In Discussion Class/Skill [Feedback Request] Skill Changes and Balancing

Discussion in 'Feedback' started by nut, Jun 4, 2022.

  1. Daniel11
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    Daniel11 Member

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    To be honest I'm kinda through with it, I respect Tim giving his reasoning for it, but he haven't addressed many points that have been repeated again and again in my thread, on top of 110 votes that diagree with this nerf over 64% which means majority of the community is against this nerf.

    At this stage I really ask myself is the nerf changing bucc for the better of the community? or for how they wanna see it played? is this server for the players or for the admins idk what to say me and many in game are just tilted over it

    My bigger concern is as you said if I decide to make another character now just to have it patched with no announcement completely changing the gamestyle again I know I will have hours of my life wasted yet again and what I learned from this even if the majority of the community is against something proven by vote and comments and smegas in game, admins will ignore it and find justification for their nerfs
     
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  2. Daniel11
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    Daniel11 Member

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    @Tim
     
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  3. lucybee
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    lucybee Donator

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    Bucc rg was pretty bad before the nerf. I'm curious what tims potion setup and mob clear rotation looked like. My bucc is 11.2k on mw10. I would usually cast mw20 before entering rg. On gizer, I would not consistently get 20 bees. On vl buff and vl card I would get 20 bees most of the time. Conversely my dk would fill clear rg on gizer in 25-30 min. With the changes and already having the ring on bucc, I can't imagine ever doing bees on bucc again.
     
  4. Cooler
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    Keep 2hbw slow but let them break cap
     
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  5. bootlegDK
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    bootlegDK Active Member

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    protest by stop voting for server and stop donating. hell, quit the game even.
    but don't quit the forums, keep letting them know how much you hate this.
     
  6. blvckad
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    blvckad Member

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    Just remove the cap entirely. It will still allow Crushed Skull + shield to be extremely viable. It's extremely unsatisfying hitting a damage cap in a game like this because it is essentially wasted DPS and stats caused by a flawed and seemingly pointless game mechanic.
     
    Last edited: Jul 6, 2026 at 1:32 AM
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  7. unclebucc
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    unclebucc Member

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    Why did you have to give super transform a 3 minute cool down? Every other job had a buff but for some reason you decided to nerf buccs? So even when it’s maxed there will be a 1 minute window where we can’t use our main attack. I’m just wondering what the point was other than try to make all the buccaneer players quit?
     

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