Today I learned. All the years i been here, I never heard of someone even discussing them chaosing a HTP so i always assumed you couldnt. I certainly never had the funds to try it myself lol
I did not expect so little support for the idea. My personal subjective take: As for me, for any item that expires, I simply feel bad about it. It feels contrary to why I play this game. Slowly grinding for an upgrade. When such a thing disappears after some time, I just feel "meh". Objectively, the idea of this "nx-gear" with stats does create new gear to chase. Even if it's +1 all-stat with 1 slot and only gives us a handful of attempts each year. It would be enough for me to at least check-in with the game once per year. Also as of now, for those many players that rely on their current eye to hit stat reqs, it's still fairy useless. If we'd ignore the current watk discussion and for now assume it'll be removed if this idea ever gets through. As a cover for an Eye-Equip instead of replacing one, it won't "destroy" the current Eye market. Sure, it'll further push power-creep. When discussing buffing the VL-Boots a while ago, (iirc) +1 slot was chosen over +1 All-Stat due to the recent "stat-creep" and was deemed worrying enough to go with +1 slot instead. I honestly, don't think this is a problem at all. However, others do. This will be seasonal and untradeable. Those really benefiting would be mostly end-game players and a handful of very lucky noobs. Another issue I feel will arise is. What about those xmas rings? What about a pendant? We might find ourselves in a spot where we basically want new cover-items for every slot. Where do we draw the line? Do we care? Would it really be in issue at all? Is it just a handful of people with 500+ forum likes complaining it's too much against "no-changes, OG Old School Maple" Regardless, allowing for such items in the game to exist is hard to revert later. People will complain - a lot. I play this game for fun. Would I find it fun to hunt such gear? Oh, fuck yes. I don't care how insignificant they'll be. I am already hyped to farm them - if they're perma upgrades. Nerf them to shit. I dont care. Yes.
We have discussed adding more NX covers with stats in the past and it was not a route we wanted to take so let's focus the discussion on what can be done for the Super Summer Goggles as a regular item. I also don't think we will make it permanent as it is or with any slots given it has attack and will easily outshine the current eye equips as stated before as well. If you have a specific suggestion please use this template: Expiration time: None/XX Days Slots: Str: Dex: Int: Luk: Attack: Magic Attack: Avoidability: Accuracy: HP: MP: Speed: Jump: Special Scroll: Yes (include details)/No
With this current anni event going, I noticed something that is missing from the game just because the time limit: Popsicles... you can get them but they expire too damn fast...
Based on the discussion in this thread so far, I think my preference would be to see it as a viable option for mid-game players, and not endgame. It may be true that there's room in the game for a new endgame eye acc, but I agree with tuna that it shouldn't come in the form of a rare drop from a seasonal event. If gear is going to be in the running for best in slot, it should probably come from endgame content. For this reason, I think the MATK and WATK should be removed and replaced with stats that matter more in the mid-game, but not so much in the endgame. If there's no attack, I don't think there's really any purpose for upgrade slots since most of the other eye scrolls are not easily available for mid-game players anyways. The stats that make the most impact for early and mid-game characters are HP, ACC, and Speed/Jump. Of course STR/DEX/INT/LUK are nice too, but they make a pretty negligible impact on actual gameplay outcomes unless it's a huge boost like what you see on a zhelm. 1 STR or even 10 STR is not going to make a noticeable in the gameplay of a level 50-100 warrior. Although, stats can be nice for meeting stat requirements, especially for secondary-less character builds, so I could be convinced that a +1 or +2 all stat could work here. HP is nice because mid-game characters aren't fully washed yet, and every little bit helps, especially if they're gearing up to survive a zak service. However, I don't think we can go as high as +100HP on this item because it would detract too much from broken glasses (+125HP max) which are there to incentivize LPQ. Accuracy is nice too, since a modest amount of accuracy can make the difference between being able to grind a particular map or not. Many maple weapons at this level give around 30 acc so 20 seems like a reasonable value. Speed/Jump can be useful for players who don't want to rely on triple pet equips to reach 140/123. I don't think special scrolls make sense for this item- if you make the scroll drop randomly from cooler boxes then it would just be a feelbad for people who get the scrolls but don't get the goggles. It's simpler if it's just a cool item you randomly find to fill a gear slot that you hadn't filled yet. People who like scrolling event items will have a better time at witch-chaosing at halloween instead (especially if the non-atk belts are made permanent). Expiration time: None Slots: 0 Str: 0 Dex: 0 Int: 0 Luk: 0 Attack: 0 Magic Attack: 0 Avoidability: 0 Accuracy: 20 HP: 30 MP: 30 Speed: 5 Jump: 2 Special Scroll: No Hands: 1 Maybe it's a little bland for some players, but I know I would be hyped to have something like this drop for my mid-game characters. If anyone has suggestions on how to make it more exciting without adding ATK, I'm interested to hear your thoughts.