In Discussion Class/Skill [Feedback Request] Skill Changes and Balancing

Discussion in 'Feedback' started by nut, Jun 4, 2022.

  1. yasir
    Offline

    yasir Well-Known Member

    Joined:
    Oct 1, 2021
    Messages:
    67
    Likes Received:
    90
    Gender:
    Male
    Country Flag:
    IGN:
    Nachts
    Level:
    200
    Guild:
    Olympia
    in pb testingcamp for xmas release
     
    JuliusOmega and Rough like this.
  2. Succubus
    Offline

    Succubus Donator

    Joined:
    Mar 3, 2015
    Messages:
    299
    Likes Received:
    1,905
    Location:
    Wet Dreams
    IGN:
    Succubus
    Level:
    ✭✭✭
    I'm here in the Wild West to suggest a few mage ideas (that'll probably upset lots of people):
    1. Remove 4th job ultimate party XP to cripple leeching. It won't stop multi-mage map farming, but it will increase competition in those maps, and likely deflate the value of items that lower levels would need since there'd be an increase in supply.
    2. Increase XP gain from Holy Symbol for kills that occur from single target attacks (or 3-6 max enemies hit), which would shift the meta to party training.
    3. Add M.ATT% boost to Infinity since it requires time / meso investment, is not a party skill, and has a decent cooldown.
    4. Add a requirement to move X distance after casting a 4th job mage ultimate to discourage multi-mage farming. It won't significantly affect someone who mains the character, but make it a nightmare for people who want to be zombies and ALT + TAB > Ultimate spam while bossing on other clients.
    5. Buff single target mage attacks to be better than their ultimates for bossing capabilities.
     
    Last edited: Aug 21, 2025
  3. anglerfish1
    Offline

    anglerfish1 Well-Known Member

    Joined:
    Oct 21, 2021
    Messages:
    184
    Likes Received:
    868
    sorry if this has been suggested already (it's hard to search through 30 pages!) but Hero's Armor Crash should definitely be made to hit 12+ targets like Drk's can (I believe it only hits 6 max right now?)

    it's really frustrating when the one supposedly helpful thing you bring as a class to a VL run ends up failing you when you need it most: during bad double summons when there's up to 12 targets, armor crash can target the gargs + VL and miss most of the golems. so then you either give up or try moving around and spamming it from different positions, wasting DPS in the process. it feels really bad, and further proves everyone's point when they say Heroes are all around worse than DrKs -.-'
     
    Yor, Kheb, Eikrem63 and 5 others like this.
  4. toushiro54321
    Offline

    toushiro54321 Well-Known Member

    Joined:
    Feb 4, 2021
    Messages:
    81
    Likes Received:
    83
    Gender:
    Male
    Country Flag:
    IGN:
    mageforever
    Level:
    169
    Guild:
    tulips
  5. veen11
    Offline

    veen11 Donator

    Joined:
    Oct 24, 2017
    Messages:
    511
    Likes Received:
    535
    Gender:
    Male
    Country Flag:
    IGN:
    Mandikana
    Level:
    200
    how u think about making new beginner passive skill - improving attack speed with every 100 dex?
    it can buff warriors and marksman, also can go bossing well without bucc
     

Share This Page