Did your comprehension skills get nerfed as well? I can still comment on a feedback thread like anyone else can with a forum account. Judging by your signature, you have more bucc character ratio than all the other jobs which ironically proving my point. P.s. I got a bucc not in my signature but that’s irrelevant to being able to reply to this thread.
Appealing to personal attack won’t help proving your points. Many of your opinions are based on false assumptions. Bucc was never 10 times easier than all other jobs, which is what my first reply to your comment wanted to reveal.
?? Comprehension skills got nerfed as well? Yes that’s the title of the thread? You can still reply to any thread on the forum if the post is active and you have a forum acc. P.s. I I dono man. You telling me to not post is a bit gas lighty. Bucc was easier than all the other jobs, hence the balance patch. I was trying to break it down for you. It is what it is.
Your argument is basically it doesn't need to HP wash and you can spam one skill for subpar DPS? And what, NL were the pinnacle of complicated gameplay? Like come on now lol. Pirates were historically mid but had a high ceiling for much higher DPS if played right (and were punished if played wrong).
After playing dk, bucc, shad and bishop in VLs (before and after changes), I can def say that the easiest class for me to play was DrK. Bucc requires proper timing with demolition, you can't spam it. Current bucc in VL sucks even more ass as now you can get randomly cocked because you will lose ST mid demo, mid barrage, mid jail.. Heck, it won't even give you enough time to prepare as sometimes it just happens or you will randomly see a super rapid icon fading out of nowhere. I died in jail once (total deaths outside of jail are 0) out of the 2 runs I've had but that's because I have low-ish ping and fast reflexes. NA / SG might not have the same luxury. I heavily disagree with the change and hope for an adjustment in the future.
Is it sarcasm or something? NL might be expensive to build, but definitely one of the least complicated jobs out there.
NL skill ceiling is actually quite high once you get into flash jump movement techniques (you can control the distance, momentum, and height).
Let’s stick to the facts. Using Shiyui’s calculator, Bucc’s natural HP is approximately: Level 135: 9,088 HP Level 155: 10,188 HP Level 175: 11,288 HP Level 200: 12,663 HP I agree that the natural hp gain is higher than many classes but surely we all know that is not enough for many end-game contents without washing. LHC. With equivalent level and gears, warriors and Shads can outdamage Buccs in mobbing. This is also not really accurate in practice. For Auf, Buccs need to Snatch mobs during Core Blaze. During Auf itself, Buccs also need to help pin with Barrage and use Snatch for repositioning Auf. On top of that, Buccs have to land before executing their skills, so it is not exactly “AFK Demo.” For HT, if a Bucc simply spams Demo the whole way, they are likely doing less effective damage than other attackers such as Paladins or Shads, depending on the situation. For VL, if a Bucc decides to just spam Demo the whole way, then good luck to the host and Bishop. Also because Snatch and proper mob control is also a big part of why Bucc is useful there.
if you were to compare NL and Buccs i personally think NL is very easy to play due to its high mobility in dodging and only 1 skill to cast to attack bosses. if i'm not mistaken, my friends that plays bucc on VL mentioned that you dont macro your skills as you'll stuck in animation cast leading to VL rocks. which means the skill level for a bucc player to play on VL manually (without macro) will naturally be higher than NL. i haven't play bucc yet because my marauder is still lvl 82 but i've spent 69 royalpoints into the character and it got nerfed the next day gg
You are talking about maintaining highest possible DPS for bucc and playing it efficiently. People easily multiclient bucc duo/multi attack because of the long macro. Theres lower DPS but you don't have to reposition or press many buttons compared to multiclienting another attacker. Your bucc "playstyle" can be very different to the inactive/spam demolition playstyle. Obviously the data shows that the later method was overused/abused, and allowed people to multiclient without much effort resulting in a nerf. If you were a bucc that played 'properly' you got caught up in the nerfing which is unfortunate but necessary.
I don’t fully agree with this either. Multi-clienting Bucc with Demo may look easy because of the long macro, but in actual content it is not as effortless as “no repositioning or pressing buttons.” In HT, Demo spam is not as free as it sounds. Every time Demo ends, there is a good chance you get hit before the next Demo starts, which interrupts the flow a lot regardless of what macro is used. On top of that, there are also cases of 4parting on the right side for melee runs where demo is out of the question. As for Auf, Bucc is not just standing there spamming Demo. Even multi clienters needs bucc to handle Core Blaze mobs, help snatch/pinAuf, and react when the boss moves due to seduce or stun. Smae case here, everytime demo ends, you will have to reposition before landing the 2nd macro. In this case, multi atking with other classes such as warr/shad and NL is way better than bucc. If you would like me to prove or demonstrate what I mean, feel free to reach out to me in-game. We can run contents together and I can show you directly multi-clienting bucc is not as effortless or practical as it sounds in actual bossing. Also, sorry for this, but; Could you clarify what data this is referring to? If possible, could you share what "the data" shows? It is hard to respond properly without knowing what was measured and how it led to this conclusion.
Hi bucc friends. As a fellow support/utility class I wanted to reach out and express my sympathies. It's sad that your class is completely unplayable now so I would like to humbly suggest... trying out the archer class instead! You may have lost some iframes or the ability to pull mobs for a WHOLE MINUTE, and maybe your single target dps actually even dropped all the way down to 4th place (gasp)! But if you try out an archer, you will feel right at home again with our superior iframes, stance, high hp, multiple skills that can all push boss mobs, and of course, top tier damage!! This is a great opportunity to come find out how much better the other support class in the game has it!