The Best Fire/Poison Guide There Was, Is, and Ever Will Be...

Discussion in 'Class Guides' started by GoodDoodoo, May 22, 2015.

  1. Raiden
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    Raiden Well-Known Member

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    Kimmy awesome guide! You definitely will inspire more f/p mages as the time comes :).
     
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  2. Mouthbreather
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    Best advice I've gotten yet.
     
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  3. DMB
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    I maxed Slow instead of Meditation because I just use Wizard Elixirs. Slow has its uses when using Poison Brace and even while using Poison Mist because it can save your life. When you get Seal then it's usefulness drops but it still better than Meditation. If you ever go to parties Bishops and maybe other mages will hate you for doing Meditation. Because Meditation doesn't stack with pots it will cancel things like Energizers and even Apples. While no Bishop or ArchMage ever uses Apples sometimes they use Energizers. In short just stick with Wizard Elixirs and ditch Meditation.
     
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  4. eago
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    eago Member

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    Try Blue Kents. I believe I went in the 60s and leveled quite quickly, though I was funded. I found the chance of death much less than DTs, a map that is far easier to get to, and a magic attack that is easier to avoid. I think I was averaging more than a level per hour.

    I also think there's merit in putting 1 into Explosion before maxing Mist. It gives you the option to grind at GS if you prefer not to train with Brace at DTs until Wolf Spiders, and also gives you a mob attack to kill multiple 1HP monsters once Mist gets to an operable level.

    Although if anything, the F/P class is very easily molded to how and what kind of character you want to play. For example, I went for Elquines much earlier to make certain training locations much simpler
     
    Last edited: Jun 5, 2015
  5. GoodDoodoo
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    GoodDoodoo Well-Known Member

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    i completely disagree with this. at lvl 76, if you pump 1 into explosion, you will only have 18 mist. If you just pump mist from the very start, you will have 19 mist at lvl 76 (the lvl when you go to squids) where having the extra 10% attack range is crucial for squids. Explosion at lvl 1 is absolutely terrible, especially without booster, and i dont believe it's worth it in my opinion
     
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  6. Joe MVC
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    Joe MVC Member

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    Great guide but I'm pretty sure Dangerous Sea Gorge II is better for Risell Squids
     
  7. happyname
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    Defenitely not, since bone fish & goby houses are strong against fire.
     
  8. Joe MVC
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    Joe MVC Member

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    But the map only has Risell and Squid and you just kill them with mist
     
  9. happyname
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    Oh sorry, I thought you were talking about going Gobies instead of Quids, my bad
     
  10. GoodDoodoo
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    GoodDoodoo Well-Known Member

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    oops i meant 2 not 1. im changing it now. thanks
     
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  11. Rob
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    No pizzard guide what!? Pizzard Master Race!

    On a more serious note, slow is actually pretty useful for F/P, especially at Squids and Gobies (and Pap). You mention wanting the monsters to get into your poison mist, but in reality that shouldn't be a problem. You should be putting the mist right on top of them, in that case you want them to stay in the mist, so slowing them down helps quite a bit. Especially at Gobies who are fast and very mobile. Slow definitely isn't useless, but it's also not really necessary.
     
  12. sara
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    sara Well-Known Member

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    193 kimmy pls update
     
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  13. Matty
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    I found MDTs to be better exp than regular DTs. Wasn't keeping track of the exp or anything but the map was easier to circle and it felt faster to level.

    EDIT: Ulu 3 gave me around 150%/hour at late 7x. No HS etc nor am I the most efficient "mister".
     
    Last edited: Jun 27, 2015
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  14. flannelman
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    flannelman Well-Known Member

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    Cool guide. Although I disagree with a lot of the level ranges for training spots, it's all good. I was the first F/P mage to pass MS30 and I passed it on the first try.
     
  15. didiz1016
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    didiz1016 Well-Known Member

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    Put one in explosion before max mist. Mist lvl 1 is so crappy.

    Edit: My F/P Training Guide (what I pretty much did for my level)
    8-13: Job Instructor Quests
    14-20: Slimes (in Ellinia where you do your job instructor quests)
    20-26: Bubblings
    21-30: Kerning Party Quest
    30- 35: Kerning Party Quest
    30-35: Land of the Wild Boar II
    35-51: Ludibrium Party Quest
    51-71: Ludibrium Maze Party Quest
    72-75: Death Teddies (Still use poison breath)
    75-85: Wolf Spiders (POISON MIST EVERYTHING AND STEAL ALL THE XP)
    85-120: Petrifighters, Ulu 2, Skeles
    120-130: Wolf Spider Leech
    130-200: Leech Main Places: Petri, Skeles, Ulu 2
     
    Last edited: Sep 30, 2015
  16. DearLeader
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    DearLeader Well-Known Member

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    I went to Master Death Teddies at 55 and got to 65 in 2 hours. I'm looking at 15-20 minutes per level now at MDTs. Poison training at MDTs is better than 1 hit GS5 or 2 hit at GS2.
     
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  17. didiz1016
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    didiz1016 Well-Known Member

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    Hmm... I wasn't funded so I couldn't hit them.
     
  18. DearLeader
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    DearLeader Well-Known Member

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    At lvl 76 I couldn't get squids down to 1 HP with lvl 19 mist. Came back at lvl 78 and now can kill squids, but its bad xp compared to MDTs. The spawn is a lot smaller, and the Squids which are immune to poison get in the way, so it takes a minute to clear any platform with 1HP risels on it if there are squid on it.
     
  19. Plenty
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    Plenty Well-Known Member

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    Curious to see your rotation and method. I haven't been able to replicate this on a low level F/P.
     
  20. DearLeader
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    DearLeader Well-Known Member

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    Starting from the top and working down, then back up, then back down. The only key move is to make sure you poison the lowest platform before reaching the ground floor. By the time you finish poisoning everything on the bottom, the platform you just poisoned above is ready to be killed. You end up starting from the top, working all the way down, back up to the top, then skip the top two platforms, as they wont be ready to finish off. I can make a drawing at some point. Grinding right now though :p

    At lvl 83, tried out Petris, Ulu 2, and Ulu 1. Found that Ulu 1 is the best of them all. The least xp per kill, but far more mobs, and the map is bigger so you can constantly be moving and misting. With Petris and Ulu2 I found myself waiting for things to go down to 1hp, and Fighters took too long to get down to 1 hp, I found myself standing on a platform waiting for 30 seconds or so before I could go kill anything.

    Getting 6% per minute at Ulu1

    *edit*

    As of lvl 86 Petris is crazy xp. Getting something like 8-10% per minute. Highly recommended, though as the guide says, don't go until 85+. The pot burn is phenominal though.
     
    Last edited: Oct 6, 2015

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