Journal of Everyone's Ideas for MapleRoyals

Discussion in 'Closed' started by ImJakeFromStateFarm, Sep 14, 2017.

  1. godys
    Offline

    godys Well-Known Member

    Joined:
    Apr 11, 2016
    Messages:
    878
    Likes Received:
    609
    Gender:
    Male
    I'd say: Make un-wanted nx items randomly being sold by meso.
    If it's possible to add a new page on cash shop for that, randomly throw some nx items there for meso.
    Like Pets, Cloth, weapons, useable things like rocks (not vip) and sp resets.
     
  2. ImJakeFromStateFarm
    Offline

    ImJakeFromStateFarm Donator

    Joined:
    Aug 6, 2015
    Messages:
    2,391
    Likes Received:
    2,442
    Gender:
    Male
    Country Flag:
    IGN:
    OvaryActing
    Level:
    200
    Guild:
    Impurity
    Title of the idea: Bossing Audience Room
    Purpose of the idea: Give people access to the boss room as audiences similar to GPQ bossing and wedding.
    Details: add a feature to allow people to enter krex, Zak, toad, and HT (SoonTM) for people to witness activities in the bossing room similar to wedding and GPQ bossing.
     
    darkjordanx and Dre like this.
  3. Evan
    Offline

    Evan Donator

    Joined:
    May 29, 2015
    Messages:
    2,361
    Likes Received:
    7,151
    Gender:
    Male
    Guild:
    Resignation
    Indeed, set a meso price for a full SP reset (possibly make it go up a little each time?) We all mess up sometimes, or want to re-roll without remaking.

    (I'd pay 500m-1b for this personally, but I feel like something smaller like 100m would still get some buyers)
     
  4. Paanda
    Offline

    Paanda Well-Known Member

    Joined:
    Dec 15, 2016
    Messages:
    172
    Likes Received:
    57
    Gender:
    Male
    Country Flag:
    IGN:
    Paanda
    Level:
    15X
    Guild:
    Caelestis
    So, i've been reading all this event idea. I want to point out that a gm event that concentrate all player at 1 place is possible when there's less player in that server. I think rms has become a server that is similar to a proper server with a large player base. Like the previous JQ event, its not about whose jq skill is better but rather whose computer is more OP, which lead to a kind of pay to win situation(u need more money to buy a better com). However, if the event prize is some cosmetic item n does not effect game play, its doable but i'd still prefer an event which u don need to concentrate so many player in 1 place.
     
  5. godys
    Offline

    godys Well-Known Member

    Joined:
    Apr 11, 2016
    Messages:
    878
    Likes Received:
    609
    Gender:
    Male
    Title: Make Party Quests better!
    Purpose: Make people do more PQs than regular farming/leeching.
    Details:
    While on another discussion, a cartoon bulb lights over me.
    What if we had other kind of prizes upon defeating Party Quests.
    Not only that common stuff, like LPQ Broken Glasses or KPQ Slimy shoes.
    What if we could get a "Coin" after defeating the PQ Boss, and saving that "Coin" we could turn that into random prizes.
    Build up a NPC on FM (or even edit the PQ NPC itself) with prizes, like Special NX Covers, special useable stuff like scrolls, etc.
    Of course, to prevent people making PQ with mules for the Coins, make it work same way Cake Event was, that you had to do a certain ammount
    of damage on the boss for it.
     
    ImJakeFromStateFarm and Juco like this.
  6. ImJakeFromStateFarm
    Offline

    ImJakeFromStateFarm Donator

    Joined:
    Aug 6, 2015
    Messages:
    2,391
    Likes Received:
    2,442
    Gender:
    Male
    Country Flag:
    IGN:
    OvaryActing
    Level:
    200
    Guild:
    Impurity
    I like this. Make the PQ worth while like the old school GMS where everyone is pqing, and all the channels are taken.

    That's the old school Maple that I remember and loved.
     
  7. godys
    Offline

    godys Well-Known Member

    Joined:
    Apr 11, 2016
    Messages:
    878
    Likes Received:
    609
    Gender:
    Male
    Curiously, I don't remember LPQ having that bonus map with boxes droping potions and capes.
    I used to get just a random scroll/potions automatically after clicking npc.
     
  8. Evan
    Offline

    Evan Donator

    Joined:
    May 29, 2015
    Messages:
    2,361
    Likes Received:
    7,151
    Gender:
    Male
    Guild:
    Resignation
    Title: SP resets sold for mesos
    Purpose: I need 1m NX to reset my charges and I want to die
    Details: No but seriously, the fact that it's easier to restart a 4th job character and leech it back to my current level than it is to buy the SP resets from players (who buys those?), not to mention, i'd probably make more gaching that 1m NX 10x over than spending it on resets as they currently are.

    1k = 1 reset would also be good. Still a lot, but man. D:
     
    Vatsug and godys like this.
  9. ImJakeFromStateFarm
    Offline

    ImJakeFromStateFarm Donator

    Joined:
    Aug 6, 2015
    Messages:
    2,391
    Likes Received:
    2,442
    Gender:
    Male
    Country Flag:
    IGN:
    OvaryActing
    Level:
    200
    Guild:
    Impurity
    Venin and Vatsug like this.
  10. Kleric
    Offline

    Kleric Well-Known Member

    Joined:
    Aug 11, 2015
    Messages:
    217
    Likes Received:
    283
    Gender:
    Male
    Country Flag:
    IGN:
    Jero
    I would love that as an actual game mode with enforced rules.
    Doing it anyway by my own self control wouldn't feel natural, though. :0
     
  11. ImJakeFromStateFarm
    Offline

    ImJakeFromStateFarm Donator

    Joined:
    Aug 6, 2015
    Messages:
    2,391
    Likes Received:
    2,442
    Gender:
    Male
    Country Flag:
    IGN:
    OvaryActing
    Level:
    200
    Guild:
    Impurity
    Title of the idea: Royals Coins
    Purpose of the idea: Mesos Sink and WS/CS currency substitute
    Details: add a NPC allowing people to purchase "Royals Coins" for 10m, and stackable to 100 per slot (1b per slot).

    This allow players to trade up to 9b mesos through normal trade when they convert it to Royals Coins without having to use WS/CS as currency. This will also serve as mesos sink and stabilizing ws/cs price by balancing the supply and demand ratio.

    The chair gach lowered the ws/cs market value due to people running low on mesos from gaching chairs, and having to sell their ws/cs for mesos to do more chair gach or other things. When more and more people selling ws/cs, the price on ws/cs naturally goes down.

    I believe Royals Coins will increase the buying power of mesos once again similarly to the chair gach, and lower the demand on people like me mainly use ws/cs as currency. When the demand lowers, the cost will naturally be lower.
     
  12. Philnemba
    Offline

    Philnemba Well-Known Member

    Joined:
    Nov 22, 2016
    Messages:
    66
    Likes Received:
    215
    Gender:
    Male
    Country Flag:
    IGN:
    NojobPhil
    Level:
    10X
    Guild:
    Maroon
    I've already mention this in a separate thread so I felt this would be a better place to post about it.

    Title of the idea:
    Remove the 3rd job advancement requirement to access the Level 70 Monster Rider Quest
    Purpose of the idea: To re-enable access for Perma Beginners to obtain a mount before new source was implemented in Royals
    Details: There was originally no job requirement for this quest during old source plus Monster Rider skill is technically a beginner skill
     
  13. godys
    Offline

    godys Well-Known Member

    Joined:
    Apr 11, 2016
    Messages:
    878
    Likes Received:
    609
    Gender:
    Male
    I believe Matt or some other dev said that it's not a viable thing since there would be a chance for dupping.
     
  14. Matt
    Offline

    Matt Administrator

    Joined:
    May 8, 2013
    Messages:
    15,349
    Likes Received:
    19,448
    Gender:
    Male
    Location:
    United Kingdom
    Country Flag:
    IGN:
    Matt
    Level:
    N/A
    Guild:
    Staff
    That was the answer I gave for the old source, however new source has pretty strict anti-duping technology so it may not apply so much, but of course could still be a worry. The main problem is actually tax avoidance, and how there isn't a graceful implementation of taxing trades using items like that.
     
  15. godys
    Offline

    godys Well-Known Member

    Joined:
    Apr 11, 2016
    Messages:
    878
    Likes Received:
    609
    Gender:
    Male
    If you find a way to tax over this coins, would it be something to work on?

    Let's say if EVERY NPC in the game had a 5% tax over ANY NPCED thing, it would not only be good for this idea in particular, but also a new sink for regular mesos.
     
  16. ImJakeFromStateFarm
    Offline

    ImJakeFromStateFarm Donator

    Joined:
    Aug 6, 2015
    Messages:
    2,391
    Likes Received:
    2,442
    Gender:
    Male
    Country Flag:
    IGN:
    OvaryActing
    Level:
    200
    Guild:
    Impurity
    If the concern is tax avoidance, it can be resolved by building the tax into it.
    Maybe do a fixed 6% tax, so when you purchase a 10m coin, you have to pay 10.639m to the NPC to get it. Or even round it up to a nice clean number 11m for a 10m coin.
    I'm sure people won't mind paying the 1m tax because when we trade on forum, we often lose 10m to 30m per ws/cs since the seller on the forum almost always accept ws/cs at a lower value than what you paid per ws/cs.

    I bet people are willing to pay the 1m per coin tax to have an alternative currency to buy stuff worth over max mesos other than ws/cs.
     
  17. godys
    Offline

    godys Well-Known Member

    Joined:
    Apr 11, 2016
    Messages:
    878
    Likes Received:
    609
    Gender:
    Male
    @OverReact
    Taxes are never applied on Buying, but always on Selling.
    People would lose taxes when selling the coins back to NPC.
    And also, like I said above, making such Tax to be counted on Every NPC (from grinding stuff also), which would make an awesome sink
     
  18. ImJakeFromStateFarm
    Offline

    ImJakeFromStateFarm Donator

    Joined:
    Aug 6, 2015
    Messages:
    2,391
    Likes Received:
    2,442
    Gender:
    Male
    Country Flag:
    IGN:
    OvaryActing
    Level:
    200
    Guild:
    Impurity
    Taxing the buyer happens everyday when you deal with using ws/cs as currency. Buyer may pay 450m, and the seller accept them at 420 or 430m each. Also I'm sure you're familiar with all the selling thread says "if paying in mesos, buyer pays tax".

    But if we combine what you propose and what I propose, it will be an awesome double taxing mesos sink. Pay 11m for a 10m coin that can be used as trade currency, or you can sell it back to the NPC for quick mesos with another layer of tax on it.
     
  19. Juco
    Offline

    Juco Donator

    Joined:
    Sep 21, 2016
    Messages:
    103
    Likes Received:
    116
    Gender:
    Male
    Location:
    MO, USA
    Country Flag:
    IGN:
    Juco,Krizzly
    Level:
    17x
    Guild:
    Guardians
    I don't think the issue here is taxing at the NPC level (which I do believe should be included) but rather taxing during trading.

    The purpose of this idea is to provide an easier way to trade over 2.1b mesos, correct? For simplicity, lets say the coins are worth 100m each. Everytime I earn 100m in mesos, I can simply convert my mesos into coins creating another liquid currency other than ws/cs. So once I get to say 4b (40 coins) I want to buy something nice so I trade with someone. The issue is that when I give that person my 40 coins there is no tax implied and he now has 40 coins worth exactly 4b. Yes, we can implement taxation when he goes to convert those coins into mesos again, but there is huge issue of not converting. He now has 40 coins that have not been taxed and can use those to buy something he wants. He trades with someone and now they have 40 coins that again were not taxed on that transaction. You can see how this will snowball. Until someone actually needs to convert the coins into mesos to make a purchase of less than 100m, there is no taxation on those coins. I think that is the issue Matt is referring to. So there would need to be a way to tax the coins on transactions and npc conversions.
     
    Jacob25 and Matt like this.
  20. godys
    Offline

    godys Well-Known Member

    Joined:
    Apr 11, 2016
    Messages:
    878
    Likes Received:
    609
    Gender:
    Male
    That's actually called "Hidden Tax", when you make your things to cost higher for the buyer, so you don't receive less than what you wanted.
    In this case, people actually don't hidden it, as it's used to in regular market.
     

Share This Page