110 AP resets, costing 4 MP each == 440 mp. That would mean you could have 40 int == 4 mp/level for 110 levels OR 30 int for 147 levels
so we have 110 levels = 40int 147 levels = 30int lets say we want to do this without the need to additional AP resets. just 1 AP reset each +HP (and we dont touch the base INT) checking your suggestions of equips and a budget of max 100M. base +4 lvl8 wand, bandana, robe = 16INT (with base = 20INT) lvl25 cape +5 and a zakum+15INT that will give 20INT (total 40INT) lvl10-lvl20= +10MP (+4base,wand+bandana should be able to give you +10INT) lvl20-lvl50= +60MP (together with robe, +20INT) lvl50-lvl100= +200MP (now with cape and zakum, we get to 40INT) lvl100-lvl143=+172MP (110AP=440MP)
The numbers may seem confusing. I left all the explanation out to make it more clear. What you are not incorporating into your calculations, and what many people do not incorporate into their calculations, is all the extra MaxMP you naturally acquire just by leveling up and getting job advancements. The Natural Washable MP formula for Spearmen is: [(125 x (#JobAdv - 2)) + Level + 19] This would be 125 x 2 + 155 + 19. 250 + 155 + 19 = 424 This means that by level 155, you will have acquired, on average, 424 Extra MaxMP (Above the Minimum MaxMP). Since you only need 440 Extra MaxMP to wash for Horntail, you simply need to acquire 16 more Extra MaxMP. Which can be done in 16 levels with 10 INT. People don't realize that classes gain more MP than their minimum MP. Spearmen, for instance, gain 125 MP with each job advancement, and gain, on average, 5 MP each level up. This leaves us with the above formula for Natural Washable MP. Does this make sense? Even without INT, you will have 424 MP to wash by level 155. It is incorporated into this formula: [[({TargetHP - TargetLevelNaturalHP} * {MP/HP ratio}) - [TargetLevelNaturalWashableMP]] / (TargetLevel - CurrentLevel)] * 10 = INTrequired (round up to the nearest 10) You can find these formulas in the "Formulas" Spoiler at the bottom of the guide.
ah, i read that but didn't understand it fully before. to get 16 extra MP should be achievable by anyone as the zakum helmet is enough to give you >10INT. 440 is the goal, but are there any upper limits? a threshold for spearman?
Well 18,750 is 30k with Hyper Body, so I guess you could call that a maximum threshold. Corsairs are really the only ones who have to worry about their HP getting too high.
With the way the current source works, for the most part, yes. There are other less common goals, such as being able to tank The Crow, that some people wash for. And when the new source comes out, many glitches may be fixed, which will force people to have higher HPs. (Bombs might actually work, for instance). And if Pink Bean is ever added, a much higher HP will be needed. I don't have all the numbers on me atm, though.
I just updated this guide with the altered data we have received today, regarding job advancement gains. We originally believed Spearmen to gain MaxMP with Job Advancements. This is not the case. Spearmen will be needing more INT than I had originally listed. Gunslingers DO receive MaxMP gains with Job Advancements, and will, thus, not be needing any INT. Assassins and Archers changed a bit, too, but not so dramatically. All the correct data is relfected in the "Formulas" Spoiler. If the current understanding of Minimum MaxMP Forumlas are refuted upon further source code investigation, then these numbers will, once again, change. Here's hoping the current data is 100% accurate, or at least, not too far off.
i wanted to wait until i really got all the mesos and nx needed, but then i thought 2 days ago that the event-hat is quite good to have! so, without the "needed" mesos, i started my spearman so far: - at level8 i got a lvl8 wand +6. with this each level will grant me +1 (together with base +4 = 10INT) - at level25 i took my mage earring (a lvl25 earring +7 INT) together with a fresh made cape that i scrolled +3INT). now each level will grant me +2 right now im level27, but i hope that today i will be able to reach level30 and get that hat, we assume i do, then: - at level30 i will receive +10INT and from that i will have +3 the next stop is level50, the shop-list will be: - Zakum Helm (i hope it will give me at least +15 INT) - Silver Deputy Star (+5 INT) (already have lvl8 want +6, base +4, lvl25 earring +7INT, cape+3) =40INT if Zakum Helm is a "14 INT" its easy to give an additional INT to the cape (as i have 2 slots left) when "not" in event for the hat, we could use the +10 (or so) INT bath robe to achieve the needed INT. is this "enough"? will my spearman get all the needed HP? this "build" is quite cheap, around 200M mesos. of course leveling is "hard", my spearman is dexless too. and i will need more funding to make it work. but thats another story.
The guide lists that if you equip 40 INT at lvl 48, you should, on average, hit your mark by 155. If you are equipping some of these items well before 48, and if you have that 40 INT at lvl 50, then you should have no problem. But just make sure to rack up as much as you can before that point. Equip whatever you can, whenever you can.
I'm currently working on a guide for everything HP Washing related. If you want a head-start on wrapping your head around it, calculate how much MP you'll need, make sure to figure out how many levels you will need to MP Wash, and how many levels you will need to HP Wash, and work everything out that way. Assassins get more HP when they use LevelUpAP, so they're kinda fucked at both ends when it comes to MP Washing and HP Washing. Check out Christopher Chance's post on the first page of this MP Washing Guide. It lists the process he used to hit 30k. He doesn't even use LevelUpAP, because he wanted to hit 30k early. It just costed him extra.
How would you suggest doing this starting at lv 45? I have no funding and my first character is an archer, is it too late?
The guide lists that an Archer only needs 30 INT by lvl 72, which isn't very hard. There's a list at the bottom of the guide that suggests ways to acquire INT equips. You could also just put 30 AP into INT.
my warrior so far: - at level8 i bought a wand +6. each levelup with 10INT (+17MP=17 levels) - at level25 i added +10INT (+18MP=9 levels) - at level35 i (finally) got that hat (+3MP) "i got that hat when i was level34" so right now im level 35, so far 17+18+3=38 additional MP does this mean, at level 36 (+3MP) i will have enough additional MP to do 10HP wash? could i then put 5 AP into HP and after that do 5 AP resets (take out MP) and put it into STR? then if i wish, i could repeat this at level 37? is this correct?
also, your formula: Minimum MaxMP Formula for Spearman/Page = (4 x level) + 156 my level35 spearman have 399MP (without equips) 4x35+156=296 399-296=103MP but according to my calculations i should only have 38 extra MP. level1-8=+0 level9-25=+17MP (i have 10 INT) level26-34=+18MP (i have 20 INT) level35=+3MP(i have 30 INT) do spearman get any MP when job2? if we take 103-38=65 where did i get 65MP from? most be job2?