[New Source] Nany's Bowmaster Guide-Road to Lord Sniper

Discussion in 'Class Guides' started by nany625, Jun 5, 2018.

  1. Aqwrd
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    Aqwrd Well-Known Member

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    Yes of course, that’s why I laugh when people call us support class. A class that is at its strongest when solo, a class that can bypass mechanics and make bosses look stupid, is nothing more than an SE mule? Bullshit.
     
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  2. Nyna
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    upload_2022-7-13_19-48-54.png

    Just use NL and Bucc dps mule. You can just use BM aggro mechanics in a similar fashion to make niberg use more lasers instead of rockets.

    BM by attacking where it is (White), will force niberg to use green/red laser much more often during phase 1 as well as phase 2.
     
    Last edited: Jul 14, 2022
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  3. Aqwrd
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    Aqwrd Well-Known Member

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    Dunas v2

    The biggest problem with V2 is her large horizontal and vertical attack range. She can hit Puppet for 5k dmg, killing your puppet very quickly. Hamstring shot is very important here. None of these methods will prevent Dispell.

    Phase 1


    This phase is very simple, get aggro from Dunas and climb to one of the few spots she can't reach and place Puppet. Come back down and aggro the ship, this gives you a full 60 seconds before having to repuppet. This can be done on either side but I prefer the side shown in the video because less chance of falling.

    Phase 2 Method 1 (Solo)


    This is a great method for handling solos. By once again climbing to a spot Dunas can't reach, we Puppet. This does a few things, it stops Dunas from teleporting, which also stops her Darkness Debuff, and it semi pins her.

    Phase 2 Method 2 (Duo)

    This method is more suited towards Bowmasters and not MM, our Hamstring slow is vital here. This method does not involve puppet, just slow Dunas and kite her. I bring a NL friend and this entire fight is 20 minutes long, very fast and easy. Once you reach all the way left take the teleport and go on her right side, once you get too close to the guards, wait for her to teleport and run past her. She can't dispel during a teleport.
     
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  4. Aqwrd
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    Aqwrd Well-Known Member

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    Pap

    You must put Puppet out of Pap's range, when I'm focused Pap will never hit me and he will never turtle. Takes me 3 minutes to kill at 197. Super simple.

     
    Last edited: Jul 19, 2022
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  5. Golfcart
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    Oh! Does this work for SE mules too? It should right?
     
  6. Aqwrd
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    Aqwrd Well-Known Member

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    umm not sure what you mean by mules. the se has to be the only one hitting pap, any other attacker will break his attraction towards puppet, if your mule is the only one hitting pap this will work
     
  7. Golfcart
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    Ahhh rip. I was wondering if it worked through another attacker too. Turtle is sadge.
     
  8. nany625
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    nany625 Well-Known Member

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    Doesn't work for me, do you have a vedio for it?
     
  9. Aqwrd
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    Aqwrd Well-Known Member

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    Uh, you dont see the videos? They're right there.
     
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  10. nany625
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    nany625 Well-Known Member

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    mb, I understand how it works now.
     
  11. kalebenyefune
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    kalebenyefune Well-Known Member

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    is it worth for us bms to use stoppers at lhc runs? i feel like the damage difference between stopper and concentrate is neglible when using inferno and is a waste of money, and if i were to use hurricane it would be much more obvious to use stoppers
     
  12. nany625
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    nany625 Well-Known Member

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    It's like when you had 20b and sold 140 att White Nisrock for max mesos, you felt losing everything, but when you had 200b and did same thing, you could be careless. What I mean is, the damage from Hurricane is less than Inferno, so it could cause the damage increase from att potions more noticeable.
    I personally would still use stoppers, as we have to accept that we can never attack as efficiently as melees do at LHC, 80% of melees can simply replace us.
     
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  13. IslandLion
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    Hey, need some advice. Currently, level 110 with 65 base str and another 34 from equips, taking me to 99.
    I did it this way, because I thought whether I bought str overalls or dex overalls, it's the same net gain. However, I didn't factor in MW in the future.

    So currently, I'm at a weird spot where I can't weild the 105 bow or 110 bow because idk whether I should commit the extra AP to strength... or buy a STR overall (+30ish) and end up being 120 str, which is 5 higher than the req. for the 110 bow. This would also result in me losing approx. 16 dex from my current overall.

    I intend to use APRs in the future, but I'd like some advice for right now.
     
  14. KSMACHINE2K
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    KSMACHINE2K Member

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    You can equip Horntail pendant on lvl 120 and will have +21 all stats from it making it possible to equip lvl 100/110 bow with your current stats
     
  15. IslandLion
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    so, should I wait until 120 to get a new weapon? I'm currently using a 112 att Metus.
     
  16. Javier
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    you can get more STR with other equips such as earrings, belt, htp, a better zhelm/scarlion hat, etc to reach your desired STR (110 as endgame)

    I'd advice getting STR+ overalls since natural base DEX benefits you more than gears', and in the long run you'll be washing your leftover STR to DEX.

    at late stages you'll likely want to have somewhere between 23-30 natural base STR, and maple warrior 20 won't give you more than 10 AP. the stat boost isn't noticeable in STR, but in DEX since you'll have a ton of it.

    also I have a 35 STR 3 DEX blue ades overall for sale if you want :^).
     
  17. lliendoth
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    lliendoth Active Member

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    Noob BM here

    Is there any particular reason for why there's not a single Concentrate 20 book in FM?
     
  18. Relievz
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    Not sure, i'm not BM either, but it is listed in price guide for 15m and it should drop from Horntail. If you are unable to find it in FM you might smega for it.
    upload_2024-7-9_11-2-28.png
     
  19. nany625
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    nany625 Well-Known Member

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    Concentrate 20 is from zakum.
     

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