Suggestion about Potions and other NPC Stuff

Discussion in 'Accepted' started by Lacrima, Apr 29, 2015.

?

Do u think we should consider a change here ?

  1. Yes i would appreciate a reconsideration

    34.5%
  2. No, im totally against

    65.5%
  1. Dimitri
    Offline

    Dimitri Saint of Horses

    Joined:
    Dec 15, 2014
    Messages:
    7,734
    Likes Received:
    10,519
    Country Flag:
    IGN:
    Demiosa
    Level:
    18x
    Guild:
    UNITREE(D)
    There is, Blizzard consumes 3.5k-4k mana, Meteor consumes 7-8k mana. Even though you can't cast blizzard when below 7k mana, up until that point you can still cast them for half of the cost it's supposed to be.
     
  2. Andreas
    Offline

    Andreas Donator

    Joined:
    May 31, 2014
    Messages:
    14,272
    Likes Received:
    4,335
    Gender:
    Male
    IGN:
    Egonic
    Level:
    19x
    When I use my IL I still pot after every attack, so the only real difference I can see is a high leveled IL being able to cast 2 instead of 1, or you die less and save 2m for the charm.
    The pot cost is negligible and the npc prices is very high.
     
  3. Plenty
    Offline

    Plenty Well-Known Member

    Joined:
    Jun 11, 2014
    Messages:
    7,192
    Likes Received:
    7,774
    Gender:
    Male
    Location:
    California
    Country Flag:
    IGN:
    Plenty
    Level:
    200
    Guild:
    Hollywood
    Why are you guys arguing over peanuts and pennies?
     
  4. Andreas
    Offline

    Andreas Donator

    Joined:
    May 31, 2014
    Messages:
    14,272
    Likes Received:
    4,335
    Gender:
    Male
    IGN:
    Egonic
    Level:
    19x
    I want a nerf in NPC monies and raise in pot costs, well the whole thread is for that, they don't want it I wan't.
    Would be a pretty pointless thread if no one had opinions.
     
    Lacrima likes this.
  5. GoodDoodoo
    Offline

    GoodDoodoo Well-Known Member

    Joined:
    Jan 22, 2015
    Messages:
    565
    Likes Received:
    1,136
    Gender:
    Female
    Country Flag:
    IGN:
    GoodDoodoo
    Level:
    200
    Guild:
    Improv
    and attackers have a HUGE superiority in bossing compared to mages. whats your point? you control most of the relevant mastery book market

    there is a bug where blizzard only costs 4k mp, but the bug doesnt exist for F/P. I use 8k mp per cast, and when the new source comes out, you will be using 8k mp as well. so there is a difference, and it hurts F/P more than anyone
     
  6. Andreas
    Offline

    Andreas Donator

    Joined:
    May 31, 2014
    Messages:
    14,272
    Likes Received:
    4,335
    Gender:
    Male
    IGN:
    Egonic
    Level:
    19x
    That mages hurt the economy they make the server get infinite amount of mesos, that's why I like the idea of nerfing things around them, especially npc drops, the trade could be you add in scrolls for a similar value for the most common mobs.

    I see a bad market as a big problem for everybody to have fun and inflation is very hard to fix when it already happened.

    When I played Maple europe there was so much duping in mesos the market collapsed, they even took away a certain % of mesos from everybody to stabilize it, I would rather put in solutions now than wait until it becomes a real problem.
     
  7. Sekiryuutei
    Offline

    Sekiryuutei Donator

    Joined:
    Mar 3, 2015
    Messages:
    131
    Likes Received:
    348
    Gender:
    Male
    Country Flag:
    IGN:
    Sekiryuutei
    Level:
    200
    Guild:
    Unity
    Well, Mages have always been more capable of making money than others jobs and that's in every Maple I've played so far, and since this is a v0.62 server basically anyone would know that before start playing, imo this is just part of the game, and yes, since the drop/meso rate are higher they would benefit more from it. However a attacker also benefits from it when bossing, higher drop books from zak / ht, bf toe, etc, things that mages usually dont do. That being said I think that making the price of pots 4x higher would harm more the newbies who grind, for exemple , unwashed Nl's / archers, which depending on their location would use 1 HP pot every 1~2 hit. So if the point in this would be nerfing the mesos on the market @Plenty posted some ideas a while ago that imo could be more usefull.
    or everyone could just make a shadower
     

Share This Page