Thanks for this guide, really helpful. If never planning to use axes, is it worth using 2nd job SP's to go back into 1st job skills (Iron Body)?
it doesn't since it was made before LHC was released Generally this guide seems extreamly outdated (which make sense), so I wouldn't rely on it too much. probably better to find people to ask.
Magnet is very useful for LHC and RG. I'd get it after Stance. You can pull up to 6 mobs at a time and then rush them afterwards, which expedites the process of gathering mobs/catching bees. Btw, outdated guides are my favorite guides - there's so much old-school grinding nostalgia that’s lost these days. Presently much gameplay involves farming mesos to buy leech/upgrading gear instead of actually playing your character. Hitting lvl 200 too quickly also deprives you of the joy of running LHC, one of the things that warriors excel at (ironic because LHC is the best way to level lol).
Edited the 'how to obtain' for Single Earring from "Purchased at Kerning City Weapon Store" to "Purchased at Henesys Weapon Store"
The skills didn't change so it should be fine for the most part. The content did change but I dont think it should affect hero much since it only got 1 attack Edit: looked into it, the main issue I saw is it says armour crash is useless, it is very useful later on so make sure to max it.
How does panic dmg scale? I noticed my lv 17 panic @ 335% dmg is way stronger than one cast of brandish @ 260% x2, where brandish hits 15-31k while panic can hit up to 100ks (both with 10 orb advanced combo attack)