spent here with much of the nostalgic feelings i initially came here for to eventually fade away, taking the slow time to find an area boss i "need" after certain difficulty would still spark up that tiny bit of nostalgia i have left in me
I agree it’s very unlikely that players can’t find any Manon available 24/7 (maybe just high peak Asian time-zone sometime) And the -/+ spawn timer helps players to find a Manon too. If players utilize their time, it might not necessary for the adjustment.
I love how people are complaining but in comparison to pre 2016 we use to have to hunt manons cry for dragon elixirs. The worst part was that the item id is different for 1st time complete vs 2nd time onwards so the poor level 120 bishops camping would have to kill it with shining ray. Tbh this iteration of the quest is so spoon fed so it’s really easy to run ht … just prepare before hand instead of panicking last minute that you don’t have dragon elixirs lmao. The quest currently promotes that people share the manon kill but somehow there’s a argument over that too
Brooo, not able to find a single thing dropped by Manon that is unique? Let me list down some unique and valuable items for you Phoenix 30 (Unique): 30 ~ 40m Dragon Strike 30: 20 ~ 30m Guardian 30 (Unique i think?): 20 ~ 30m Achilles 30: Used to be 70m ++ but now is 5m to 10m after after some mobs from ellin forest will drop Holy Shield 30: 10 ~ 20m If lucky you can get 5k NX. If even luckier you can get above average or perf weapon which worth 20m ~ 150m I have been hunting Manon for 2 years and approximately 30% of the mesos I earned goes to my perf claw, and other wa equipment by selling these items. So I am not a dickhead, I am just trying to earn a living.
Phoenix 30 is dropped by Dunas v1 (also 30-40m? Wow maybe I should actually learn all the book prices...) DS 30 is from Scarlion, Targa, and Squids Guardian 30 also from Scar, Targa As you mentioned, achilles 30 not unique (Lilynouch, Nameless Magic Monster, Ellin Boars) HSH 30: Krexel While manon hunting might be profitable, it's still true that the only unique drop is the tail. As for my personal opinion, I'm not sure if manon hunting should be forum blacklistable, but it certainly is rude and disrespectful. Remember, sharing is caring. (also pls let secret spell scrolls skip it, I want more money from selling those)
Very valid points. You did your homework well on who will drop. Didn't know about Phoenix 30 is dropped by Dunas V1 as I have never killed it before. However, given the amount of time to kill these big bosses and also the limited amount of tries you could kill, killing manon is way easier to achieve these books to sell. As for your personal opinion, I respect it as different people got different opinions. I am just hunting manon to earn mesos, that's all. And I agree with you that sharing is caring. Which is why I always share the manon to whoever that enter my manon map. Regarding about unique drop, my stance is whichever boss provides me the best way to earn mesos as a NL player, I will go for that. So yeahh, I don't really care if the unique drop has any use or not as long as the other drops are profitable
Manon summon bags Sell in fm npc maybe 45m price ( for those really busy irl and want to online rush ht but no manons) Or get it from event , let fm decide price others black sack around 20-25m Brand new monster galore bag around 10m