When is the HS mule useful?

Discussion in 'Help & Advice' started by rovi, Apr 13, 2019.

  1. rovi
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    rovi Donator

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    Used the search function but I couldn't find much.

    I'm currently making a Arch Mage and a HS mule as my first characters. I decided to just level the HS mule first for money (zombie farming) and use that to fund my mage.

    My question is about HS - does it work for lower level characters as well? When can I start reaping the benefits of HS? This is my first time making a cleric/mage and I'm trying to do it right :3

    Thanks you~
     
  2. ilyssia
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    ilyssia Donator

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    Hello, your HS mule will become useful when you first max Holy Symbol, which is at level 80/81, assuming you are planning to sell leech in future, never let your priest level above 84. Above that level, your mule will start taking exp from your buyer in Ulu 2. You can place the spare SP into Mystic Door, another useful skill.

    HS works for any level character as long as their in a party with the mule.
     
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  3. rovi
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    rovi Donator

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    Thank you for the tip! I would have probably leveled out of the range if I never asked.

    Is the bonus received less for characters that are lower leveled? I know that it's like 120% for people that are higher (or something).
     
  4. johnnyxrock
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    johnnyxrock Well-Known Member

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    Is it recommended to get to level 84? Mine is kept at 81 but I might just level it for Mystic Door so I can easily sell items when I give leech instead of having to use a normal teleport rock.
     
  5. ilyssia
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    ilyssia Donator

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    You should level your mule a little more, so you can use Mystic Door. The skill consumes only magic rocks, which is way more economical than using teleport rocks to get back to your map. Plus your buyers can use them too. For me, I kept my HS mule at level 83.

    This is just a precaution when I'm self-leeching at Ulu 1 Estate and I fail to keep track my HS mule's exp bar.
     
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  6. metrocity
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    metrocity Well-Known Member

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    Bishop perks:
    • Can sell leech (although it will take awhile and some money for genesis 20 to get to ulu2 1-hit, so low level leech up to WS will be your main leeching locations)
    • More useful in parties and actually desired unlike Archmages
    • Only controlling one character when giving leech as opposed to 2.
    • Resurrection
    HS mule (81-84) perks:
    • Can give HS without soaking EXP at ulu2+, so you can essentially get the most out of it from bosses and leeching.
    • Can be useful to level up other characters in that you can trade HS for leech (give my lvl 107 character BF leech/petris leech and I can provide HS)
    • You can level your AM which costs less to 1-hit every mob except skelegons/skelesaurus. Genesis 20 can easily be over 700m while Blizzard and Meteor 20 are significantly cheaper. And elemental amplification + wands that amplify elemental attacks help A LOT.
    Priest (85+ perks):
    • Depending on the level, can still act as "HS mules" except not for ulu2, but with galloperas as a new option of leeching this is less important.
    • Unless you find it super fun to just give out HS and sit there, there's literally no advantage to getting past 85, besides maybe a mystic door that lasts longer.
     
    Last edited: Apr 20, 2019
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  7. LichWiz
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    LichWiz Well-Known Member

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    HS mule can be used in MANY situations
    You can use it for leeching in ulu2 and petris.
    Once you make an attacker it becomes an hs mule for bossing, if you do the prequests for said bosses it becomes very useful: krex, zakum, papulatus. And if you want, you can bring it to BF to get more exp.

    Btw, it can also be used for a CWKPQ mule. And even a door mule when you really dont have a use for it
     
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