Content Make the LHC grind limitless

Discussion in 'Accepted' started by Metronome, Jul 21, 2021.

?

Would you like to remove timer from LHC?

  1. No, keep it 1hr limit per day

    85 vote(s)
    29.9%
  2. Yes, so finding a party isn't much of a pain

    145 vote(s)
    51.1%
  3. No, but adding additional time on timer would be a good idea

    54 vote(s)
    19.0%
  1. Zancks
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    Zancks Game Balancer

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    Since Melee can do up to 325m Exp per hour on stopper at bearwolves I think 4 NLs/Sairs 1 BM/MM 1 Rusher could be decent enough for it to be worth.

    I‘ve tried to recruit that setup a few times for Golems but it’s hard to convince people. I’ll try again next week and share the results.
     
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  2. Metronome
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    Metronome Well-Known Member

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    Please add me in-game ign : blaze420. 187 nl atm.
    I'd love to run LHC not just for the exp but the overall nostalgic party grind!
     
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  3. StarSaber
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    StarSaber Donator

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    Not sure if it's okay to post in an "Accepted" thread already.

    However, in thinking about the LHC timer grind, why not just put a timer on Bearwolves alone, and leave everything else unlimited [Edit: Or make the other ones have a bigger timer! Which tick in a different notion from this map, kind of like you have with the bosses I believe]?

    I mean Bearwolves is the main exp reel that blows all the other maps out of the water, perhaps even Blood Reindeers too if that ends up being too broken.

    This way you can have lite parties on the sidelines, which others can find in maps to make recruiting easier for the big event.

    With the timer in the entire area, it gives a no-zone feel to the whole thing, which is also a contributing factor to why people don't want to just pop in there too much.

    Though if this part does get implemented, can it be possible to bump n' switch the Bearwolf map with the upper map above it? Mostly so people don't accidentally walk to it in a straight line while questing. This last one is more of a QoL change which doesn't need to be done.
     

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