"Grey line" between bannable and non-bannable glitch abuses

Discussion in 'Closed' started by GDLee, Aug 5, 2016.

  1. Martin
    Offline

    Martin Donator

    Joined:
    Dec 3, 2015
    Messages:
    858
    Likes Received:
    2,571
    IGN:
    Alumina
    Level:
    160
    Even if the chance of unintentionally removing a wep cancel is small, its still there. Lets say a mage happens to be at the bottom and darks spawn, the mage needs help from an attacker to kill the darks. It would be pretty stupid if the attacker avoids jumping down just to not remove a wep cancel, and the mage dies. What you said about head C is true, i dont see how someone can unintentionally remove a head C wep cancel, but i think it would be very confusing and stupid if it was allowed to remove the cancel of head A and B, but not C.

    Even though it seems very unlikely, i still think it is possible for it to happen accidentaly. (For example if an attacker jumps for whatever reason and gets knocked into the wall by horntails attack, removing the cancel.) I dont see any reason to randomly jump as an attacker, but i think it would be rather stupid if people would avoid jumping beacuse they're afraid of getting banned for bug abuse., And like i said above, i think it would be very confusing if it was allowed to remove cancels at some parts of HT while it was bannable in others.
    My point is that it can happen, intentionally or not, and i think it would ruin the HT experience if people had to worry about not getting banned in addition to actually killing the boss :p With the BF glitch on the other hand, its pretty easy to not go to CS, and if you were to accidentaly go to CS (by either missclicking the button or hotkey) you can easily reenter the map to unstuck the bf (i think?). At horntail you could always just not attack a target with wep cancel untill your party members start attacking or untill they tell you it's ok to attack, but then, as i said earlier, you'd put more effort into not getting banned than killing the actual boss which i think would ruin the whole bossing experience and fun.
     
    Last edited: Aug 6, 2016
  2. Jeen
    Offline

    Jeen Donator

    Joined:
    Jul 22, 2015
    Messages:
    3,819
    Likes Received:
    4,701
    Gender:
    Female
    Location:
    The Shoutbox
    Guild:
    ♬♩Radio♩♬
    I would appreciate it if people stopped ordering others around on the thread/demanding answers as it sounds rude. Everyone is here to voice their opinion and we are using HT/BF/HS as examples for glitches in general, they aren't the point of the thread. They should be free to express themselves as long as it isn't completely derailing the topic.


    Disclaimer: I do not speak for staff, but my own personal opinions.

    In my opinion, bf glitching and hs glitch are much worse. These glitches you must intentionally go out of your way to do, and they go directly against what the game has said. For example, holy symbol is simply not supposed to work that way, per the description, and you're finding a way to get around that in a way it wasn't meant to be. For bf, again, it is not supposed to be frozen in place for any reason and is obviously a glitch. These glitches allow you to get more exp than you should be getting, whereas HT is a set cap of exp. Doing HT faster or slower does not change how much exp you can get. You could argue that doing BF is a set cap as well, but the point of BF isn't to spend hours and just kill one. You usually want to kill 1 as soon as possible so that you can kill more (as many as you can). In that sense, glitching it like that increases the potential for hunting more bfs because you have a clear advantage of not needing to pin, no risk of dying, etc. HS glitch is one that should have been obvious imo because any type of abuse to get more exp than you're supposed to has been mentioned before iirc. Even if it hadn't, the skill clearly says you're supposed to get x% exp depending on how the party is set up and manipulating it so that you get y% means you get a clear advantage over people who play the game as it is supposed to be.

    Andreas said already in his posts that HT glitch was allowed because it used to be broken. There was no clarification that it was fixed and no longer allowed to glitch so that was probably why it has stayed in place. Furthermore, the ability to remove or fix this glitch has not been found and like @Yuame said, it would be pretty ridiculous to be banning for something that can occur even accidentally. I know I myself have accidentally rushed into the head or fallen towards the middle during heads. This may be the reason why this particular glitch is allowed, because you can do this one on accident very easily and to encompass that, at least until it is able to be fixed. In horntail, there is no advantage given by being able to cancel because every party has the ability to do so. If you do it faster, the benefit you get from it would be saving money on pots, but if there is a difference in speed, it is purely due to the strength/experience of the party and not due to cancelling because it is a part of HTs everywhere. And you do not get an experience advantage by doing it slower or faster either, there is a set limit of exp that is obtainable which has nothing to do with with the glitch. If anyone here wants to tell me that they do not use the wep cancel glitch, please do so but I will assume everyone uses this unless told otherwise. It's been a mechanic that has been set in place due to the client's issues in the past and I'm not sure if it is fixable (and if it isn't fixable, then it would be silly to ban for something that is sometimes unavoidable).


    However, I do also agree that having some clarity would be great for the community as people may be confused as to what is okay and what is not. In my opinion though, anything that gives you more exp than you should be an obvious red flag.


    I did want to leave this note: while bug fixes are always a priority, especially for things that are detrimental to the game, they aren't always fixable. Just because we know of it doesn't mean we can find a solution for it, so unless you're working with us on this we would appreciate it if people didn't assume we don't care ^^
     
  3. Mild
    Offline

    Mild Donator

    Joined:
    Apr 13, 2015
    Messages:
    149
    Likes Received:
    204
    Gender:
    Male
    Country Flag:
    IGN:
    MildSoss
    Guild:
    [♛] DIVINITY
    Just putting my input in here. I'm more of a player that goes with the flow.

    Doesn't this part of the rule go unseen? Lets stumble upon a glitch that isn't common knowledge to the general public and unsure if its okay or not. Do we abuse it or ask if this was intended/okay to do? <--- personal mindsets gets involved here in my opinion.

    Back to another point in the thread. Knowing the reason why which glitch abuse can get you banned is helpful. Thus I wonder why there isn't a sticky thread on it. Maybe a threat to others trying them out. So yeah, here's my two cents.
     
    tehmattt likes this.
  4. Michael
    Offline

    Michael Donator

    Joined:
    Jan 16, 2014
    Messages:
    2,714
    Likes Received:
    6,506
    Country Flag:
    IGN:
    17step
    Guild:
    Heroes
    I've read through this thread on and off and heard some things that people are saying. I've got some things to contribute here - they may not end the discussion entirely, but my hope is that it will bring any reader a bit closer to understanding why certain things are the way they are.

    If you read nothing else in this post, in this thread, please read this paragraph. If you are doing anything that you believe is even remotely questionable, could not be working as intended, may be a glitch, or anything similar to those things you absolutely and wholly run the risk of being banned for glitch abuse without warning. As we state multiple times on the forums, in game and I believe even in a RoyalTip, if you are ever unsure about what you are doing you are strongly encouraged to contact a member of staff about the situation in question and you will be advised on whether or not to proceed.

    That being said, let's discuss some of the glitches brought forward in this thread:

    Bigfoot frame glitching - the reason that we have always and will always ban for this glitch is because you need to do something very specific that involves going out of the normal frame of context in a Bigfoot fight to accomplish the glitch. Naturally I won't detail what specifically that is, but you can trust me that there's no realistic reason to "accidentally" glitch a Bigfoot to stand still. Moreover, if you somehow did, which people have claimed in the past, the simple solution is to contact a member of staff to fix the Bigfoot for you - which we can, in fact, do. Continuing to fight the Bigfoot while knowing that something is wrong is clearly intentional of an act and as such, we ban for it.

    Holy Symbol glitching - the reason that we have begun to ban for this glitch is because it is, once again, largely an intentional phenomenon. While I have heard of people accidentally discovering this glitch while questing or otherwise doing things on underleveled characters, the act of using an underleveled character to hit a high leveled boss for more than normal EXP is honestly quite blatant. Once again - we have always been open for questions if any player is unsure if this is allowed or not, and I personally have received an inquiry about this exact glitch in the past. Any player who claims that use of this glitch is unavoidable is simply wrong. If you have an attacker class that has killed a boss and only an underleveled Priest or Bishop otherwise, you could accept the normal EXP that you would otherwise obtain (approximately 1.1x the mob's normal EXP) by not going out of your way to do what this glitch is.

    General HT weapon cancelling - the reason that we currently do not ban for this glitch is because the glitch is both somewhat unavoidable and largely not properly understood. While I can understand that the argument exists of slamming your face into a wall being pretty intentional, there is more to this glitch than just that - there are many ways to accomplish the feat and sometimes you can have the cancel disappear with no prompt at all. Because of this, we've allowed the use of this glitch to continue - don't think for a minute that we're not monitoring the situation and would absolutely implement a fix for it if a means of doing so arose, however. That leads us into the next point...

    Monster Magnet weapon cancelling - I'd like to make it public that this glitch should no longer occur after the next Server Check. If something unforeseen occurs and the glitch is not properly fixed, I'm making the clear and definitive statement here that any use of Monster Magnet in the presence of a boss that Weapon Locks will be a bannable offense. If you accidentally use Monster Magnet, you are being instructed to not attack the boss in question until after the cancel would have normally expired as a method of proving that you did not intend any abuse. The reason for this distinction is simply that you as a player are intentionally using a skill for something that the skill is not intended to do. This is completely avoidable, as Monster Magnet can simply not be used and it would not be any sort of nerf to your character's function, as we are definitely aware that Monster Magnet is used almost entirely for this glitching purpose, and pretty much never used in any other way.

    As a player, I hate nothing more about MapleStory than Weapon Locks. This version of the game contains no reasonable magic damage bossing alternative to provide a reason for Weapon and Magic Lock to be in the game. Magic Lock pretty much means nothing, and Weapon Lock is pretty much a waste of 30s of your life. In future versions where Battle Mages and Evans were actual somewhat real options for boss parties, Weapon Lock made you actually want to bring these classes, and I can understand the point, but in this version, let me make it clear that I absolutely think that Weapon Locking is ridiculous, and appreciated a means of removing them - especially ones involving a bit of skill. The fact remains that these means of removing them are glitches.

    In summary, the use of anything even the slightest bit questionable should not be done without first contacting a member of staff. The grey area that this thread speaks of does exist, I will absolutely admit that. However, it can also be explained fairly simply as far as I'm concerned - anything that you cannot avoid might be okay to do, and anything that you can avoid doing (whether it's annoying or not) should not be done. If you as a player cannot tell the difference, we as staff are here to clarify the difference. Ignorance to the truth is not justification to abuse glitches, just as it is not justification to break other sections of our Terms and Conditions.
     
    Last edited: Aug 17, 2016
    Shiyui, Muren, GDLee and 9 others like this.

Share This Page