I'd not ask for staff answers on new ideas until HT. They've been busy into that, and idk on what else more. Even our beloved chris(oon)™mas events didn't happen because of such. Let's just wait for their work to be done before expecting new stuff being applied.
Totally agreed. I wish the stuff can announce in advance what is coming. Don't keep players in Dark and suddenly pop up something that might crap the market (or part of the market, such as Chair Gach)
As being the poster of the Alternative ZJQ that actually got implanted: This was not becouse im "to lazy" to spend my time jumping as the first thread was about. (No offence to the poster of that thread) So this means the background on the alternative is totally different. As for right now im doing the alternative zjq again on one of my accounts. But yes i also think AP from Albert could be a big meso sink but lets wait on what the GM's got instore for us on the newest patch!
Getting people aware of any news that affect the market isn't wise. There are less than half of active players who follows news in the forum. Lots of players would be "scammed" by buying/selling something that will lose/gain market price.
Then make the player suddenly lose money is wise? At least in the real work people can make money or reduce lost by information. And the better they can analyze information the more they can get. But I guess in Royals we can just play by luck?
No and yes, but mostly yes No because Royals should be a nostalgic server, hp washing for a BM was like a million dollar purchase if you would've tried back then in the old GMS. Yes because this is still Royals, the non-nostalgic server that everyone becomes op at
How would saying anything before hand change anything? If the government told you in 2 weeks your gold bars would be worth 1/2 what they are now vs just saying "they're worth 1/2 now" would have the same outcome, because as soon as someone says something, no one who is aware of the change announced will buy for more than the new eventual value. What people want is the heads up so they can undercut people who don't hear the news.
The government will not tell you "gold bars would be worth a specific number", it may tell some policy change regarding the gold bar. Then people decide how this policy will change the price, how it changed and how much changed. Some people may think it reduces 10%, some may think reduce 20%. The closed predict will make the most profit. For example, there is a double NX event few month ago, although it is not announced ahead, but given its situation, it is similar to announce an event. People who sell their WS/CS has made a wrong prediction and lose tons of mesos. The staff don't need to give the full detail of the update. But it should some of it that can be influencing the market. It is players to decide how the price will change regarding the update.
Bumping because Ap resets are still overpriced as hell. I suggested awhile back that they reduce the nx costs of ap resets. Horntail coming back and the 1b coin seemed to help reduce the cost of Cs/ws, but ap resets seem to be steady at around 15-16mil. Old source they were at a good price of 8 but that doesnt seem to be coming any time soon. Edit: Reason they should still cost nx is due to them being a major part of an nx sink. If you put them straight into an npc people wouldn't buy them with nx and would instead gach. This would then make cs/ws and many other items obtained through gach become much less valuable and could easily destabilize the market for many godly items. I suggest a reasonable price of 1-1.5k nx making it cheaper and easier for newer players, while letting older royalers get a chance to make new characters and spending some of their nx on resets instead of buying them or saving up a crap ton of nx. Just to wash 50 times you need 155,000 nx, which is more than half a month's worth of votes, at the rate you are able to level up you simply cannot supply yourself with enough ap resets having to resort to buying unless you want to wait an insane amount of time.
Now that it has been some time since HT was released, I would like to ask: Are the staff still considering the solution that is Albert selling AP resets in-store?
We are still monitoring the situation. However it seems that the increase in AP reset price matches the same sort of % increase that has affected the price of other items. So it's more likely that players are simply just richer than they were before which has pushed the price up, therefore we have to also consider other options such as sorting out some of the problems with equip drop rates, since they didn't convert properly from the old source to new source.
Erm, players are not richer except maybe one that was already rich.And it's not what made ap resets expensive, what made them go up so much is a lv50 limit, which means there's simply not enough ap resets on the market. I'm not saying it was a bad move but at the same time, something should have been done to prevent this situation. Waiting won't help or change anything. Just add them to NPC and finish this misery already.
Yes players are richer and this is proven in the player income logs that we have. Like I said this is likely due to issues with drop rates, but of course the level 50 limit for AP resets as well as mass banning of vote abusers has also pushed up the price a bit.
This is actually straight up not true, and a quick search through the Selling forum will give you enough evidence to back that up. The items that have increased at a rate consistent to AP Resets are other NX-linked items, perfect Ski Skis are more expensive due to being linked only to Gachapon, as well as White Scrolls, Chaos Scrolls and other high end, Gachapon Scrolls like Shield for Magic Attack 60%, and items that were negatively affected by game changes, such as Dragon crafting due to Skelegon nerfs, Horntail skillbooks and Onyx Apples. Other items have not seen the same changes. I'd like the evidence of what you've looked into to back up your claim that inflation is affecting the rest of the economy equally to AP Resets. Simply showing that players have more money does not prove that inflation is affecting AP Resets equally to other items.
It doesn't affect all items, some items have gone down in price due to hacking, and some items have gone up in price due to the inflation, and some items have just stayed the same. It depends one where people are training, where they are gaching, amongst other things. However players are gaining more money on average from NPC'ing equips than they were previously, and quite a substantial amount too, and it hasn't really slowed down much since the release of Horntail either.
The toughest part about this economy is it has to be tracked through fads and what's currently 'in' and 'cool'. For example, everyone jumping on a class bandwagon drives up prices for that class' equipment. Same thing for money making ideas. Everyone thought HP washing equips were a gold mine so all the scrolls and items associated with that have increased in price drastically. AP Resets, however, are not part of the fad as people have always HP washed and have always needed them. Putting them into an NPC wouldn't be best because it would take away the new player leg up that gets them interested in the server. Many sell them for starting funds. UNLESS this AP Reset NPC also bought Resets FROM players, albeit at a lower amount. The biggest downfall to that is a big one, though, more vote abuse.
Okay, so what you just said is that there are a lot of factors that affect a fluctuating market, which is absolutely true. One of these factors in our economy is the balance of NX to mesos, and it's fact that NX-linked items make up the vast majority of the inflated items. You also stated that not all items are affected - meso inflation as a whole should affect all items, since all items are eventually traded with meso or meso equivalents. This thread is aiming to tell you that there's a problem with NX items and the balance of them. All of the NX items are inflating far more than other items, irrelevant of meso inflation. Talking about meso inflation and solving meso inflation won't stop this issue, as if you hadn't noticed, you've been throwing meso sinks into the game left and right through things like Fast Travel and mandatory 3% tax on all trades and the issue is still just as bad as it always has been. Other items have deflated, but AP Resets still sit in the 15-17mil range. You're mitigating the issue by bandaiding a side-factor, that's true, and it certainly has helped, but the core issue is still a problem here. There is only so long that you can do this before the rest of the economy suffers just to get AP Resets back to a regular price.
I truly don't know what to say. You can't assume that A+B=C and then when there are a handful of outliers assume that the rule is still true. I mean just look at the timeline of things: AP resets are stable at 9m for a long time. Y'all implement a level 50 requirement on buying ap resets. AP reset supply goes down and price goes up. Y'all give every account 24k nx. Suddenly AP reset supply is stable and price is stable at 13m. Slowly AP reset supply goes back down and price slowly climbs to where it is now - 17m. Currently the supply of AP resets isn't all that bad because people are putting their NX into AP resets. If you can spend 31k nx and make 170m, I'm pretty sure that, on average, it's comparable to an average run at Shrine. On top of this, a lot of people are just using the nx on AP resets and consuming the resets themselves. Y'all implemented a meso replacement system that essentially forced WS/CS stockpiles into the market. This drastically reduced the price of CS/WS, but now that supply has, more or less, reached previous levels, prices are shooting back up. In the past 2 days they've climbed from 400m to 490m, and it wouldn't surprise me if in 3-5 more days prices were back up to 540m. I'd also like to note that ws/cs were, I believe, 400-450m, around the time that the level 50 requirement was implemented. since then they climbed to 550m, only dropping back to 400m for a very brief stint. So, let's assume that there was an approximate 20-30%+ increase in the price of all exclusive gach items as the amount of NX going towards AP resets increased. Does this assumption/rule remain true? Earring int 30%s were 37m and are now 45m. Shield for m.att 60%s were 95m and are now 150m. Overall int 30s were 23m, and are now 33m. GFMA 30s were 33m and are now 41m. I honestly don't know the prices of Skis and shit, so @Michael if you have the numbers on that, that'd be dope. It's important to note that the increase in gach item prices occurred over a period of 1-2 weeks when AP resets became 16-17m. This is not conjecture lol, these are observations made by someone who has actively played the game lol. I mean this is so unbelievably simple to me that I feel like those in agreement with my proposal are just straight up getting trolled. You enact a regulation that inherently decreases supply and the price, as one might expect, goes up. And then you're gonna turn and say, "This is normal inflation." Like, that's just straight up wrong and is what I meant by, "You can't assume that A+B=C and then when there are a handful of outliers assume that the rule is still true." Also... if a ton of players - legit, hackers, or otherwise - are generating a ton of mesos through NPCing equips, then introduce an equally powerful sink lol. Also @Muff, no disrespect, but your post makes no sense. "AP Resets, however, are not part of the fad as people have always HP washed and have always needed them. Putting them into an NPC wouldn't be best because it would take away the new player leg up that gets them interested in the server. Many sell them for starting funds. UNLESS this AP Reset NPC also bought Resets FROM players, albeit at a lower amount. The biggest downfall to that is a big one, though, more vote abuse." The first sentence and the rest of it have absolutely nothing to do with eachother. I never once sold AP resets when starting out. I don't know where this claim comes from, but you literally do not need to sell ap resets just to start out on this server lmfao. Also, that last two sentences aren't even rooted in reality lol.
Putting them into NPC would not only make price fixed (10M would be probably fair) and help new players a lot. It would also make people try to capitalize their NX in different way, probably gacha or something, which would reduce prices of gacha items and increase availability of those. Which is also good thing. This idea has almost no cons. High price of AP resets affects mainly new players, or those who don't play much. And they could also spend some NX on clothes or something, instead of having to save everything for APs, saving gold for months, just to be able to play proper NL, Cors or something. That's stupid. What's the point of making this so hard for new and casual players?