Bug: party potions in dojo can heal players in the party that are in solo mode. How to recreate: 1. Have at least two people in a party 2. Both party members enter dojo solo mode in the same channel 3. Kill a mob summon in the dojo and pick up an elixir 4. Observe as the other party member magically heal up from a completely unrelated solo session. More details: So, I was doing some party dojo with my friend, and at some point we realized it might be faster solo so we gave it a try while remaining in party to chat. Suddenly i notice i healed completely out of nowhere, and had a suspicion, so i asked my friend to wait next to an elixer and wait my call. I got a bit damaged and asked him to pick it up and got instantly healed. On first glance, this looks like a pretty harmless exploit, but when i realized it can be done with 6 people doing solo simuntaniously, without even being in the same lvl range, it sounded a bit too strong. Being able to shout "heal" in chat, and have a good chance of being healed, in solo mode is a bit broken.