I have a question for @Christopher Chance so im washing a thief (to be NL) it's currently 113. with 7.1k HP and 300 int base L>around 18k. After level 95 i started putting all 5 AP (that i got from leveling) to HP instead of MP. and resetting MP to put to LUK. So after level 110, something weird started happening. Now i can reset MP and add HP directly. (never noticed this happening before) Thing is, AP from leveling up to HP gives me 24 HP per point, and AP reseted from MP to HP gives 16-17HP. My question is, how should i proceed to give out the most HP? i'm still on the leeching process to 14x or 15x (haven't decided when to reset all INT cus i actually want to play my NL, not just leech it haha) So any light into this matter should be good. Thanks in advance.
If you leech up to 14x - 15x just save your AP and when your ready HP wash with this AP pool you made. I am also washing a NL with 300 base int and I saved up to 286 AP (level 13x) so far to HP wash ( haven't started washing MP yet I'm stacking all those ap resets first) Since we are leeching there is no reason not to save those AP to get the little extra HP Edit: When using AP to HP Wash: +20-24 (~22) When using AP Resets to HP Wash: 16-20 (~18) Plenty made a nice table that can help you estimate your HP gains.
AWESOME! Thanks this was the answer i was looking for. Also having saved AP won't interfere with my 4th job adv? just SP? right?
@Christopher Chance Just checked some of the math. Clearing up any confusion to those who are following along, the leveling up examples for dex/luk aren't correct. At level ten you should only have 58 in dex for archers and for thieves it should be 25 dex 41 luk. (you get 54 APs from lv 1-10). All following AP standards should be changed accordingly. I know you're leaving but just trying to help your hard work be as good as possible. Take care buddy and thanks for the contributions!
What is the number of base MP gained (assuming base int is 4) when adding 1 AP to MP as a bowman? The example shows that thieves naturally gain 10~12 base mp per point placed in MP, but how much bowmen gain is not specified.
for bowmen, it's 10-12 just like thieves, for a net loss of 1 mp per attempt. IDK how pirates work they're weird, but it's probably also a net loss.
I have just a quick query about double washing. Is it possible to double wash at 200? Ie without any ap. If so, what Is the process?
This looks amazing, thanks for really spelling it out. I'm interested in doing this on a warrior just to have a ton of hp at a low level, obviously the math would be different since it was said they can max hp by level 50 ish?
I really don't play this game anymore so I'm not going to go through the math in detail but it would be the same process, all you have to do is find warrior's natural HP at whatever level, and then change the MP per wash from 12 to 4 and the HP gain per wash from 18 to 42. So if you went pure INT and MP washed from 70 to 140 like in that example, instead of having 1600 washes available at 140 you would have 4866 washes available (which is enough to reach 30k 6 times over, not even considering your base HP or the MP gained from equips or regular level ups rather than MP washes.)
Do I get the same amount of mp if i reset say from DEX to MP, and when I add fresh ap into MP? Because I got like 29points that i can take from dex, and i was thinking maybe reset them into mp then reset again to luk
Sadly that's not the case... only fresh AP grants bonus MP based on INT, otherwise people could MP wash indefinitely. I would reset those points into INT for increased MP washing efficiency now, and ditch the INT later.
You don't gain MP based on your int when you use a reset point, only a fresh AP. If you were to reset a point from dex into MP and then MP into luk, you would LOSE 1 mp on average each time you did this. It's not a bug that it works this way either; if it did work like you're saying, you could just HP wash indefinitely regardless of how much INT you had by resetting a single point endlessly from HP into MP, then MP into HP, and end up at 30k/30k eventually, and where would be the fun in that with no challenge?
So what is the MP washing Process? Level up with some number (multiple of 10 - it rounds DOWN) of Base int Put any number of your level up AP into MP. You will gain (class base) + (base int/10) MP for this. Use an AP reset to take that point out of MP and put it anywhere you like. You will lose (class washing cost) MP for this.* part 3, ''use an ap reset to take that point out of mp and put it anywhere you like'' is it a good idea to put into HP? or put into main stats is better?
Typically you'll want to put it into your main stat because you'll be using AP Resets to get most of your HP when you have enough extra MP.