Item Make Super Summer Goggles permanent

Discussion in 'Feedback' started by pragmasaurus, Jun 12, 2024.

  1. Enticing
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    Enticing Donator

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    Today I learned. All the years i been here, I never heard of someone even discussing them chaosing a HTP so i always assumed you couldnt. I certainly never had the funds to try it myself lol
     
  2. Kheb
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    Kheb Well-Known Member

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    I did not expect so little support for the idea.

    My personal subjective take:
    As for me, for any item that expires, I simply feel bad about it.
    It feels contrary to why I play this game. Slowly grinding for an upgrade. When such a thing disappears after some time, I just feel "meh".

    Objectively, the idea of this "nx-gear" with stats does create new gear to chase. Even if it's +1 all-stat with 1 slot and only gives us a handful of attempts each year. It would be enough for me to at least check-in with the game once per year. Also as of now, for those many players that rely on their current eye to hit stat reqs, it's still fairy useless.

    If we'd ignore the current watk discussion and for now assume it'll be removed if this idea ever gets through.
    As a cover for an Eye-Equip instead of replacing one, it won't "destroy" the current Eye market.

    Sure, it'll further push power-creep.
    When discussing buffing the VL-Boots a while ago, (iirc) +1 slot was chosen over +1 All-Stat due to the recent "stat-creep" and was deemed worrying enough to go with +1 slot instead.

    I honestly, don't think this is a problem at all. However, others do. This will be seasonal and untradeable. Those really benefiting would be mostly end-game players and a handful of very lucky noobs.

    Another issue I feel will arise is. What about those xmas rings? What about a pendant? We might find ourselves in a spot where we basically want new cover-items for every slot. Where do we draw the line? Do we care? Would it really be in issue at all? Is it just a handful of people with 500+ forum likes complaining it's too much against "no-changes, OG Old School Maple"
    Regardless, allowing for such items in the game to exist is hard to revert later. People will complain - a lot.

    I play this game for fun. Would I find it fun to hunt such gear?

    Oh, fuck yes. I don't care how insignificant they'll be.
    I am already hyped to farm them - if they're perma upgrades.
    Nerf them to shit. I dont care.

    Yes.
     
  3. Zancks
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    Zancks Donator

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    We have discussed adding more NX covers with stats in the past and it was not a route we wanted to take so let's focus the discussion on what can be done for the Super Summer Goggles as a regular item. I also don't think we will make it permanent as it is or with any slots given it has attack and will easily outshine the current eye equips as stated before as well. If you have a specific suggestion please use this template:

    Expiration time: None/XX Days
    Slots:
    Str:
    Dex:
    Int:
    Luk:
    Attack:
    Magic Attack:
    Avoidability:
    Accuracy:
    HP:
    MP:
    Speed:
    Jump:
    Special Scroll: Yes (include details)/No
     
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  4. godys
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    godys Well-Known Member

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    With this current anni event going, I noticed something that is missing from the game just because the time limit: Popsicles... you can get them but they expire too damn fast...
     
  5. pragmasaurus
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    pragmasaurus Donator

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    Based on the discussion in this thread so far, I think my preference would be to see it as a viable option for mid-game players, and not endgame. It may be true that there's room in the game for a new endgame eye acc, but I agree with tuna that it shouldn't come in the form of a rare drop from a seasonal event. If gear is going to be in the running for best in slot, it should probably come from endgame content. For this reason, I think the MATK and WATK should be removed and replaced with stats that matter more in the mid-game, but not so much in the endgame. If there's no attack, I don't think there's really any purpose for upgrade slots since most of the other eye scrolls are not easily available for mid-game players anyways.

    The stats that make the most impact for early and mid-game characters are HP, ACC, and Speed/Jump.
    • Of course STR/DEX/INT/LUK are nice too, but they make a pretty negligible impact on actual gameplay outcomes unless it's a huge boost like what you see on a zhelm. 1 STR or even 10 STR is not going to make a noticeable in the gameplay of a level 50-100 warrior. Although, stats can be nice for meeting stat requirements, especially for secondary-less character builds, so I could be convinced that a +1 or +2 all stat could work here.
    • HP is nice because mid-game characters aren't fully washed yet, and every little bit helps, especially if they're gearing up to survive a zak service. However, I don't think we can go as high as +100HP on this item because it would detract too much from broken glasses (+125HP max) which are there to incentivize LPQ.
    • Accuracy is nice too, since a modest amount of accuracy can make the difference between being able to grind a particular map or not. Many maple weapons at this level give around 30 acc so 20 seems like a reasonable value.
    • Speed/Jump can be useful for players who don't want to rely on triple pet equips to reach 140/123.
    • I don't think special scrolls make sense for this item- if you make the scroll drop randomly from cooler boxes then it would just be a feelbad for people who get the scrolls but don't get the goggles. It's simpler if it's just a cool item you randomly find to fill a gear slot that you hadn't filled yet. People who like scrolling event items will have a better time at witch-chaosing at halloween instead (especially if the non-atk belts are made permanent).

    Expiration time: None
    Slots: 0
    Str: 0
    Dex: 0
    Int: 0
    Luk: 0
    Attack: 0
    Magic Attack: 0
    Avoidability: 0
    Accuracy: 20
    HP: 30
    MP: 30
    Speed: 5
    Jump: 2
    Special Scroll: No
    Hands: 1

    Maybe it's a little bland for some players, but I know I would be hyped to have something like this drop for my mid-game characters. If anyone has suggestions on how to make it more exciting without adding ATK, I'm interested to hear your thoughts.
     
  6. DarkWingDuck
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    DarkWingDuck Donator

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    The Summer Event will be coming around the corner soon and I liked the spirit of this idea but it's a bit sad nothing ever happened with it. Here are a couple of suggestions keeping in mind that I don't want to introduce anything that overpowers existing eye accessories.

    Eye Accessory 1:

    Expiration time: None
    Tradeable: Yes
    Required Level: 30
    Str: 1
    Dex: 1
    Int: 1
    Luk: 1
    Slots: 1
    Special Scroll: No
    Godly Roll: No

    The idea here is to make an ROA equivalent for eyes. Some might choose to gamble by throwing a CS on it. It can acquire a good amount of value if you get a good stat increase but is essentially limited to +6 all stats.

    Others might just acquire one for the sake of a small stat boost. Even if the scrolling fails, people might be willing to buy it for cheap the same way they do for ROAs.

    Eye Accessory 2:

    Expiration time: None
    Tradeable: Yes
    Required Level: 30
    HP: 50 (45~55)
    MP: 50 (45~55)
    Speed: 2 (1~3)
    Slots: 3
    Special Scroll: No
    Godly Roll: Yes

    The idea here is to make use of those Eye Accessory for HP Scrolls that nobody uses to add an additional HP gear. Since existing eye accessories are expensive, nobody bothers using them to make HP gear and even badly scrolled goggles/masks are hard to come across for this purpose. The base HP helps overcome the low number of slots. The godly roll doesn't do much for the HP so I figure I'd throw it in for fun.

    The potential for an 8 speed eye accessory might be useful for certain mules. It could also be used to make a stat equip but its potential is significantly lower than existing equips.
     
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  7. Tim
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    Tim Administrator

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    for players that want an eye accessory around that level requirement and those stats, can't they go for ludi PQ broken glasses?
     
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  8. pragmasaurus
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    pragmasaurus Donator

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    I think the rationale would be similar to other event items like Pierre hat, pilgrim hat, red sock, and white heart day balloon. These items all have comparable alternatives (some more direct than others) that already exist year-round. Why would anyone be excited to get a Pierre hat when zhelms or scar/targa helms have very similar stats? The reasons I can think of are: 1. It's rarer than the alternatives, and it's fun being able to use something rare, 2. Getting an unexpected piece of gear you were going to have to get anyways feels nice, and 3. Even if you already had a zhelm, it could be an opportunity to scroll greedily for the chance of an upgrade which is always fun.

    At any rate, I already noted that making HP the focus of this item would undermine broken glasses which serve the purpose of bolstering LPQ.
     
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  9. DarkWingDuck
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    DarkWingDuck Donator

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    The potential of Broken Glasses is objectively better than both of my suggested alternatives for the Super Summer Goggles, as they should be, but their utility is greatly limited by the fact that they're untradeable and not many people are willing to do LPQ 20 times. In fact, most people opt to skip LPQ altogether and obtain one of the better eye accessories later because there is no reasonable option for mules or low level players that isn't a pain to acquire.

    The reason why I made the 2nd suggestion is that there's currently little use for Eye HP scrolls due to the very limited options for making cheap & tradeable HP gear for eyes. It's meant to be an inferior, but tradeable, alternative to the Broken Glasses for gaining HP.

    upload_2025-6-12_12-55-58.png
     
    Last edited: Jun 12, 2025 at 7:06 PM
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  10. Apoc_Ellipsis
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    Apoc_Ellipsis Donator

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    The big issue is the Weapon Attack.
    LPQ Glasses have the +2/stat and then push HP/MP with the token of teamwork scrolls. With no chance of Godly.
    The 1. Watt of these goggles make them min/max-able more than the LPQ glasses.

    They're like the anniversary earrings, not best in slot, but a good option for most people.

    Honestly minus the CS I think this is a great suggestion, just make it ineligible for Chaos then permanent.
    Then it's in line with LPQ glasses (HP get LPQ) want WAtt try for Cooler)
     
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  11. Enticing
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    Enticing Donator

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    The Summer Goggles while stronger than the broken glasses from LPQ, are still pretty uncommon to get and yet to me actually seem like a more reasonable means to progressing gear than it would to run a PQ 20 times that might take a few weeks to a month or even longer to get. I think we might have a suggestion inside a suggestion here, but I think we should incentivize LPQ more. 20 LPQ runs for Broken Glasses in the current era of Royals is pretty damn hard. It wouldnt be as hard if there was an active PQ community that were interested in doing them but the vast majority of people dont even consider PQ's for leveling and having to do LPQ 20 times with a very very limited pool of players makes things all the more difficult.
     
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  12. YueFei
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    YueFei Active Member

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    Don't know where people struggle with (timezone? Current event makes our to-do list longer?) But 20 pq for ludi glasses are quite straight forward :):)
     
  13. Mittsy
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    Mittsy Well-Known Member

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    Doing 20 LPQ isn't the issue so much as finding/having people to do it with, even once. Unless you have willing buddies/guildies it's hard to find people.

    I reckon having some more options for eye wouldn't be bad to have.
     
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