Let's talk about the real issue here. Wk 70-120 is so easy, takes no time grinding with a party. BUT, let's talk about that damage cap. It's like clipping a birds wings. Like caging a lion in a zoo. The mighty elephant needs to roam the plains! I'm peacock YOU GOTTA LET ME FLY!
thank you for the input. i completely agree... so... is it not possible to make it so charged blow has a 0% fail rate at lv30? honestly seems like the best idea to me. still comparing the other warriors here... dk and hero are just way better at third job than white knight. it's so hard to solo grind at 3rd job wk it's painful. also, advanced charge blow is max lv 10. making charged blow a seemless integration from 3rd job to 4th job as a completed mobbing skill.
Have you tried to macro together Charged Blow with the charge you're currently using? This way everytime you use Charged Blow you'll automatically cast your charge again (I didn't try it myself but maybe it could make things easier)
Joong and Shane gave the big message of "NOPE". Nothing you can do to convince them in my opinion unless you gather a bunch of Paladins/White Knights to give input on this thread on WK's 3rd job training.
Paladins are extremely good and the buildup is worth it. Having ACB at 70 would honestly be broken. Suffer the 70-120 and then go out in the wild and start owning stuff.
its possible to advanced charge blow raise the range of skill? all ppl i know talking about the low range, if the skill raise a bit more it will be more usefull
Due to client restrictions, we can't change the range on charged blow, since it's locked into the default swing animation which is hard-coded into the client. (Also please do not respond to a thread that's more than 6 months old, as that can be considered necro-posting.)
It functions like slash blast, where it chains to enemies past the normal hit range. Your range is definitely increased based on whether you have a 2h BW or 1h BW. The skill that has the same range no matter what is Blast.