heaven's hammer tweaks?

Discussion in 'Closed' started by Earth, Apr 3, 2020.

?

thought about heaven's hammer tweaks?

  1. don't care I'm not a paladin

  2. would be a good change for paladins

  3. would make paladins too strong

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  1. Earth
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    Earth Well-Known Member

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    Unlike mages, the Paladin's ultimate has a 20second cooldown. The cooldown is perfectly fine but I was wondering if the delay when we use this skill could be lowered?
    This would allow us to use Heaven's Hammer between our Blasts and add variation to our gameplay :D. In 1v1 cases it's pointless to use this skill unless you have a low range.

    Then the fact that this skill does not kill the mobs is what makes it a bit less appealing for most paladins. Perhaps we could consider changing this so it does kill the mobs?
    After all the skill has a cooldown of 20seconds, we would still be far from becoming mages.


    edit: also could we lower the "you may not use the skill yet" spam? add a long delay between messages. Currently one second of holding the button down would ruin our chat. I'm sure Marksmen and some other jobs can relate :D

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    Last edited: Apr 5, 2020

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