Quest Awaiting Developer Input Mage Mp Quest since all other classes have a hp quest....

Discussion in 'Accepted' started by luuluu, Sep 26, 2020.

?

Mages are people too!

  1. Giff mp!

    65.3%
  2. no

    34.7%
  1. Spectbero
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    Spectbero Donator

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    That's true, but people already kill all 20 channels and I think when your quest rewards what is essentially the most valuable resource in the game in the form of HP/MP, I don't think the mobs being highly contested is a bad thing. It should be difficult to complete. This would work better if they find a work around to being able to hold map owner of multiple channels though.
     
  2. Relmy
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    [QUOTE="luuluu, post: 1016052, member: 41154"to not rely on magic guard?[/QUOTE]???
     
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  3. luuluu
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    luuluu Well-Known Member

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    I was thinking you could use different mobs for the quest, make the mobs element resistant to ice and fire for am, not sure about bishops. Also have an increase in number of items required?

    Another perspective I've heard is instead of having a hp quest, have it give mp to all classes. All classes would still require aprs to gain hp but it would still lower usage of aprs for people. Classes except mages get more mp, mages get less. Mages have different requirements to finish the quest, etc.
     
    Last edited: Sep 26, 2020
  4. luuluu
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    luuluu Well-Known Member

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    Couldn't you argue that it's also not essential for 30k hp on a shadower because they have meso guard which blocks 50% dmg and also works on 1/1 and they have shadow shifter? They too can survive a lot of different things and they now have the option to wash to 30k and survive 59.999k dmg with meso guard. If mages should work hard for 30k hp because they have magic guard, then why should shadowers have an easier time?

    After discussion with some other mages mains and attker mains, wouldn't it be more fair to just give all class a mp quest which boosts max mp so they can wash? A flat rate of 10mp per quest completion would give warriors 2 hp washes, beginners 1 wash and thieves/pirates 1 wash every completion. While it would take 3 completions for 1 wash for a magician. If you really wanted to go further in, you could balance the max mp gain so that each completion gives roughly 1-2 hp washes with aprs for all classes except mages and have them gain 1/3 or 1/4 of 1 hp wash in aprs. It would mean that for every 30mins or so for a class to complete the quest, mages would take 30-40mins (across 3 days) for the mage to get an equivalent amount of washes via aprs.
     
  5. RonJJ
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    RonJJ Well-Known Member

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    as a bishop main I agree you have a good point, I always feel like mages are ditched whenever it comes to washing, if the topic comes up it's usually about an attacker class,
    I do agree and believe that all should be treated equally, and if you want for your own reasons to invest time into gaining extra mp/hp for your character whether you really need it or not, it should be up to you the player BUT if I look at the bigger picture and I take into consideration how strong mages are in this game and on our server specifically I can not blame the staff for deciding to not give mages this option, and yes shadowers do not need it but shadowers can not sell leech and make 1b within 5 hours, again both sides have a fair point in my opinion, but I'm leaning more towards not giving mages this option just because of how strong I believe they are even tho I think that either way it's fair.
     
  6. Diphenhydramine
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    Diphenhydramine Well-Known Member

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    Mage doing MP wash using fresh ap, for lv200 mage for example, they can't increase their MP or aka wash in effective way. This quest set for 150lvl+ which means it's targeted high lvl player who "screwed" with hp washing back then. As majority said, bishop or mage have far enough mp pool, adding 10-20mp per day won't break the mechanics. All in all, gaining high hp is personal preference, so as gaining high mp. I'll vote to give mp for mages, maybe with more etcs require, like double or triple than the other jobs if the farming effort is not fair compare to other.
     
  7. silv
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    I think the main target of the HP quest is for people who are at their minimum MP limit, and still need a slight bump to boss reliably. Mages already have insane amounts of excess MP from the int they have when leveling up, so they always have the option to wash, it's just a question of whether or not you're willing to sacrifice your amazing 25k-30k MP pool. Coupled with the 1st job SP reset trick, I believe you get+15 HP for -20 MP, which is worse than attackers but still far from inefficient I think.

    That said, I do think the aspect of attackers being able "do the HP quest daily for 5+ years and get to 30k HP" is unfair for mages, since this is s tremendous amount of solo content that mages just cannot enjoy.
     
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  8. Incentv
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    Throwing in my 2 cents :)

    HP Washing is optional for all classes. That doesn't mean people won't wash. I'm personally always going to do a mixture of both washing and HP quest on all my characters. Unfortunately, mages that want to wash to extremely high hp for an easier time in bosses are stuck with only washing at the current moment.

    On my new character, my hp calculations went from 12b to 3b to wash and just a few months of hp quest daily to get my desired hp. I think they do deserve some sort of solo content. I like the idea of an MP quest because mages that want to wash will still have to buy APRs which still creates a meso sink but it would have to be a small amount of gain to balance out the fact that they can already infinitely wash with the SP reset trick (though it's insanely expensive).

    One idea is to make an MP quest for mages that is REALLY hard for mages (magic resistant mobs?) and take a long time. That way mages have to choose between grinding specifically for hp quest and selling leech (can't do both at the same time).
     
  9. sparky95
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    https://royals.ms/forum/threads/new-method-to-save-mp-when-hp-washing-a-mage.143186/

    By manipulating the passive skills, Warriors and Buccs can reach 30k HP at any given time. Mages can reach 30k HP/MP at any given time. It'll just cost an astronomical amount of ap resets to get there.
     
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