Item Reason for Pirate Hat scrolls to be 60%?

Discussion in 'Feedback' started by Akabeko96, May 25, 2026 at 3:00 PM.

  1. Akabeko96
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    Akabeko96 Member

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    As mentioned in the title, I would like to understand the reason behind Pirate Hat scrolls being 60% and not 100%?
    upload_2026-5-25_22-40-31.png

    First of all, I would like to say that it's already amazing that the Pirate Hat has been buffed, including all the goodies that Party Tokens provide us!
    Why does this matter? Well if we'll look at previous party quest items:
    upload_2026-5-25_22-42-30.png
    The glasses are obviously not as common as getting a mask or a branch and scrolling it with the stats that you'd want, but it's a nice alternative for players that do not wish to spend Mesos to purchase a bunch of scrolls early on, moreover the HP and MP boost for that level is quite nice.

    Following up, we have the Goddess Wristband:
    upload_2026-5-25_22-43-53.png
    Which, when fully scrolled using the 100% scrolls available from Cody, will already bring these gloves to something that you'd have to spend more than half a million Mesos on getting, not to mention the HP and MP bonus you get from this!

    Then, we have Horus's Eye(I don't have it yet, still working on it!) which is a direct upgrade to Spiegelmann's Necklace(If not God rolled), and following with 3 100% Rocks of wisdom, which are again acquired from Cody, can give it a +3 WA and +9 MA, which is basically a MoN light, at half the level requirement.

    So when we finally get to the Pirate Hat(For the sake of this thread, I will refer and talk only about the lv90 one), that takes about 50 runs to do, many more than all previous party quest items, I find it strange how the chain of 100% scrolls is suddenly broken and we drop to 60%.
    Why should it be like that?

    If we compare Lord Pirate's Hat to something like Zakum Helmet or SCARGA helmets, just by stats alone it is already inferior to those two, despite being 40 and 10 levels above respectively.
    Now, even if all 7 slots passed(Which is 2.8%, on average you'd have better chance to have 3 or 4 scrolls to pass) it would a nice 30 something in one stat hat, however it could still be eclipsed by the fact that Zakum Helmet and SCARGA helmets have 10 enhancement slots.
    Moreover, if we take into consideration a warrior or buccaneer, Lord Pirate Hat does not even offer any accuracy whatsoever, so for those classes it seems almost irrelevant to hunt for such a helmet when previously mentioned ones come at half the time and earlier.
    And for the sake of continuity, if we're already giving all the previous party quest equipment 100% scrolls, might as well continue and do it for the Pirate Hat.

    As such, in my opinion I'd want to see the Pirate Hat scrolls to be buffed to 100%.
    Would it be too strong and broken? I don't think so.
    An alternative I can offer is reducing the stat acquired from +3 to +2 while making the scroll 100%, AND increasing the Lord Pirate Hat's enhancement slot to 10, that way we can still achieve a 20 something stat increase, even at the cost of more tokens.(Of course other Maplers can scroll it with other scrolls and whatever they so desire).

    I would be open to hear any other opinions on the matter and give solutions to this conundrum that has perplexed me so.
     
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  2. Wonderstruck
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    Wonderstruck Donator

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    with 3+ hats scrolled with 3/7 or 4/7, I’d like this change. It takes very long for each hat and u cant have multiple of it so if u went 4/7 to 3/7 you need to redo all 50 runs again
     
  3. Apoc_Ellipsis
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    ApocEllipsis
    It's a delicate balancing act. I'm neutral on the matter being the "PPQ Guy" for a bit.

    Reasons for it:
    * The PPQ Hat is one of the highest level hats, Zak Helms are at 50, Jester Hats are 70, The Scarga Helms are 80, and PPQ hats are at 90. In terms of it's value it's the longest a player has to go without to catch up until Auf (130)
    * The Hat is less beneficial to Warriors as most warriors need the dex, and the loss of Accuracy tends to be a big issue in the Meta.
    * Pirate Hats need about about 7-10 Hours of gameplay versus the 30 Minute + JQ of Zak. Or the hour or so of Scarga Prequests + Run time, versus good RNG of Jester Hat.
    * With PPQ Giving only 1 Token of Teamwork/run for 3/day, the player is also time limited on this or would have to do other PQs to redeem all the needed scrolls.
    * Many newer players or players who struggle with the Zak JQ see the Pirate Hat as a viable option for themselves.

    Reasons against:
    * At 14, if the +3 stats were 100% instead this would roll a stat to +35, Even a decently scrolled Zak/Scarga is usually low 30s without serious effort. This would put this BiS Until Auf
    * Part of the advantage is that you can Scroll Str or Luk, which are not normally scrollable. This helps min/max players before an Auf Helm in the billions, and already has it's unique edge
    * Most players are already running PPQ at 70+ for the EXP benefits so most players would pick up a helm along the way. This might Hurt Scar/Zak content for only players who want gear as low as possible or wanna roll higher would buy. This impacts the 13x-14x gameplay as less buyers means less AppO money which hurts bossing prospects.
    * One of the benefits of a Pirate Helm is the HP/MP Boost which makes it a decent choice for mages & Archers already.

    My Overall:

    * I don't think it's a bad idea, but just going 60 <<>> 100 with no other adjustments I think is a little too extreme. I think if we did this we'd either need to nerf the helm to 5 slots (Giving a 29 Helm) is pretty well balanced if you don't want to Zak or risk the RNG. (I've rolled some chars who have 25 stat Zhelms) Or bump down the scroll to +2 (Giving a 28 Helm)
    * I think the PPQ Loop is probably one of the most intensive methods to try and get a helm versus just about any other option outside of Auf in terms of time commitment, and given many alts would leech instead of PPQ so it's reasonable to have a little bit of an edge. Using Str or Luk on the helm although unique really isn't any meta for any class.
    * I am slightly biased having written the PPQ Guide and encouraging people to run it. I also have a Sair who used White Scrolls to 7/7 their Pirate Hat for the look.
    * I think some adjustment to get the helm to be about ~30 For 1 stat is reasonable given that it's a slightly above average Zhelm/Scarga, but those can still roll higher with scrolling. (I have some 33-36 Zhelms on some chars)
    * I think one other option to consider is simply reducing the runs needed to get the helm Maybe cut in half. Players are running it at 70 can't wear it until 90 so really it's one of those, keep running until you get a hat you like, then go buy the scrolls kind of thing. You'd often have to do OPQ/LPQ/KPQ/etc to get the rest of the scrolls you need anyways so it does require the most work.
     

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