Unlike mages, the Paladin's ultimate has a 20second cooldown. The cooldown is perfectly fine but I was wondering if the delay when we use this skill could be lowered? This would allow us to use Heaven's Hammer between our Blasts and add variation to our gameplay . In 1v1 cases it's pointless to use this skill unless you have a low range. Then the fact that this skill does not kill the mobs is what makes it a bit less appealing for most paladins. Perhaps we could consider changing this so it does kill the mobs? After all the skill has a cooldown of 20seconds, we would still be far from becoming mages. edit: also could we lower the "you may not use the skill yet" spam? add a long delay between messages. Currently one second of holding the button down would ruin our chat. I'm sure Marksmen and some other jobs can relate