So you wanna be a knuckle pirate?

Discussion in 'Class Guides' started by Goofy, Dec 9, 2014.

  1. Simon_Petrikov
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    Simon_Petrikov Member

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    I'm at the moment playing as a Cleric and I intend to create a Bucc or a I/L later (I'm still in doubt xD), but I'd like to know if the broken skills have already been fixed, because I think it would be kind of a bummer not using the whole potential of the class, you know? And I think Bucc is a really fun class and such :p

    Ty for the ones who can answer me xD

    @Edit
    Btw, I'm still new in the game, but that way of HP washing you said, like, let's say you use 5 AP resets, you'd use 4 to turn MP into HP and 1 to turn HP into other stat (while the others 4 AP go to stats), thus giving the character 160 hp, while doing the "normal" HP washing, you'd use the 5 AP resets to turn MP int HP, giving a miminum 180 hp up to 200 hp, so wouldn't be better going through the "normal" washing?
     
    Last edited: Jul 17, 2016
  2. Dann
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    Dann Donator

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    Like you SI mule guide ❤️
     
  3. maiyoii
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    maiyoii Well-Known Member

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    The method for washing a pirate is different than other jobs. Let’s assume that you have a bunch of extra MP that you’re ready to wash. What you would do first is add 1 level-up AP into HP. Then you’d use an AP reset and take points out of MP and put them directly into HP. Your last AP reset will be used to take out of MP and add to a main stat (to recover that first point you added into HP). What this does is guarantee 40 HP per wash, rather than a random 36-40. This differs from other jobs who’d add all their level-up AP into HP then reset points out of MP and put them directly into stats.

    pls help me to understand this part here,
    step 1) +hp 2) -mp +hp (ap reset) 3) -mp + stat (ap reset)
    each process takes 2 ap reset and -mp and + hp twice?
     

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