Yes, agreed. I think the rest of the NL nerfs are fine. But the recharge rates literally have marginal effect on the overall balance of the game.
102. It'll cost me around 3-4m to recharge all my stars. I might make 3-5m from equip selling / meso picking up, depending on where I level, so I'm essentially breaking even (maybe making a bit?) every time I recharge. As an NL, you're already incapable of doing many bosses unless you HP wash, which costs a fortune. I was okay with this and didn't care too much about doing HT, etc. but now this makes getting better equips in general that much harder. It's already expensive to fund an NL and this'll create a barrier to entry for newer players EDIT: and I mean If i want to level via HH hunting and things that don't generate mesos, I wouldn't even be able to fund my own star recharges
I agreed with the rest of the NL nerfs are fine but the new recharge stars price are absolutely ridiculous
I would love to have a dk, but they're extremely boring until the warrior revamp to me. Impale made them strong whereas you're using the same 3 hit attack from 85 to 200 in this. I'm game to see how the recharge price goes for a week impacting newer players who start as thief, but I'm not excited about it.
I will point out, that the best arguments here aren't ones in which people are comparing warriors and their viability to NLs and their viability, it is unquestionable that ALL classes should be at least somewhat viable. Saying that you can HP wash for free with the 2 APR scrolls you get everyday is disingenuous when its well known that it takes HUNDREDS of APRs to minimally wash an NL and those washes need to be started, in some cases, as soon as level 70 (a time when a new player will be unable to afford the cost of APRs and will instead have to wait daily and have their damage be extremely low, as a result of washing INT, at a period in NL's leveling when their damage and ability to level is already extremely low). This would mean, for free, it would take 20 days of waiting as a new player to wash your NL to barely be able to do HT with HB, in a server where top players who are already HP washed will not want to take DrKs as a result in the loss of exp and dps; and it will take 66 days to have enough APRs to wash HP to have enough HP to fit into high level parties of characters who already will not be taking DrKs. This will further create a divide between your top NLs, who have already washed and have the money to cope with these changes, and the poor new NL who no longer can sell their APRs as an option as they now will be REQUIRED to choose between selling their APRs to train and make a little bit of money, or keep their APRs and find parties to HT with only rarely. Notice that the only people frustrated by these changes are POOR new players, not RICH funded characters who can already take on the burden of this change. Notice also that none of the people who have complained about these new prices are complaining about the other nerfs the class has received. This is because, as I noted before, there are a huge number of ways in which the mapleroyals staff could FAIRLY bring the NL class into line with other classes, increases in the funding requirement to level the class is not a fair way to bring the class' balance into line with other classes as this, in fact, seems to target the leveling experience for NLs. A big change in the leveling experience like this targets NEW characters specifically and not FUNDED high level characters who are leveling via bossing runs and are already making up the difference in that profit plus some via their VIP, Regular, and Skill Book buyers. The mapleroyals staff, perhaps without realizing, have made a balance change that is punitive to new players and ineffective to the players whom it was perhaps targeted at. Edit: I even think its FINE to increase the cost of reching stars, but the magnitude of change here is astronomical. Its quite literally 350 times more expensive to recharge stars above steelies now. Wow.
Why nerf Passive skills in PVE Games, EveryClass have an advantage, why not nerf Archilles,HyperBody,MagicGuard? since thief lost 2 benefit avoidability and alchemist
Always using the nostalgic argument, and yet, I don't remember level 50 sins using ilbis that they bought for 1m back in the day. Not even steelys. Glad nls got nerfed, on a server that allows SE mules and hp wash, this nerf is 100% deserved.
It simply that. new player that fund himself slowly while lvling will never be able to raise enough money to be competitive. And if he isnt do alot of damage due to his lower funds, maybe he wont invited to bosses. If you do invite him to boss, first, he will drain EXP for low amount of damage, and second, he will need you to bring a DK too, so you got 2 new players in your party that will drain your exp when you only wanted 1 good NL with Wash. And now with all those opposite comments I get what is the real problem with this server - the HP Wash. If you cancel that option, NL will be strong but depended on other classes. Now, if you want to have the best player ingame you just open a Bishop, making money, then open a new NL with perfect items and tons of HP. If it was not possible to HP Wash, you still could make a NL with perfect items, but you also be depended. But, you cant just cancel that with a few players got their washed HP and you cant lower that because they invested billions of messos on that. So what option left? yeah, lets make it harder to the new guys.
Dude just use steelys. The fact that ilbis are cheap here cuz of high drop rates makes nls even more op. That's another reason besides hp wash and se mules. Wanna play fun class with flash jump and op damage? Sure, just gotta have the money for it. Everyone at some point realizes the nlstory this is and the ultimate goal is always to make a washed nl, because a rich player will always benefit the most from 1 single job - > nl. If new assassins want to play thief then use low level and cheap throwing stars, like back in the day. And I guarantee you it's still obviously way easier for you to use steelys and ilbis like it was back in the year of 2008. Fuck wannabe nightlords
If you think you can't afford the stars, you can't afford being op or having a great damage. Play another class
YIKES elitist spotted! There are so many illbis in part because theres been a huge drop event for almost a month on top of the increased drop rate of the server. In retail the prices were never like this and star prices only affect people who are grinding on mobs and dont yet have shadow stars lol. None of us are even complaining that the class isnt op anymore. This nerf doesnt make the class less op, it just makes it harder for new people to play. I dont even know what sort of argument you're trying to make other than "Boo hoo sucks to be poor huh? Make a bishop that you dont want to play and THEN talk to me"
Nonono. I just always hated how broken nls are on this server, I'm sorry. All I'm saying is you can just use cheaper stars? I'm sorry but ilbis are 1~2.5m for years now and that's a huge help nls have. Ilbis aren't supposed to be affordable in the early game, so there's that. Use steelys.
For the record i have played Royals for 4 years and have all the classes above 150+, but i feel all the pain and anger of every newcomer that has to hear "Just play another class". I genuinely wonder, are you guys nuts? People want to play whatever they want, just because you already have gone through a point where a few mil to recharge stars is not a big deal for you, doesn't mean you should look at them through perspective of your own situation. I personally find this recharge update genuinely stupid, the stronger attack gear you have the more damage you deal, therefore the less stars you use in order to kills monsters/bosses and obtain mesos/items that cover the cost of stars you used. Not a single long term player will be impacted by this, as most of them have strong enough gear to just do one zrun and have enough money from that one zrun alone to cover all the expenses of 10 full recharges in advance. Or they can just relog and sell leech for one hour, problem solved. But for newcomers this is just another hurdle and a barrier created that stops them from enjoying for many, the only class that was fun to play in old maple. I don't seem to understand the point of making this change, turning an already extremely expensive class to maintain and fund/create into an even more expensive one to create.
It not accurate at all. Its not like that today im gonna use steelies and in the future I will use ilbis. I will be stuck with steelies for life. and they're too not so cheap as you think. In old days in the GMS, it was really hard to use ilbis, I know, it was hard for me too. But still, when you get 100 you can start train at spots where they drop it, like wolf spiders, and get couple of sets of ilbis for yourself. Here the drop rate of ilbi is good, but their maintenance is expensive, and the maintenance is the important part of the NL story. You can lower little bit the drop rate of the ilbis and it WILL affect in long-term their prices. I dont mind to use steelies now but I can see that when I'll be high lvl my NL will be deprecated to the Washed guys with the CIlbis.
They have to hear it anyways, I remember when people told me I couldn't boss on my sin if I didn't wash - not the point tho. Someone said that price should scale on levels, I say maybe it's a good idea. But still complaining about having to use steelys instead of ilbis on a lower level, sure it hurts. Everyone wants to have more ad and use the most broken stuff! But at the end of the day low level sins using steelys just makes more sense imo